// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_) #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #if 0 // turn this on to build in MSDEV #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #define _WIN32_WINDOWS 0x401 #define WINVER 0x500 #endif #if DBG == 1 #define _DEBUG #endif // Windows Header Files: #include #include // C RunTime Header Files #include #include #include #include #include extern HINSTANCE g_hInstance; extern HFONT g_hFont; extern DWORD g_nComponentFilters; extern LPTSTR g_pszFilters; extern BOOL *g_pfSelectedComponent; extern BOOL g_fNetworkName; extern BOOL g_fGenericService; extern BOOL g_fPhysicalDisk; extern BOOL g_fIPAddress; extern BOOL g_fGenericApplication; extern BOOL g_fFileShare; extern HWND g_hwndFind; extern BOOL g_fResourceNoise; extern BOOL g_fShowServerNames; // // Defines // #define WM_FIND_NEXT WM_USER // wParam == Flags, lParam == Search String #define WM_MARK_ALL WM_USER + 1 // wParam == Flags, lParam == Search String // Flags for WM_FIND_NEXT and WM_MARK_ALL #define FIND_UP 0x01 #define FIND_MATCHCASE 0x02 #define FIND_WHOLE_WORD 0x04 // // CWaitCursor // class CWaitCursor { private: HCURSOR _hCursor; public: CWaitCursor( ) { _hCursor = SetCursor( LoadCursor( NULL, IDC_WAIT ) ); }; ~CWaitCursor( ) { SetCursor( _hCursor ); }; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)