/***************************************************************************** playwav.h ****************************************************************************/ BOOL NEAR PASCAL soundPlay(HGLOBAL hSound, UINT wFlags); void NEAR PASCAL soundFree(HGLOBAL hSound); HGLOBAL NEAR PASCAL soundLoadFile(LPCSTR szFileName); HGLOBAL NEAR PASCAL soundLoadMemory(LPCSTR lpMem); /***************************************************************************** STUFF TO SUPPORT MS-WAVE FORMAT FILES ****************************************************************************/ #define FOURCC( ch0, ch1, ch2, ch3 ) \ ( (DWORD)(BYTE)(ch0) | ( (DWORD)(BYTE)(ch1) << 8 ) | \ ( (DWORD)(BYTE)(ch2) << 16 ) | ( (DWORD)(BYTE)(ch3) << 24 ) ) typedef struct _FileHeader { DWORD dwRiff; DWORD dwSize; DWORD dwWave; } FileHeader; typedef FileHeader FAR *FPFileHeader; typedef struct _ChunkHeader { DWORD dwCKID; DWORD dwSize; } ChunkHeader; typedef ChunkHeader FAR *FPChunkHeader; /* Chunk Types */ #define RIFF_FILE FOURCC('R','I','F','F') #define RIFF_WAVE FOURCC('W','A','V','E') #define RIFF_FORMAT FOURCC('f','m','t',' ') #define RIFF_CHANNEL FOURCC('d','a','t','a')