/*++ BUILD Version: 0003 * * WOW v1.0 * * Copyright (c) 1991, Microsoft Corporation * * WOW32.H * WOW32 16-bit API support * * History: * Created 27-Jan-1991 by Jeff Parsons (jeffpar) * Changed 12-May-1992 by Mike Tricker (MikeTri) Added MultiMedia header includes * Changed 30-Jul-1992 by Mike Tricker (MikeTri) Removed all Multimedia includes --*/ #ifndef _DEF_WOW32_ // if this hasn't already been included #define _DEF_WOW32_ #define HACK32 #if DBG #define DEBUG 1 #endif #ifdef i386 #define PMODE32 #define FASTCALL _fastcall #else #define FASTCALL #endif #include #include #include #include #include #include #include #include #include #include #include #include #include /***** ifdef( DEBUG || WOWPROFILE ) *****/ #ifdef DEBUG #ifndef WOWPROFILE #define WOWPROFILE // DEBUG => WOWPROFILE #endif // !WOWPROFILE #endif // DEBUG #ifdef WOWPROFILE #ifndef DEBUG_OR_WOWPROFILE #define DEBUG_OR_WOWPROFILE #endif #endif // WOWPROFILE #include #include "walias.h" #include "wstruc.h" #include "wheap.h" #include "wowcmpat.h" // // Enable warnings that are turned off by sdk\inc\warning.h but we want on // #pragma warning(error:4101) // Unreferenced local variable /* Constants */ #define CIRC_BUFFERS 100 // Number of Saved in Circular Buffer for debug logging only #define TMP_LINE_LEN 200 // maxlen of Circular Buffer strings #define FILTER_FUNCTION_MAX 10 // Number of Calls you can filter on #define WOWPRIVATEMSG 0x00010000 // this gets OR'd into certain 16-bit msg's // for handling special message cases #define CLR_BLACK 0x00000000 #define CLR_RED 0x007F0000 #define CLR_GREEN 0x00007F00 #define CLR_BROWN 0x007F7F00 #define CLR_BLUE 0x0000007F #define CLR_MAGENTA 0x007F007F #define CLR_CYAN 0x00007F7F #define CLR_LT_GRAY 0x00BFBFBF #define CLR_DK_GRAY 0x007F7F7F #define CLR_BR_RED 0x00FF0000 #define CLR_BR_GREEN 0x0000FF00 #define CLR_YELLOW 0x00FFFF00 #define CLR_BR_BLUE 0x000000FF #define CLR_BR_MAGENTA 0x00FF00FF #define CLR_BR_CYAN 0x0000FFFF #define CLR_WHITE 0x00FFFFFF #define WM_CTLCOLOR 0x0019 #define WM_WOWDESTROYCLIPBOARD 0x0 #define WM_WOWSETCBDATA 0x0 #define WOWVDM TRUE /* DO NOT CHANGE THE SIZES OF THESE TABLES WITHOUT ** CHANGING I386\FASTWOW.ASM! */ typedef struct _PA32 { PW32 lpfnA32; // Array Address #ifdef DEBUG_OR_WOWPROFILE LPSZ lpszW32; // Table Name (DEBUG version only) INT *lpiFunMax; // Pointer # of table entries (DEBUG version only) #endif // DEBUG_OR_WOWPROFILE } PA32, *PPA32; #ifdef DEBUG_OR_WOWPROFILE #define W32FUN(fn,name,mod,size) fn,name,size,0L,0L #define W32MSGFUN(fn,name) fn,name,0L,0L #else // non-profile RETAIL #define W32FUN(fn,name,mod,size) fn #define W32MSGFUN(fn,name) fn #endif #ifdef DEBUG_OR_WOWPROFILE #define W32TAB(fn,name,size) fn,name,&size #else // RETAIL ONLY #define W32TAB(fn,name,size) fn #endif /* Per-thread data */ #define CURRENTPTD() ((PTD)(NtCurrentTeb()->WOW32Reserved)) #define PTEBTOPTD(pteb) ((PTD)((pteb)->WOW32Reserved)) // // Internal flags used in the COMMDLGTD Flags element // #define WOWCD_ISCHOOSEFONT 1 #define WOWCD_ISOPENFILE 2 #define WOWCD_NOSSYNC 4 // // Used for COMMDLG thunk support // typedef struct _COMMDLGTD { HWND16 hdlg; // hwnd of dialog & hwndOwner for Find/Replace VPVOID vpData; // vp to 16-bit struct passed to ComDlg API PVOID pData32; // ptr to 32-bit ANSI version of above struct VPVOID vpfnHook; // vp to 16-bit hook proc specified by app union { VPVOID vpfnSetupHook; // vp to 16-bit hook proc (print setup only) PVOID pRes; // ptr to 16-bit template resource }; HWND16 SetupHwnd; // for Print Setup Dialogs only struct _COMMDLGTD *Previous; // for Find/Replace & nested dlg situations ULONG Flags; } COMMDLGTD, *PCOMMDLGTD; // // WOAINST // typedef struct _WOAINST { struct _WOAINST *pNext; struct _TD *ptdWOA; // TD of associated WinOldAp task DWORD dwChildProcessID; HANDLE hChildProcess; CHAR szModuleName[1]; // As provided to LoadModule } WOAINST, *PWOAINST; // // Structure to reflect WOW environment values // typedef struct tagWOWENVDATA { PSZ pszCompatLayer; // fully-formed compat layer variable PSZ pszCompatLayerVal; // pointer to the value part PSZ pszProcessHistory; // fully-formed process history variable PSZ pszProcessHistoryVal; // pointer to the value part PSZ pszShimFileLog; // file log variable PSZ pszShimFileLogVal; // // buffer that we use for the accomulated process history, // this buffer contains just the values from cumulative use of process history // in wow chain // PSZ pszCurrentProcessHistory; } WOWENVDATA, *PWOWENVDATA; // // TD.dwFlags bit definitions // // #define TDF_INITCALLBACKSTACK 0x00000001 // no longer needed #define TDF_EATDEVMODEMSG 0x00000001 #define TDF_IGNOREINPUT 0x00000002 #define TDF_FORCETASKEXIT 0x00000004 #define TDF_TASKCLEANUPDONE 0x00000008 // NOTE: vpCBStack must not be referenced outside of CallBack16(), // stackalloc16(), & stackfree16()!!!! // See NOTES in walloc16.c\stackalloc16() typedef struct _TD { /* td */ VPVOID vpStack; // 16-bit stack MUST BE FIRST!!! VPVOID vpCBStack; // 16-bit callback frame (see NOTE above) DWORD FastWowEsp; // offset must match private\inc\vdmtib.inc PCOMMDLGTD CommDlgTd; // offset must match mvdm\inc\wowtd.h struct _TD *ptdNext; // Pointer to Next PTD DWORD dwFlags; // TDF_ values above INT VDMInfoiTaskID; // SCS Task ID != 0 if task Exec'd form 32 bit program DWORD dwWOWCompatFlags; // WOW Compatibility flags DWORD dwWOWCompatFlagsEx; // Extended WOW Compatibility flags DWORD dwUserWOWCompatFlags; // Extra User specific WOW Compatibility flags DWORD dwWOWCompatFlags2; // Extra WOW Compatibility flags #ifdef FE_SB DWORD dwWOWCompatFlagsFE; // Extended WOW Compatibility flags2 #endif // FE_SB DWORD dwThreadID; // ID of the thread HANDLE hThread; // Thread Handle HHOOK hIdleHook; // Hook handle for USER idle notification HRGN hrgnClip; // used by GetClipRgn() ULONG ulLastDesktophDC; // remembers last desktop DC for GetDC(0) INT cStackAlloc16; // for tracking stackalloc16() memory alloc's PWOAINST pWOAList; // One per active winoldap child HAND16 htask16; // 16-bit kernel task handle - unique across VDMs HAND16 hInst16; // 16-bit instance handle for this task HAND16 hMod16; // 16-bit module handle for this task // // these "interesting" variables are set for the current task // PWOWENVDATA pWowEnvData; // pointer to wow environment data // // Variable is used to pass information from parent task (during pass_environment) // to the child (in W32Thread) - normally should be NULL after init phase // PWOWENVDATA pWowEnvDataChild; CRITICAL_SECTION csTD; // protects this particular TD, esp. WOA list } TD, *PTD; /* Options (for flOptions) * * Bits 0-15 are RESERVED for use by x86, * so it must match the x86 definition, if any! -JTP */ #define OPT_DEBUG 0x00008 // shadow all log output on debug terminal (/d) #define OPT_BREAKONNEWTASK 0x00010 // breakpoint on new task start #define OPT_DONTPATCHCODE 0x00020 // doesnt patch wcallid with lpfnw32 #define OPT_DEBUGRETURN 0x10000 // convert next WOW16 return to debug return #define OPT_FAKESUCCESS 0x20000 // convert selected failures into successes /* Logging Filtering Options (fLogFilter) * * To Log all output set fLogFilter = -1 */ #define FILTER_KERNEL 0x00000001 #define FILTER_USER 0x00000002 #define FILTER_GDI 0x00000004 #define FILTER_KEYBOARD 0x00000008 #define FILTER_SOUND 0x00000010 #define FILTER_KERNEL16 0X00000020 #define FILTER_MMEDIA 0x00000040 #define FILTER_WINSOCK 0x00000080 #define FILTER_VERBOSE 0x00000100 #define FILTER_COMMDLG 0x00000200 #ifdef FE_IME #define FILTER_WINNLS 0x00000400 #endif #ifdef FE_SB #define FILTER_WIFEMAN 0x00000800 #endif /* Global data */ #ifdef DEBUG extern UCHAR gszAssert[256]; // Buffer for assertion text (could be eliminated with restructuring) int _cdecl sprintf_gszAssert(PSZ pszFmt, ...); extern HANDLE hfLog; // log file handle, if any #endif extern INT flOptions; // command-line options (see OPT_*) #ifdef DEBUG extern INT iLogLevel; // logging level; 0 implies none extern INT fDebugWait; // Single Step; 0 = No Single Step #endif extern HANDLE hHostInstance; #ifdef DEBUG extern INT fLogFilter; // Filter Catagories of Functions extern WORD fLogTaskFilter; // Filter Specific TaskID only #endif #ifdef DEBUG extern INT iReqLogLevel; // Current Output LogLevel extern INT iCircBuffer; // Current Buffer extern CHAR achTmp[CIRC_BUFFERS][TMP_LINE_LEN]; // Circular Buffer extern WORD awfLogFunctionFilter[FILTER_FUNCTION_MAX]; // Specific Filter API Array extern INT iLogFuncFiltIndex; // Index Into Specific Array for Debugger Extensions #endif /* WOW global data */ extern UINT iW32ExecTaskId; // Base Task ID of Task Being Exec'd extern UINT nWOWTasks; // # of WOW tasks running extern BOOL fBoot; // TRUE During Boot Process extern HANDLE ghevWaitCreatorThread; // Used to Syncronize creation of a new thread extern BOOL fWowMode; // see comment in wow32.c extern HANDLE hWOWHeap; extern DECLSPEC_IMPORT BOOL fSeparateWow; // imported from ntvdm, FALSE if shared WOW VDM. extern HANDLE ghProcess; // WOW Process Handle extern PFNWOWHANDLERSOUT pfnOut; // USER secret API pointers extern DECLSPEC_IMPORT DWORD FlatAddress[]; // Base address of each selector in LDT extern DECLSPEC_IMPORT LPDWORD SelectorLimit; // Limit of each selector in LDT (x86 only) extern PTD * pptdWOA; extern PTD gptdShell; extern char szWINFAX[]; extern char szINSTALL[]; extern char szModem[]; extern char szWINFAXCOMx[]; extern BOOL gbWinFaxHack; extern char szEmbedding[]; extern char szServerKey[]; extern char szPicture[]; extern char szPostscript[]; extern char szZapfDingbats[]; extern char szZapf_Dingbats[]; extern char szSymbol[]; extern char szTmsRmn[]; extern char szHelv[]; extern char szMavisCourier[]; extern char szDevices[]; extern char szBoot[]; extern char szShell[]; extern char szWinDotIni[]; extern char szSystemDotIni[]; extern char szExplorerDotExe[]; extern PSTR pszWinIniFullPath; extern PSTR pszWindowsDirectory; extern PSTR pszSystemDirectory; extern BOOL gfIgnoreInputAssertGiven; #ifdef FE_SB extern char szSystemMincho[]; extern char szMsMincho[]; #endif extern DWORD dwSharedWowTimeout; extern DWORD gpfn16GetProcModule; #ifndef _X86_ extern PUCHAR IntelMemoryBase; // Start of emulated CPU's memory #define pNtVDMState ((ULONG *)(IntelMemoryBase+FIXED_NTVDMSTATE_LINEAR)) #endif /* WOW32 assertion/warning macros * * Take care where you put ASSERTs and where you put VERIFYs; ASSERT * expressions go away in the retail product, VERIFYs don't, so if an essential * calculation or function call is taking place, put it in WOW32VERIFY(). * * WOW32ASSERT(exp) - prints module and line number and breakpoints * WOW32VERIFY(exp) - like WOW32ASSERT but expression evaluated on free build * WOW32ASSERTMSG(exp, msg) - print the string and breakpoint * WOW32ASSERTMSGF(exp, (fmt, args...)) - print the formatted string and * breakpoint * WOW32WARNMSG(exp, msg) - print the string but don't breakpoint * WOW32WARNMSGF(exp, (fmt, args, ...)) - print the formatted string but don't * breakpoint * WOW32APIWARN(exp, msg) - specific to API thunks, msg must be API name, * does not breakpoint at all. */ #define EXCEPTION_WOW32_ASSERTION 0x9898 #ifdef DEBUG #undef MODNAME #define MODNAME(module) static char szModule[] = __FILE__ int DoAssert(PSZ szAssert, PSZ szModule, UINT line, UINT loglevel); #define WOW32ASSERT(exp) \ { \ if (!(exp)) \ { \ DoAssert(NULL, szModule, __LINE__, LOG_ALWAYS); \ } \ } #define WOW32VERIFY(exp) WOW32ASSERT(exp) #define WOW32ASSERTMSG(exp,msg) \ { \ if (!(exp)) { \ DoAssert(msg, szModule, __LINE__, LOG_ALWAYS); \ } \ } #define WOW32ASSERTMSGF(exp, printf_args) \ ( \ (!(exp)) ? ( \ sprintf_gszAssert printf_args, \ DoAssert(gszAssert, szModule, __LINE__, LOG_ALWAYS) \ ) : 0 \ ) #define WOW32WARNMSG(exp,msg) \ { \ if (!(exp)) { \ LOGDEBUG(LOG_ALWAYS, ("%s", (msg))); \ } \ } #define WOW32WARNMSGF(exp, printf_args) \ { \ if (!(exp)) { \ LOGDEBUG(LOG_ALWAYS, printf_args); \ } \ } #define WOW32APIWARN(exp,msg) \ { \ if (!(exp)) { \ LOGDEBUG(1,(" WOW32 WARNING: %s failed", (msg))); \ if (flOptions & OPT_FAKESUCCESS) { \ LOGDEBUG(1,(" (but returning fake success)\n")); \ (ULONG)exp = TRUE; \ } \ else { \ LOGDEBUG(1,("\n")); \ } \ } \ } #else #undef MODNAME #define MODNAME(module) #define WOW32ASSERT(exp) #define WOW32VERIFY(exp) (exp) #define WOW32ASSERTMSG(exp,msg) #define WOW32ASSERTMSGF(exp,msg) #define WOW32WARNMSG(exp,msg) #define WOW32WARNMSGF(exp,msg) #define WOW32APIWARN(exp,msg) #endif #ifdef DEBUG #define LOGARGS(l,v) logargs(l,v) #else #define LOGARGS(l,v) #endif #ifdef DEBUG #define LOGRETURN(l,v,r) logreturn(l,v,r) #else #define LOGRETURN(l,v,r) #endif // // Macros used to eliminate compiler warning generated when formal // parameters or local variables are not declared. // // Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet // referenced but will be once the module is completely developed. // // Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet // referenced but will be once the module is completely developed. // // Use UNREFERENCED_PARAMETER() if a parameter will never be referenced. // // DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will // eventually be made into a null macro to help determine whether there // is unfinished work. // #ifndef UNREFERENCED_PARAMETER #define UNREFERENCED_PARAMETER(P) (P) #define DBG_UNREFERENCED_PARAMETER(P) (P) #define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V) #endif #define SIZE_BOGUS 256 #define SIZETO64K(s) (s?(INT)s:(INT)(64*K)) // return 64K if zero #define CHAR32(b) ((CHAR)(b)) #define BYTE32(b) ((BYTE)(b)) #define INT32(i) ((INT)(INT16)(i)) #define UINT32(i) ((unsigned int)(i)) #define BOOL32(f) ((BOOL)(f)) #define WORD32(w) ((WORD)(w)) #define LONG32(l) FETCHLONG(l) #define DWORD32(dw) FETCHDWORD(dw) #define VPFN32(fn) FETCHDWORD(fn) #define INT32DEFAULT(i) ((WORD)i==(WORD)CW_USEDEFAULT16?(UINT)(WORD)i:INT32(i)) #define GETBYTE16(v) (v) #define GETINT16(v) ((INT16)(v)) #define GETBOOL16(v) ((BOOL16)(v)) #define GETWORD16(v) (v) #define GETLONG16(v) (v) #define GETDWORD16(v) (v) #define GETUINT16(v) ((WORD)(v)) #define ATOM32(a16) (a16) // bogus #define PROC32(vpfn16) ((PROC)FETCHDWORD(vpfn16)) #define NPSTR32(np16) ((NPSTR)(np16)) // bogus #define GETATOM16(v) (v) // bogus #define GETPROC16(v) ((ULONG)(v)) // bogus #define GETWNDPROC16(v) ((ULONG)(v)) // bogus #define GETNPSTRBOGUS(v) ((ULONG)(INT)(v)) // bogus #define GETLPSTRBOGUS(v) ((ULONG)(v)) // bogus #define GETLPWORDBOGUS(v) ((ULONG)(v)) // bogus /* Simulator wrapper macros */ #ifndef _X86_ // emulated CPU #define VDMSTACK() (((ULONG)getSS()<<16)|getSP()) #define SETVDMSTACK(vp) {setSS(HIW(vp)); setSP(LOW(vp));} #else // X86 #define VDMSTACK() ((USHORT)((PVDM_TIB)(NtCurrentTeb()->Vdm))->VdmContext.SegSs << 16 | (USHORT)((PVDM_TIB)(NtCurrentTeb()->Vdm))->VdmContext.Esp) #define SETVDMSTACK(vp) ((PVDM_TIB)(NtCurrentTeb()->Vdm))->VdmContext.SegSs = HIW(vp); ((PVDM_TIB)(NtCurrentTeb()->Vdm))->VdmContext.Esp = LOW(vp); #endif // Use FlatAddress array exported by ntvdm instead of Sim32GetVDMPointer. #ifndef _X86_ #define INTEL_MEMORY_BASE ((DWORD)IntelMemoryBase) #else #define INTEL_MEMORY_BASE (0) #endif #define GetPModeVDMPointerMacro(Address, Count) \ ( \ FlatAddress[(Address) >> 19] \ ? (void *)(FlatAddress[(Address) >> 19] + ((Address) & 0xFFFF)) \ : NULL \ ) #define SetPModeVDMPointerBase(Selector, Base) \ { \ FlatAddress[Selector >> 3] = Base; \ } \ #define GetRModeVDMPointer(Address) \ (void *)(INTEL_MEMORY_BASE + (((Address) & 0xFFFF0000) >> 12) + \ ((Address) & 0xFFFF)) #ifdef DEBUG PVOID FASTCALL GetPModeVDMPointerAssert(DWORD Address, DWORD Count); #define GetPModeVDMPointer(vp, count) GetPModeVDMPointerAssert((vp), (count)) #else PVOID FASTCALL GetPModeVDMPointerAssert(DWORD Address); #define GetPModeVDMPointer(vp, count) GetPModeVDMPointerAssert((vp)) #endif #define SEGPTR(seg,off) GetPModeVDMPointer(((ULONG)seg<<16)|off, 0) #define FRAMEPTR(vp) ((PVDMFRAME)GetPModeVDMPointer(vp, 0)) #define CBFRAMEPTR(vp) ((PCBVDMFRAME)GetPModeVDMPointer(vp, 0)) #define GETFRAMEPTR(vp,p) {p=FRAMEPTR(vp); } #define GETARGPTR(p,cb,parg) parg=(PVOID)((ULONG)p+OFFSETOF(VDMFRAME,bArgs)); #define VDMPTR(vp,cb) (PVOID)GetPModeVDMPointer(FETCHDWORD(vp),(cb)) #define GETVDMPTR(vp,cb,p) ((p)=VDMPTR((vp),(cb))) #define GETOPTPTR(vp,cb,p) {(p)=NULL; if (FETCHDWORD(vp)) GETVDMPTR(vp,cb,p);} #define GETSTRPTR(vp,cb,p) {GETVDMPTR(vp,cb,p); LOGDEBUG(11,(" String @%08lx: \"%.*s\"\n",vp,min((cb),80),(p)));} #define GETVARSTRPTR(vp,cb,p) {GETVDMPTR(vp,(((cb)==-1)?1:(cb)),p); LOGDEBUG(11,(" String @%08lx: \"%.*s\"\n",(vp),min(((cb)==-1)?strlen(p):(cb),80),(p)));} #define GETPSZPTR(vp,p) {GETOPTPTR(vp,1,p); LOGDEBUG(11,(" String @%08lx: \"%.80s\"\n",(FETCHDWORD(vp)),(p)));} #define GETPSZPTRNOLOG(vp,p) GETOPTPTR(vp,1,p) #define GETPSZIDPTR(vp,p) {p=(LPSZ)FETCHDWORD(vp); if (HIW16(vp)) GETPSZPTR(vp,p);} #define GETMISCPTR(vp,p) GETOPTPTR(vp,1,p) // intended for non-string variable-length pointers #define ALLOCVDMPTR(vp,cb,p) GETVDMPTR(vp,cb,p) // intended for output-only pointers // // Macros to "flush" VDM pointers after modifying 16-bit memory. // Use FLUSHVDMCODEPTR when the 16-bit memory contains x86 code. // Use FLUSHVDMPTR when the 16-bit memory does not contain x86 code. // // On x86, these macros are NOPs. On RISC, FLUSHVDMPTR is a NOP, while // FLUSHVDMCODEPTR actually calls the emulator so it can recompile any // code affected. // #define FLUSHVDMCODEPTR(vp,cb,p) Sim32FlushVDMPointer( (vp), (USHORT)(cb), (PBYTE)(p), (fWowMode)) //#define FLUSHVDMPTR(vp,cb,p) TRUE // BUGBUG! davehart #define FLUSHVDMPTR(vp,cb,p) FLUSHVDMCODEPTR(vp,cb,p) #define LOG_ALWAYS 0x00 #define LOG_ERROR 0x01 #define LOG_IMPORTANT LOG_ERROR #define LOG_WARNING 0x02 #define LOG_TRACE 0x04 #define LOG_PRIVATE 0x08 #define LOG_API 0x10 #define LOG_MSG 0x20 #define LOG_CALLBACK 0x40 #define LOG_STRING 0x80 #ifndef i386 #ifdef DEBUG static CHAR *pszLogNull = ""; #undef GETPSZPTR #define GETPSZPTR(vp,p) {GETOPTPTR(vp,0,p); LOGDEBUG(11,(" String @%08lx: \"%.80s\"\n",(FETCHDWORD(vp)),p ? p : pszLogNull));} #endif #endif #ifndef DEBUG #define FREEARGPTR(p) #define FREEOPTPTR(p) #define FREESTRPTR(p) #define FREEPSZPTR(p) #define FREEPSZIDPTR(p) #define FREEMISCPTR(p) #define FREEVDMPTR(p) #define FREEOPTPTR(p) #else #define FREEARGPTR(p) p=NULL #define FREEOPTPTR(p) p=NULL #define FREESTRPTR(p) p=NULL #define FREEPSZPTR(p) p=NULL #define FREEPSZIDPTR(p) p=NULL #define FREEMISCPTR(p) p=NULL #define FREEVDMPTR(p) p=NULL #define FREEOPTPTR(p) p=NULL #endif #define RETURN(ul) return ul #ifdef DBCS // MUST fix for FE NT #define FIX_318197_NOW #endif #ifdef FIX_318197_NOW #define WOW32_strupr(psz) CharUpperA(psz) #define WOW32_strlwr(psz) CharLowerA(psz) #define WOW32_strcmp(psz1, psz2) lstrcmpA(psz1, psz2) #define WOW32_stricmp(psz1, psz2) lstrcmpiA(psz1, psz2) #define WOW32_strncpy(psz1, psz2, n) lstrcpyn(psz1, psz2, n) char* WOW32_strchr(const char* psz, int c); char* WOW32_strrchr(const char* psz, int c); char* WOW32_strstr(const char* str1, const char* str2); int WOW32_strncmp(const char* str1, const char* str2, size_t n); int WOW32_strnicmp(const char* str1, const char* str2, size_t n); #else #define WOW32_strupr(psz) _strupr(psz) #define WOW32_strlwr(psz) _strlwr(psz) #define WOW32_strcmp(psz1, psz2) strcmp(psz1, psz2) #define WOW32_stricmp(psz1, psz2) _stricmp(psz1, psz2) #define WOW32_strncpy(psz1, psz2, n) strncpy(psz1, psz2, n) #define WOW32_strchr(psz,c) strchr(psz,c) #define WOW32_strrchr(psz,c) strrchr(psz,c) #define WOW32_strstr(psz1, psz2) strstr(psz1, psz2) #define WOW32_strncmp(psz1, psz2, n) strncmp(psz1, psz2, n) #define WOW32_strnicmp(psz1, psz2, n) _strnicmp(psz1, psz2, n) #endif /* Function prototypes */ BOOL W32Init(BOOL fMEoW); VOID W32Dispatch(VOID); INT W32Exception(DWORD dwException, PEXCEPTION_POINTERS pexi); BOOLEAN W32DllInitialize(PVOID DllHandle,ULONG Reason,PCONTEXT Context); BOOL IsDebuggerAttached(VOID); ULONG FASTCALL WK32WOWGetFastAddress( PVDMFRAME pFrame ); ULONG FASTCALL WK32WOWGetFastCbRetAddress( PVDMFRAME pFrame ); ULONG FASTCALL WK32WOWGetTableOffsets( PVDMFRAME pFrame ); ULONG FASTCALL WK32WOWGetFlatAddressArray( PVDMFRAME pFrame ); PTD ThreadProcID32toPTD(DWORD ThreadID, DWORD dwProcessID); PTD Htask16toPTD( HAND16 ); HTASK16 ThreadID32toHtask16(DWORD ThreadID32); PVOID WOWStartupFailed(VOID); LPSTR ThunkStr16toStr32(LPSTR pdst32, VPVOID vpsrc16, int cChars, BOOL bMulti); #ifdef DEBUG VOID logprintf(PSZ psz, ...); VOID logargs(INT iLog, PVDMFRAME pFrame); VOID logreturn(INT iLog, PVDMFRAME pFrame, ULONG ulReturn); BOOL checkloging(register PVDMFRAME pFrame); #endif #ifdef DEBUG_OR_WOWPROFILE DWORD GetWOWTicDiff(DWORD dwPrevCount); INT GetFuncId(DWORD iFun); #endif BOOL IsDebuggerAttached(VOID); // // Thunk table stub functions and aliases. // ULONG FASTCALL WOW32UnimplementedAPI(PVDMFRAME pFrame); ULONG FASTCALL WOW32Unimplemented95API(PVDMFRAME pFrame); // for tracking memory leaks #ifdef DEBUG #define DEBUG_MEMLEAK 1 #else // non-DEBUG #ifdef MEMLEAK #define DEBUG_MEMLEAK 1 #endif // MEMLEAK #endif // DEBUG #ifdef DEBUG_MEMLEAK VOID WOW32DebugMemLeak(PVOID lp, ULONG size, DWORD fHow); VOID WOW32DebugReMemLeak(PVOID lpNew, PVOID lpOrig, ULONG size, DWORD fHow); VOID WOW32DebugFreeMem(PVOID lp); VOID WOW32DebugCorruptionCheck(PVOID lp, DWORD size); DWORD WOW32DebugGetMemSize(PVOID lp); HGLOBAL WOW32DebugGlobalAlloc(UINT flags, DWORD dwSize); HGLOBAL WOW32DebugGlobalReAlloc(HGLOBAL h32, DWORD dwSize, UINT flags); HGLOBAL WOW32DebugGlobalFree(HGLOBAL h32); #define WOWGLOBALALLOC(f,s) WOW32DebugGlobalAlloc(f,(s)) #define WOWGLOBALREALLOC(h,s,f) WOW32DebugGlobalReAlloc(h,(s),f) #define WOWGLOBALFREE(h) WOW32DebugGlobalFree(h) #define ML_MALLOC_W 0x00000001 #define ML_MALLOC_W_ZERO 0x00000002 #define ML_REALLOC_W 0x00000004 #define ML_MALLOC_WTYPE (ML_MALLOC_W | ML_MALLOC_W_ZERO | ML_REALLOC_W) #define ML_GLOBALALLOC 0x00000010 #define ML_GLOBALREALLOC 0x00000020 #define ML_GLOBALTYPE (ML_GLOBALREALLOC | ML_GLOBALALLOC) #define TAILCHECK (4 * sizeof(CHAR)) // for heap tail corruption check typedef struct _tagMEMLEAK { struct _tagMEMLEAK *lpmlNext; PVOID lp; DWORD size; UINT fHow; ULONG Count; PVOID CallersAddress; } MEMLEAK, *LPMEMLEAK; #else // non-DEBUG_MEMLEAK #define TAILCHECK 0 #define WOWGLOBALALLOC(f,s) GlobalAlloc(f,(s)) #define WOWGLOBALREALLOC(h,f,s) GlobalReAlloc(h, f,(s)) #define WOWGLOBALFREE(h) GlobalFree(h) #endif // DEBUG_MEMLEAK #ifdef DEBUG ULONG FASTCALL WOW32NopAPI(PVDMFRAME pFrame); ULONG FASTCALL WOW32LocalAPI(PVDMFRAME pFrame); ULONG FASTCALL WK32WowPartyByNumber(PVDMFRAME pFrame); #define LOCALAPI WOW32LocalAPI #define NOPAPI WOW32NopAPI #define UNIMPLEMENTEDAPI WOW32UnimplementedAPI #define UNIMPLEMENTED95API WOW32Unimplemented95API #define WK32WOWPARTYBYNUMBER WK32WowPartyByNumber #else #define LOCALAPI WOW32UnimplementedAPI #define NOPAPI WOW32UnimplementedAPI #define UNIMPLEMENTEDAPI WOW32UnimplementedAPI #define UNIMPLEMENTED95API WOW32UnimplementedAPI #define WK32WOWPARTYBYNUMBER UNIMPLEMENTEDAPI #endif //Terminal Server PTERMSRVCORINIFILE gpfnTermsrvCORIniFile; #endif // ifndef _DEF_WOW32_ THIS SHOULD BE THE LAST LINE IN THIS FILE