// // Copyright (c) 2000 Microsoft Corporation // // Module Name // // heapwalk.h // // Abstract // // Contains function prototypes that create/modify/update the // datastructure HEAP_ENTRY_LIST. HEAP_ENTRY_LIST maintains // miminum amount of data for a HEAP Object. // // These functions are defined in heapwalk.c // // Author // // Narayana Batchu (nbatchu) [May 11, 2001] // #ifndef _HEAPWALK_HPP_ #define _HEAPWALK_HPP_ #include #include // // NO_MATCH Constant used to initialize the Index into // HEAP_ENTRY_LIST // #define NO_MATCH -1 // // INITIAL_CAPACITY Initial array size for HEAP_ENTRY_LIST. // #define INITIAL_CAPACITY 512 // // BLOCK_STATE Enumeration // // Enumeration of all the possible states a heap // block exists. // // Possible States // // HEAP_BLOCK_FREE - The block is free // HEAP_BLOCK_BUSY - The block is busy (allocated). // typedef enum _BLOCK_STATE { HEAP_BLOCK_FREE = 0, HEAP_BLOCK_BUSY = 1 } BLOCK_STATE ; // // HEAP_ENTRY_INFO structure. // // This structure represents a group of heap blocks whose SIZE // and STATUS are same. // // BlockSize - Holds the size of the allocated/free blocks of the // heap // // BlockCount - Holds the number of blocks whose status and size are // same. // // BlockState - Holds the status of the collection of blocks. They // can be either allocated (HEAP_ENTRY_BUSY) or free // (HEAP_ENTRY_FREE). // typedef struct _HEAP_ENTRY_INFO { ULONG BlockSize; UINT BlockCount; BLOCK_STATE BlockState; } HEAP_ENTRY_INFO, *LPHEAP_ENTRY_INFO; // // HEAP_ENTRY_LIST structure // // This structure represents a heap (with only minimum amount of // date collected for each block, such as size and status). // // pHeapEntries - Pointer to an array of HEAP_ENTRY_INFO // structure. // // HeapEntryCount - Holds the count of HEAP_ENTRY_INFO structures // stored in the array 'pHeapEntries' // // PresentCapacity - Represents the number of HEAP_ENTRY_INFO structs // that can be possibly stored with the memory // allocated. // // ListSorted - Boolean that says whether the list is sorted in // its present state. // typedef struct _HEAP_ENTRY_LIST { LPHEAP_ENTRY_INFO pHeapEntries; UINT HeapEntryCount; UINT PresentCapacity; BOOL ListSorted; } HEAP_ENTRY_LIST, *LPHEAP_ENTRY_LIST; //************************************************* // // Allocating memory for heap list. // //************************************************* VOID Initialize( LPHEAP_ENTRY_LIST pList ); BOOL IncreaseCapacity( LPHEAP_ENTRY_LIST pList ); //************************************************* // // Cleaning up the datastrcuture HEAP_ENTRY_LIST. // //************************************************* VOID DestroyList( LPHEAP_ENTRY_LIST pList ); //************************************************* // // Extracting Maximum Block Sizes. // //************************************************* ULONG GetMaxBlockSize( LPHEAP_ENTRY_LIST pList, BLOCK_STATE BlockState ); ULONG GetMaxFreeBlockSize( LPHEAP_ENTRY_LIST pList ); ULONG GetMaxAllocBlockSize( LPHEAP_ENTRY_LIST pList ); //************************************************* // // Extracting Top N Entries. // //************************************************* BOOL GetTopNentries( BLOCK_STATE BlockState, LPHEAP_ENTRY_LIST pList, LPHEAP_ENTRY_INFO pArray, UINT Entries ); BOOL GetTopNfreeEntries( LPHEAP_ENTRY_LIST pList, LPHEAP_ENTRY_INFO pHeapEntries, UINT Entries ); BOOL GetTopNallocEntries( LPHEAP_ENTRY_LIST pList, LPHEAP_ENTRY_INFO pHeapEntries, UINT Entries ); //************************************************* // // Modifying the heap with Insertions & Deletions. // //************************************************* UINT InsertHeapEntry( LPHEAP_ENTRY_LIST pList, LPHEAP_ENTRY_INFO pHeapEntry ); UINT DeleteHeapEntry( LPHEAP_ENTRY_LIST pList, LPHEAP_ENTRY_INFO pHeapEntry ); UINT FindMatch( LPHEAP_ENTRY_LIST pList, LPHEAP_ENTRY_INFO pHeapEntry ); //************************************************* // // Sorting the heap list. // //************************************************* VOID SortHeapEntries( LPHEAP_ENTRY_LIST pList ); static int __cdecl SortByBlockSize( const void * arg1, const void * arg2 ); //************************************************* // // Display functions for HEAP_ENTRY_LIST. // //************************************************* VOID DisplayHeapFragStatistics( FILE * File, PVOID HeapAddress, LPHEAP_ENTRY_LIST pList ); VOID PrintList( FILE * File, LPHEAP_ENTRY_LIST pList, BLOCK_STATE BlockState ); #endif