/*++ Copyright (c) 1989 Microsoft Corporation Module Name: id.cpp Abstract: Implementation of the assembly identity data type. Author: Michael Grier (MGrier) 7/20/2000 Revision History: --*/ #include "stdinc.h" #include #include #include #include #include "idp.h" #include "sxsid.h" // // Power of two to which to round the number of allocated attribute // pointers. // #define ROUNDING_FACTOR_BITS (3) #define WILDCARD_CHAR '*' #define ENTRY(x) { x, NUMBER_OF(x) - 1 }, const static struct { const WCHAR *String; SIZE_T Cch; } s_rgLegalNamesNotInANamespace[] = { ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_NAME) ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_VERSION) ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_LANGUAGE) ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_PUBLIC_KEY) ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_PUBLIC_KEY_TOKEN) ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_PROCESSOR_ARCHITECTURE) ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_TYPE) }; #undef ENTRY BOOL SxspValidateXMLName( PCWSTR psz, SIZE_T cch, bool &rfValid ); BOOL SxspValidateAssemblyIdentity( IN DWORD Flags, IN PCASSEMBLY_IDENTITY AssemblyIdentity ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); PARAMETER_CHECK((Flags & ~(SXSP_VALIDATE_ASSEMBLY_IDENTITY_FLAGS_MAY_BE_NULL)) == 0); if (AssemblyIdentity == NULL) { PARAMETER_CHECK(Flags & SXSP_VALIDATE_ASSEMBLY_IDENTITY_FLAGS_MAY_BE_NULL); } else { const ULONG IdentityType = AssemblyIdentity->Type; PARAMETER_CHECK( (IdentityType == ASSEMBLY_IDENTITY_TYPE_DEFINITION) || (IdentityType == ASSEMBLY_IDENTITY_TYPE_REFERENCE) || (IdentityType == ASSEMBLY_IDENTITY_TYPE_WILDCARD)); } fSuccess = TRUE; Exit: return fSuccess; } // // Note! // // We currently are very very restrictive on the legal characters in namespaces. // // This is because the various rules for equivalences of namespaces are extremely // complex w.r.t. when "a" == "A" and "%Ab" == "%aB" etc. // // We're side-stepping this issue by requireing everything to be lower case and // not permitting the "%" character. // const WCHAR s_rgLegalNamespaceChars[] = L"abcdefghijklmnopqrstuvwxyz0123456789.-_/\\:"; BOOL SxspValidateAssemblyIdentityAttributeNamespace( IN DWORD Flags, IN const WCHAR *Namespace, IN SIZE_T NamespaceCch ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG i; PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK((Namespace != NULL) || (NamespaceCch == 0)); // // We really should ensure that the namespace is a well-formed URI // for (i=0; iFlags == 0); if (Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE) IFW32FALSE_EXIT(::SxspValidateAssemblyIdentityAttributeNamespace(0, Attribute->Namespace, Attribute->NamespaceCch)); if (Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME) IFW32FALSE_EXIT(::SxspValidateAssemblyIdentityAttributeName(0, Attribute->Name, Attribute->NameCch)); if (Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_VALUE) IFW32FALSE_EXIT(::SxspValidateAssemblyIdentityAttributeValue( (Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_WILDCARDS_PERMITTED) ? SXSP_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_VALUE_FLAG_WILDCARDS_PERMITTED : 0, Attribute->Value, Attribute->ValueCch)); if ((Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE) && (Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME) && (Attribute->NamespaceCch == 0)) { ULONG i; // There is only a small set of legal attribute names when the namespace is omitted. for (i=0; iNameCch == s_rgLegalNamesNotInANamespace[i].Cch) { if (memcmp(Attribute->Name, s_rgLegalNamesNotInANamespace[i].String, Attribute->NameCch * sizeof(WCHAR)) == 0) break; } } if (i == NUMBER_OF(s_rgLegalNamesNotInANamespace)) { // Someone had an attribute on the element which was not in a namespace and // was not listed as a builtin attribute. Boom. ORIGINATE_WIN32_FAILURE_AND_EXIT(InvalidAssemblyIdentityAttribute, ERROR_SXS_INVALID_ASSEMBLY_IDENTITY_ATTRIBUTE); } } fSuccess = TRUE; Exit: return fSuccess; } BOOL SxsHashAssemblyIdentityAttribute( DWORD Flags, PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute, ULONG *HashOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG Hash = 0; ULONG TempHash = 0; if (HashOut != NULL) *HashOut = 0; if (Flags == 0) Flags = SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE | SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME | SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE; PARAMETER_CHECK((Flags & ~(SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE | SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME | SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE)) == 0); // if hash value, must hash name, if hash name, must hash namespace if (((Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE) && ( (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME) == 0)) || ((Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME) && ( (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE) == 0))) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } PARAMETER_CHECK(Attribute != NULL); PARAMETER_CHECK(HashOut != NULL); if (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE) { IFW32FALSE_EXIT(::FusionpHashUnicodeString(Attribute->Namespace, Attribute->NamespaceCch, &TempHash, true)); Hash = TempHash; } if (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME) { IFW32FALSE_EXIT(::FusionpHashUnicodeString(Attribute->Name, Attribute->NameCch, &TempHash, true)); Hash = (Hash * 65599) + TempHash; } if (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE) { IFW32FALSE_EXIT(::FusionpHashUnicodeString(Attribute->Value, Attribute->ValueCch, &TempHash, true)); Hash = (Hash * 65599) + TempHash; } *HashOut = Hash; fSuccess = TRUE; Exit: return fSuccess; } BOOL SxspComputeInternalAssemblyIdentityAttributeBytesRequired( IN DWORD Flags, IN const WCHAR *Name, IN SIZE_T NameCch, IN const WCHAR *Value, IN SIZE_T ValueCch, OUT SIZE_T *BytesRequiredOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); SIZE_T BytesNeeded = 0; if (BytesRequiredOut != NULL) *BytesRequiredOut = 0; PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK(BytesRequiredOut != NULL); PARAMETER_CHECK((NameCch == 0) || (Name != NULL)); PARAMETER_CHECK((ValueCch == 0) || (Value != NULL)); BytesNeeded = sizeof(INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE); // Note that we do not account for the namespace length because namespaces are pooled // for the identity object and come from a separate allocation. if ((Name != NULL) && (NameCch != 0)) BytesNeeded += ((NameCch + 1) * sizeof(WCHAR)); if ((Value != NULL) && (ValueCch != 0)) BytesNeeded += ((ValueCch + 1) * sizeof(WCHAR)); *BytesRequiredOut = BytesNeeded; fSuccess = TRUE; Exit: return fSuccess; } BOOL SxspComputeAssemblyIdentityAttributeBytesRequired( IN DWORD Flags, IN PCASSEMBLY_IDENTITY_ATTRIBUTE Source, OUT SIZE_T *BytesRequiredOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); SIZE_T BytesNeeded = 0; if (BytesRequiredOut != NULL) *BytesRequiredOut = 0; PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK(Source != NULL); PARAMETER_CHECK(BytesRequiredOut != NULL); BytesNeeded = sizeof(ASSEMBLY_IDENTITY_ATTRIBUTE); // We do account for the namespace length here because we're presumably about // to copy into an ASSEMBLY_IDENTITY_ATTRIBUTE where the namespace isn't pooled. if (Source->NamespaceCch != 0) BytesNeeded += ((Source->NamespaceCch + 1) * sizeof(WCHAR)); if (Source->NameCch != 0) BytesNeeded += ((Source->NameCch + 1) * sizeof(WCHAR)); if (Source->ValueCch != 0) BytesNeeded += ((Source->ValueCch + 1) * sizeof(WCHAR)); *BytesRequiredOut = BytesNeeded; fSuccess = TRUE; Exit: return fSuccess; } BOOL SxspFindAssemblyIdentityNamespaceInArray( IN DWORD Flags, IN OUT PCASSEMBLY_IDENTITY_NAMESPACE **NamespacePointerArrayPtr, IN OUT ULONG *NamespaceArraySizePtr, IN OUT ULONG *NamespaceCountPtr, IN const WCHAR *Namespace, IN SIZE_T NamespaceCch, OUT PCASSEMBLY_IDENTITY_NAMESPACE *NamespaceOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG i, j; ULONG NamespaceHash = 0; ULONG NamespaceCount; PCASSEMBLY_IDENTITY_NAMESPACE *NamespacePointerArray; ULONG NewNamespaceArraySize = 0; PCASSEMBLY_IDENTITY_NAMESPACE *NewNamespacePointerArray = NULL; PCASSEMBLY_IDENTITY_NAMESPACE NamespacePointer = NULL; PCASSEMBLY_IDENTITY_NAMESPACE NewNamespacePointer = NULL; ULONG NamespaceArraySize = 0; LONG Comparison; if (NamespaceOut != NULL) *NamespaceOut = NULL; PARAMETER_CHECK((Flags & ~(SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_IN_ARRAY_FLAG_ADD_IF_NOT_FOUND)) == 0); PARAMETER_CHECK(NamespacePointerArrayPtr != NULL); PARAMETER_CHECK(NamespaceCountPtr != NULL); PARAMETER_CHECK(NamespaceArraySizePtr != NULL); PARAMETER_CHECK((NamespaceCch == 0) || (Namespace != NULL)); NamespacePointerArray = *NamespacePointerArrayPtr; NamespaceCount = *NamespaceCountPtr; NamespaceArraySize = *NamespaceArraySizePtr; IFW32FALSE_EXIT(::FusionpHashUnicodeString(Namespace, NamespaceCch, &NamespaceHash, false)); for (i=0; iHash) break; } // Loop through the duplicate hash values seeing if we have a match. while ((i < NamespaceCount) && (NamespacePointerArray[i]->Hash == NamespaceHash) && (NamespacePointerArray[i]->NamespaceCch == NamespaceCch)) { NamespacePointer = NamespacePointerArray[i]; Comparison = memcmp(Namespace, NamespacePointerArray[i]->Namespace, NamespaceCch * sizeof(WCHAR)); if (Comparison == 0) break; NamespacePointer = NULL; i++; } if ((NamespacePointer == NULL) && (Flags & SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_IN_ARRAY_FLAG_ADD_IF_NOT_FOUND)) { // We didn't find a match. Allocate a new one and push it into the array at the // appropriate location. If the namespace isn't null. if (NamespaceCch != 0) { IFW32FALSE_EXIT(::SxspAllocateAssemblyIdentityNamespace(0, Namespace, NamespaceCch, NamespaceHash, &NewNamespacePointer)); // the "i" variable is where we want to insert this one. if (i >= NamespaceArraySize) { NewNamespaceArraySize = NamespaceArraySize + 8; IFALLOCFAILED_EXIT(NewNamespacePointerArray = FUSION_NEW_ARRAY(PCASSEMBLY_IDENTITY_NAMESPACE, NewNamespaceArraySize)); for (j=0; j i; j--) NamespacePointerArray[j] = NamespacePointerArray[j-1]; ASSERT(j == i); NamespacePointerArray[i] = NewNamespacePointer; NamespacePointer = NewNamespacePointer; NewNamespacePointer = NULL; *NamespaceCountPtr = NamespaceCount + 1; } } if (NamespaceOut != NULL) *NamespaceOut = NamespacePointer; fSuccess = TRUE; Exit: if (NewNamespacePointer != NULL) SxspDeallocateAssemblyIdentityNamespace(NewNamespacePointer); if (NewNamespacePointerArray != NULL) FUSION_DELETE_ARRAY(NewNamespacePointerArray); return fSuccess; } BOOL SxspFindAssemblyIdentityNamespace( IN DWORD Flags, IN PASSEMBLY_IDENTITY AssemblyIdentity, IN const WCHAR *Namespace, IN SIZE_T NamespaceCch, OUT PCASSEMBLY_IDENTITY_NAMESPACE *NamespaceOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); PCASSEMBLY_IDENTITY_NAMESPACE NamespacePointer = NULL; if (NamespaceOut != NULL) *NamespaceOut = NULL; PARAMETER_CHECK((Flags & ~(SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_FLAG_ADD_IF_NOT_FOUND)) == 0); PARAMETER_CHECK(AssemblyIdentity != NULL); PARAMETER_CHECK(NamespaceOut != NULL); PARAMETER_CHECK((Namespace != NULL) || (NamespaceCch == 0)); IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity)); IFW32FALSE_EXIT( ::SxspFindAssemblyIdentityNamespaceInArray( (Flags & SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_FLAG_ADD_IF_NOT_FOUND) ? SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_IN_ARRAY_FLAG_ADD_IF_NOT_FOUND : 0, &AssemblyIdentity->NamespacePointerArray, &AssemblyIdentity->NamespaceArraySize, &AssemblyIdentity->NamespaceCount, Namespace, NamespaceCch, &NamespacePointer)); *NamespaceOut = NamespacePointer; fSuccess = TRUE; Exit: return fSuccess; } BOOL SxspAllocateAssemblyIdentityNamespace( IN DWORD Flags, IN const WCHAR *Namespace, IN SIZE_T NamespaceCch, IN ULONG NamespaceHash, OUT PCASSEMBLY_IDENTITY_NAMESPACE *NamespaceOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); PASSEMBLY_IDENTITY_NAMESPACE NewNamespace = NULL; SIZE_T BytesRequired = 0; if (NamespaceOut != NULL) *NamespaceOut = NULL; PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK(NamespaceOut != NULL); PARAMETER_CHECK((Namespace != NULL) || (NamespaceHash == 0)); PARAMETER_CHECK((Namespace != NULL) || (NamespaceCch == 0)); BytesRequired = sizeof(ASSEMBLY_IDENTITY_NAMESPACE); if (NamespaceCch != 0) BytesRequired += (NamespaceCch + 1) * sizeof(WCHAR); IFALLOCFAILED_EXIT(NewNamespace = reinterpret_cast(FUSION_RAW_ALLOC(BytesRequired, ASSEMBLY_IDENTITY_NAMESPACE))); NewNamespace->Flags = 0; if (NamespaceCch != 0) { NewNamespace->Namespace = (PWSTR) (NewNamespace + 1); NewNamespace->NamespaceCch = NamespaceCch; memcpy( (PVOID) NewNamespace->Namespace, Namespace, NamespaceCch * sizeof(WCHAR)); ((PWSTR) NewNamespace->Namespace) [NamespaceCch] = L'\0'; NewNamespace->NamespaceCch = NamespaceCch; } else { NewNamespace->Namespace = NULL; NewNamespace->NamespaceCch = 0; } NewNamespace->Hash = NamespaceHash; *NamespaceOut = NewNamespace; NewNamespace = NULL; fSuccess = TRUE; Exit: if (NewNamespace != NULL) FUSION_RAW_DEALLOC(NewNamespace); return fSuccess; } VOID SxspDeallocateAssemblyIdentityNamespace( IN PCASSEMBLY_IDENTITY_NAMESPACE Namespace ) { FN_TRACE(); // The whole thing is allocated as a single chunk... ASSERT(Namespace != NULL); if (Namespace != NULL) FUSION_RAW_DEALLOC((PVOID) Namespace); } BOOL SxspPopulateInternalAssemblyIdentityAttribute( IN DWORD Flags, IN PCASSEMBLY_IDENTITY_NAMESPACE Namespace, IN const WCHAR *Name, IN SIZE_T NameCch, IN const WCHAR *Value, IN SIZE_T ValueCch, OUT PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Destination ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); PVOID Cursor = NULL; PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK(Destination != NULL); Destination->Attribute.Flags = 0; Destination->Namespace = Namespace; Cursor = (PVOID) (Destination + 1); if (Namespace != NULL) { Destination->Attribute.Namespace = Namespace->Namespace; Destination->Attribute.NamespaceCch = Namespace->NamespaceCch; } else { Destination->Attribute.Namespace = NULL; Destination->Attribute.NamespaceCch = 0; } if ((Name != NULL) && (NameCch != 0)) { Destination->Attribute.Name = (PWSTR) Cursor; memcpy( Cursor, Name, NameCch * sizeof(WCHAR)); ((PWSTR) Destination->Attribute.Name) [NameCch] = L'\0'; Destination->Attribute.NameCch = NameCch; Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((NameCch + 1) * sizeof(WCHAR))); } else { Destination->Attribute.Name = NULL; Destination->Attribute.NameCch = 0; } if ((Value != NULL) && (ValueCch != 0)) { Destination->Attribute.Value = (PWSTR) Cursor; memcpy( Cursor, Value, ValueCch * sizeof(WCHAR)); ((PWSTR) Destination->Attribute.Value)[ValueCch] = L'\0'; Destination->Attribute.ValueCch = ValueCch; Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((ValueCch + 1) * sizeof(WCHAR))); } else { Destination->Attribute.Value = NULL; Destination->Attribute.ValueCch = 0; } IFW32FALSE_EXIT(::SxsHashAssemblyIdentityAttribute(0, &Destination->Attribute, &Destination->WholeAttributeHash)); IFW32FALSE_EXIT(::SxsHashAssemblyIdentityAttribute(SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE | SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME, &Destination->Attribute, &Destination->NamespaceAndNameHash)); fSuccess = TRUE; Exit: return fSuccess; } BOOL SxspAllocateInternalAssemblyIdentityAttribute( IN DWORD Flags, PCASSEMBLY_IDENTITY_NAMESPACE Namespace, IN const WCHAR *Name, IN SIZE_T NameCch, IN const WCHAR *Value, IN SIZE_T ValueCch, OUT PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *Destination ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); SIZE_T BytesNeeded = 0; PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE NewAttribute = NULL; if (Destination != NULL) *Destination = NULL; PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK(Destination != NULL); PARAMETER_CHECK((NameCch == 0) || (Name != NULL)); PARAMETER_CHECK((ValueCch == 0) || (Value != NULL)); IFW32FALSE_EXIT(::SxspComputeInternalAssemblyIdentityAttributeBytesRequired(0, Name, NameCch, Value, ValueCch, &BytesNeeded)); IFALLOCFAILED_EXIT(NewAttribute = (PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE) FUSION_RAW_ALLOC(BytesNeeded, INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE)); IFW32FALSE_EXIT(::SxspPopulateInternalAssemblyIdentityAttribute(0, Namespace, Name, NameCch, Value, ValueCch, NewAttribute)); *Destination = NewAttribute; NewAttribute = NULL; fSuccess = TRUE; Exit: if (NewAttribute != NULL) FUSION_RAW_DEALLOC(NewAttribute); return fSuccess; } VOID SxspDeallocateInternalAssemblyIdentityAttribute( PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Attribute ) { FN_TRACE(); if (Attribute != NULL) FUSION_RAW_DEALLOC((PVOID) Attribute); } BOOL SxsCompareAssemblyIdentityAttributes( DWORD Flags, IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute1, IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute2, OUT ULONG *ComparisonResult ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); LONG Comparison = 0, Comparison1, Comparison2, Comparison3; if (Flags == 0) Flags = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE | SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME | SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE; PARAMETER_CHECK((Flags & ~(SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE | SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME | SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE)) == 0); PARAMETER_CHECK(Attribute1 != NULL); PARAMETER_CHECK(Attribute2 != NULL); PARAMETER_CHECK(ComparisonResult != NULL); if ( Flags & SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE) { Comparison1 = FusionpCompareStrings(Attribute1->Namespace, Attribute1->NamespaceCch, Attribute2->Namespace, Attribute2->NamespaceCch, false); if (Comparison1 != 0) { // we have get the result Comparison = Comparison1 ; goto done; } } if ( Flags & SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME) { Comparison2 = FusionpCompareStrings(Attribute1->Name, Attribute1->NameCch, Attribute2->Name, Attribute2->NameCch, false); if (Comparison2 != 0) { // we have get the result Comparison = Comparison2; goto done; } } if ( Flags & SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE){ Comparison3 = FusionpCompareStrings(Attribute1->Value, Attribute1->ValueCch, Attribute2->Value, Attribute2->ValueCch, true); if (Comparison3 != 0) { // we have get the result Comparison = Comparison3; goto done; } } Comparison = 0; done: if (Comparison < 0) *ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_LESS_THAN; else if (Comparison == 0) *ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL; else *ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_GREATER_THAN; fSuccess = TRUE; Exit: return fSuccess; } int __cdecl SxspCompareInternalAttributesForQsort( const void *elem1, const void *elem2 ) { FN_TRACE(); PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE * p1 = (PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *)elem1; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE patt1 = *p1; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE * p2 = (PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *)elem2; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE patt2 = *p2; LONG Comparison; Comparison = FusionpCompareStrings(patt1->Attribute.Namespace, patt1->Attribute.NamespaceCch, patt2->Attribute.Namespace, patt2->Attribute.NamespaceCch, false); if (Comparison == 0) Comparison = FusionpCompareStrings(patt1->Attribute.Name, patt1->Attribute.NameCch, patt2->Attribute.Name, patt2->Attribute.NameCch, false); if (Comparison == 0) Comparison = FusionpCompareStrings(patt1->Attribute.Value, patt1->Attribute.ValueCch, patt2->Attribute.Value, patt2->Attribute.ValueCch, true); return Comparison; } int __cdecl SxspCompareULONGsForQsort( const void *elem1, const void *elem2 ) { FN_TRACE(); ULONG *pul1 = (ULONG *) elem1; ULONG *pul2 = (ULONG *) elem2; return ((LONG) *pul1) - ((LONG) *pul2); } BOOL SxspCompareAssemblyIdentityAttributeLists( DWORD Flags, ULONG AttributeCount, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *List1, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *List2, ULONG *ComparisonResultOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL; ULONG i; if ((Flags != 0) || ((AttributeCount != 0) && ((List1 == NULL) || (List2 == NULL))) || (ComparisonResultOut == NULL)) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } for (i=0; iAttribute, &List2[i]->Attribute, &ComparisonResult)); if (ComparisonResult != SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL){ break; } } *ComparisonResultOut = ComparisonResult; fSuccess = TRUE; Exit: return fSuccess; } BOOL SxspHashInternalAssemblyIdentityAttributes( DWORD Flags, ULONG Count, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *Attributes, ULONG *HashOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG Hash = 0; ULONG i; if (HashOut != NULL) *HashOut = 0; if ((Flags != 0) || ((Count != 0) && (Attributes == NULL)) || (HashOut == NULL)) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } for (i=0; iWholeAttributeHash; *HashOut = Hash; fSuccess = TRUE; Exit: return fSuccess; } VOID SxspDbgPrintInternalAssemblyIdentityAttribute(DWORD dwflags, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Attribute) { ::FusionpDbgPrintEx(dwflags, "Attribute: \n" "\tNamespace = %S, \tNamespaceCch = %d\n" "\tAttributeName = %S, \tAttributeNameCch = %d\n" "\tAttributeValue = %S, \tAttributeValueCch = %d\n\n", Attribute->Attribute.Namespace == NULL ? L"" : Attribute->Attribute.Namespace, Attribute->Attribute.NamespaceCch, Attribute->Attribute.Name == NULL ? L"" : Attribute->Attribute.Name, Attribute->Attribute.NameCch, Attribute->Attribute.Value == NULL ? L"" : Attribute->Attribute.Value, Attribute->Attribute.ValueCch); return; } VOID SxspDbgPrintInternalAssemblyIdentityAttributes(DWORD dwflags, ULONG AttributeCount, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE const *Attributes) { for ( DWORD i=0;iAttributeCount, pAssemblyIdentity->AttributePointerArray); } return; } VOID SxspDbgPrintAssemblyIdentityAttribute(DWORD dwflags, PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute) { ::FusionpDbgPrintEx(dwflags, "Attribute: \n" "\tNamespace = %S, \tNamespaceCch = %d\n" "\tAttributeName = %S, \tAttributeNameCch = %d\n" "\tAttributeValue = %S, \tAttributeValueCch = %d\n\n", Attribute->Namespace == NULL ? L"" : Attribute->Namespace, Attribute->NamespaceCch, Attribute->Name == NULL ? L"" : Attribute->Name, Attribute->NameCch, Attribute->Value == NULL ? L"" : Attribute->Value, Attribute->ValueCch); return; } VOID SxspDbgPrintAssemblyIdentityAttributes(DWORD dwflags, ULONG AttributeCount, PCASSEMBLY_IDENTITY_ATTRIBUTE const *Attributes) { for ( DWORD i=0;iNamespace, Attributes[i]->NamespaceCch, &NamespacePointer)); IFW32FALSE_EXIT( ::SxspAllocateInternalAssemblyIdentityAttribute( 0, NamespacePointer, Attributes[i]->Name, Attributes[i]->NameCch, Attributes[i]->Value, Attributes[i]->ValueCch, &AttributePointerArray[i])); } // sort 'em. qsort((PVOID) AttributePointerArray, AttributeCount, sizeof(PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE), SxspCompareInternalAttributesForQsort); AssemblyIdentity->AttributeArraySize = AttributeArraySize; AssemblyIdentity->AttributeCount = AttributeCount; AssemblyIdentity->AttributePointerArray = AttributePointerArray; AssemblyIdentity->NamespaceArraySize = NamespaceArraySize; AssemblyIdentity->NamespaceCount = NamespaceCount; AssemblyIdentity->NamespacePointerArray = NamespacePointerArray; AssemblyIdentity->Flags = 0; AssemblyIdentity->InternalFlags = ASSEMBLY_IDENTITY_INTERNAL_FLAG_NAMESPACE_POINTERS_IN_SEPARATE_ALLOCATION; // namespace is allocated sperately AssemblyIdentity->Type = Type; AssemblyIdentity->HashDirty = TRUE; AttributePointerArray = NULL; NamespacePointerArray = NULL; IFW32FALSE_EXIT(::SxspEnsureAssemblyIdentityHashIsUpToDate(0, AssemblyIdentity)); if (Flags & SXS_CREATE_ASSEMBLY_IDENTITY_FLAG_FREEZE) AssemblyIdentity->Flags |= ASSEMBLY_IDENTITY_FLAG_FROZEN; *AssemblyIdentityOut = AssemblyIdentity; AssemblyIdentity = NULL; fSuccess = TRUE; Exit: if ((AttributePointerArray != NULL) && (AttributeCount != 0)) { for (i=0; iFlags |= ASSEMBLY_IDENTITY_FLAG_FROZEN; fSuccess = TRUE; Exit: return fSuccess; } VOID SxsDestroyAssemblyIdentity( PASSEMBLY_IDENTITY AssemblyIdentity ) { FN_TRACE(); CSxsPreserveLastError ple; if (AssemblyIdentity == NULL) return; ULONG i; // // An identity that's created frozen (whether created new or copied from an existing identity) // uses a single allocation for everything. Only free the suballocations if we're not // in this state. // if (!(AssemblyIdentity->InternalFlags & ASSEMBLY_IDENTITY_INTERNAL_FLAG_SINGLE_ALLOCATION_FOR_EVERYTHING)) { const ULONG AttributeCount = AssemblyIdentity->AttributeCount; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = AssemblyIdentity->AttributePointerArray; const ULONG NamespaceCount = AssemblyIdentity->NamespaceCount; PCASSEMBLY_IDENTITY_NAMESPACE *NamespacePointerArray = AssemblyIdentity->NamespacePointerArray; for (i=0; iInternalFlags & ASSEMBLY_IDENTITY_INTERNAL_FLAG_ATTRIBUTE_POINTERS_IN_SEPARATE_ALLOCATION) { FUSION_DELETE_ARRAY(AttributePointerArray); AssemblyIdentity->AttributePointerArray = NULL; } if (AssemblyIdentity->InternalFlags & ASSEMBLY_IDENTITY_INTERNAL_FLAG_NAMESPACE_POINTERS_IN_SEPARATE_ALLOCATION) { FUSION_DELETE_ARRAY(NamespacePointerArray); AssemblyIdentity->NamespacePointerArray = NULL; } } FUSION_RAW_DEALLOC(AssemblyIdentity); ple.Restore(); } BOOL SxspCopyInternalAssemblyIdentityAttributeOut( DWORD Flags, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Attribute, SIZE_T BufferSize, PASSEMBLY_IDENTITY_ATTRIBUTE DestinationBuffer, SIZE_T *BytesCopiedOrRequired ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); SIZE_T BytesRequired = 0; PVOID Cursor; if (BytesCopiedOrRequired != NULL) *BytesCopiedOrRequired = 0; PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK(Attribute != NULL); PARAMETER_CHECK((BufferSize == 0) || (DestinationBuffer != NULL)); PARAMETER_CHECK((BufferSize != 0) || (BytesCopiedOrRequired != NULL)); IFW32FALSE_EXIT(::SxspComputeAssemblyIdentityAttributeBytesRequired(0, &Attribute->Attribute, &BytesRequired)); if (BufferSize < BytesRequired) { if (BytesCopiedOrRequired != NULL) *BytesCopiedOrRequired = BytesRequired; ORIGINATE_WIN32_FAILURE_AND_EXIT(NoRoom, ERROR_INSUFFICIENT_BUFFER); } // We must be in the clear... DestinationBuffer->Flags = 0; Cursor = (PVOID) (DestinationBuffer + 1); if (Attribute->Attribute.NamespaceCch != 0) { DestinationBuffer->Namespace = (PWSTR) Cursor; DestinationBuffer->NamespaceCch = Attribute->Attribute.NamespaceCch; // We always internally store the strings with a null terminating character, so just copy // it with the body of the string. memcpy( Cursor, Attribute->Attribute.Namespace, (Attribute->Attribute.NamespaceCch + 1) * sizeof(WCHAR)); Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((Attribute->Attribute.NamespaceCch + 1) * sizeof(WCHAR))); } else { DestinationBuffer->Namespace = NULL; DestinationBuffer->NamespaceCch = 0; } if (Attribute->Attribute.NameCch != 0) { DestinationBuffer->Name = (PWSTR) Cursor; DestinationBuffer->NameCch = Attribute->Attribute.NameCch; // We always internally store the strings with a null terminating character, so just copy // it with the body of the string. memcpy( Cursor, Attribute->Attribute.Name, (Attribute->Attribute.NameCch + 1) * sizeof(WCHAR)); Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((Attribute->Attribute.NameCch + 1) * sizeof(WCHAR))); } else { DestinationBuffer->Name = NULL; DestinationBuffer->NameCch = 0; } if (Attribute->Attribute.ValueCch != 0) { DestinationBuffer->Value = (PWSTR) Cursor; DestinationBuffer->ValueCch = Attribute->Attribute.ValueCch; // We always internally store the strings with a null terminating character, so just copy // it with the body of the string. memcpy( Cursor, Attribute->Attribute.Value, (Attribute->Attribute.ValueCch + 1) * sizeof(WCHAR)); Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((Attribute->Attribute.ValueCch + 1) * sizeof(WCHAR))); } else { DestinationBuffer->Value = NULL; DestinationBuffer->ValueCch = 0; } if (BytesCopiedOrRequired != NULL) { *BytesCopiedOrRequired = (((ULONG_PTR) Cursor) - ((ULONG_PTR) DestinationBuffer)); } fSuccess = TRUE; Exit: return fSuccess; } BOOL SxspLocateInternalAssemblyIdentityAttribute( IN DWORD Flags, IN PCASSEMBLY_IDENTITY AssemblyIdentity, IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute, OUT PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *InternalAttributeOut, OUT ULONG *LastIndexSearched OPTIONAL ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG i = 0; ULONG AttributeCount = 0; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = NULL; ULONG ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_LESS_THAN; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = NULL; ULONG LowIndex = 0; ULONG HighIndexPlusOne = 0; ULONG CompareAttributesFlags = 0; if (InternalAttributeOut != NULL) *InternalAttributeOut = NULL; if (LastIndexSearched != NULL) *LastIndexSearched = 0; if (((Flags & ~(SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE | SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME | SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE | SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_RETURNS_NULL)) != 0) || (AssemblyIdentity == NULL) || (Attribute == NULL) || (InternalAttributeOut == NULL)) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } if ((Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME) && !(Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE)) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } if ((Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE) && !(Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME)) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } if (Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE) { CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE; } if (Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME) { CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME; } if (Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE) { CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE; } AttributeCount = AssemblyIdentity->AttributeCount; AttributePointerArray = AssemblyIdentity->AttributePointerArray; LowIndex = 0; HighIndexPlusOne = AttributeCount; i = 0; while (LowIndex < HighIndexPlusOne) { i = (LowIndex + HighIndexPlusOne) / 2; if (i == HighIndexPlusOne) { i = LowIndex; } IFW32FALSE_EXIT( ::SxsCompareAssemblyIdentityAttributes( CompareAttributesFlags, Attribute, &AttributePointerArray[i]->Attribute, &ComparisonResult)); INTERNAL_ERROR_CHECK( (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL) || (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_LESS_THAN) || (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_GREATER_THAN)); if (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL) { InternalAttribute = AttributePointerArray[i]; break; } else if (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_LESS_THAN) { if ( HighIndexPlusOne == i){ i--; break; } else HighIndexPlusOne = i; } else if (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_GREATER_THAN) { if ( LowIndex == i){ i++; break; } else LowIndex = i; } } // If it's equal, there's no guarantee it's the first. Back up to find the first non-equal match if (InternalAttribute != NULL) { while (i > 0) { IFW32FALSE_EXIT( ::SxsCompareAssemblyIdentityAttributes( CompareAttributesFlags, Attribute, &AttributePointerArray[i - 1]->Attribute, &ComparisonResult)); if (ComparisonResult != SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL) break; i--; InternalAttribute = AttributePointerArray[i]; } } if (InternalAttribute != NULL) *InternalAttributeOut = InternalAttribute; if (LastIndexSearched != NULL) *LastIndexSearched = i; // If we didn't find it, return ERROR_NOT_FOUND. if (((Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_RETURNS_NULL) == 0) && (InternalAttribute == NULL)) ORIGINATE_WIN32_FAILURE_AND_EXIT(LocatingAssemblyIdentityAttribute, ERROR_NOT_FOUND); fSuccess = TRUE; Exit: return fSuccess; } BOOL SxsInsertAssemblyIdentityAttribute( DWORD Flags, PASSEMBLY_IDENTITY AssemblyIdentity, PCASSEMBLY_IDENTITY_ATTRIBUTE AssemblyIdentityAttribute ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); PCASSEMBLY_IDENTITY_NAMESPACE Namespace = NULL; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE NewInternalAttribute = NULL; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = NULL; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *NewAttributePointerArray = NULL; ULONG NewAttributeArraySize = 0; ULONG i; ULONG LastIndexSearched; PARAMETER_CHECK((Flags & ~(SXS_INSERT_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_OVERWRITE_EXISTING)) == 0); PARAMETER_CHECK(AssemblyIdentity != NULL); PARAMETER_CHECK(AssemblyIdentityAttribute != NULL); IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity)); IFW32FALSE_EXIT(::SxsValidateAssemblyIdentityAttribute(0, AssemblyIdentityAttribute)); INTERNAL_ERROR_CHECK((AssemblyIdentity->Flags & ASSEMBLY_IDENTITY_FLAG_FROZEN) == 0); IFW32FALSE_EXIT( ::SxspFindAssemblyIdentityNamespace( SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_FLAG_ADD_IF_NOT_FOUND, AssemblyIdentity, AssemblyIdentityAttribute->Namespace, AssemblyIdentityAttribute->NamespaceCch, &Namespace)); // Let's see if we can find it. IFW32FALSE_EXIT( ::SxspLocateInternalAssemblyIdentityAttribute( SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE | SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME | SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_RETURNS_NULL, AssemblyIdentity, AssemblyIdentityAttribute, &InternalAttribute, &LastIndexSearched)); if (InternalAttribute != NULL) { if (Flags & SXS_INSERT_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_OVERWRITE_EXISTING) { // Ok, replace it! IFW32FALSE_EXIT( ::SxspAllocateInternalAssemblyIdentityAttribute( 0, Namespace, AssemblyIdentityAttribute->Name, AssemblyIdentityAttribute->NameCch, AssemblyIdentityAttribute->Value, AssemblyIdentityAttribute->ValueCch, &NewInternalAttribute)); AssemblyIdentity->AttributePointerArray[LastIndexSearched] = NewInternalAttribute; NewInternalAttribute = NULL; ::SxspDeallocateInternalAssemblyIdentityAttribute(InternalAttribute); } else { // We actually wanted it to fail... ORIGINATE_WIN32_FAILURE_AND_EXIT(InserttingNonDuplicateAttribute, ERROR_DUP_NAME); } } else { IFW32FALSE_EXIT( ::SxspAllocateInternalAssemblyIdentityAttribute( 0, Namespace, AssemblyIdentityAttribute->Name, AssemblyIdentityAttribute->NameCch, AssemblyIdentityAttribute->Value, AssemblyIdentityAttribute->ValueCch, &NewInternalAttribute)); // Now we have it and we even know where to put it. Grow the array if we need to. if (AssemblyIdentity->AttributeCount == AssemblyIdentity->AttributeArraySize) { NewAttributeArraySize = AssemblyIdentity->AttributeCount + 8; IFALLOCFAILED_EXIT(NewAttributePointerArray = (PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *) FUSION_RAW_ALLOC(sizeof(PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE) * NewAttributeArraySize, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE)); // Instead of copying the data and then shuffling, we'll copy the stuff before the insertion // point, fill in at the insertion point and then copy the rest. for (i=0; iAttributePointerArray[i]; for (i=LastIndexSearched; iAttributeCount; i++) NewAttributePointerArray[i+1] = AssemblyIdentity->AttributePointerArray[i]; if (AssemblyIdentity->AttributePointerArray != NULL) FUSION_RAW_DEALLOC((PVOID) AssemblyIdentity->AttributePointerArray); AssemblyIdentity->AttributePointerArray = NewAttributePointerArray; AssemblyIdentity->AttributeArraySize = NewAttributeArraySize; } else { // The array's big enough; shuffle the ending part of the array down one. for (i=AssemblyIdentity->AttributeCount; i>LastIndexSearched; i--) AssemblyIdentity->AttributePointerArray[i] = AssemblyIdentity->AttributePointerArray[i-1]; } AssemblyIdentity->AttributePointerArray[LastIndexSearched] = NewInternalAttribute; NewInternalAttribute = NULL; AssemblyIdentity->AttributeCount++; } AssemblyIdentity->HashDirty = TRUE; fSuccess = TRUE; Exit: if (NewInternalAttribute != NULL) ::SxspDeallocateInternalAssemblyIdentityAttribute(NewInternalAttribute); return fSuccess; } BOOL SxsRemoveAssemblyIdentityAttributesByOrdinal( DWORD Flags, PASSEMBLY_IDENTITY AssemblyIdentity, ULONG Ordinal, ULONG Count ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG AttributeCount; ULONG i; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = NULL; ULONG StopIndex; if ((Flags != 0) || (AssemblyIdentity == NULL) || (Count == 0)) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity)); AttributeCount = AssemblyIdentity->AttributeCount; AttributePointerArray = AssemblyIdentity->AttributePointerArray; // We can't delete outside the bounds of [0 .. AttributeCount - 1] if ((Ordinal >= AssemblyIdentity->AttributeCount) || (Count > AssemblyIdentity->AttributeCount) || ((Ordinal + Count) > AssemblyIdentity->AttributeCount)) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } StopIndex = Ordinal + Count; // Let's get rid of them! We're going to go through the array twice; it's somewhat // unnecessary but in the first run, we're going to NULL out any attribute pointers // that we're removing and clean up namespaces that aren't in use any more. On the // second pass, we'll compress the array down. This is somewhat wasteful, but // in the alternative case, we end up doing "Count" shifts down of the tail of the array. for (i = Ordinal; i < StopIndex; i++) { PCASSEMBLY_IDENTITY_NAMESPACE Namespace = NULL; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = AttributePointerArray[i]; // If this is the last use of this namespace, keep track of it so we can // clean it up. if ((i + 1) < AttributeCount) { // If the next attribute has a different namespace, there's some possibility // that this attribute was the last one that used it, so we'll delete the // attribute then ask to get rid of the namespace if there aren't any more // attributes using it. if (AttributePointerArray[i+1]->Namespace != InternalAttribute->Namespace) Namespace = InternalAttribute->Namespace; } AttributePointerArray[i] = NULL; SxspDeallocateInternalAssemblyIdentityAttribute(InternalAttribute); if (Namespace != NULL) SxspCleanUpAssemblyIdentityNamespaceIfNotReferenced(0, AssemblyIdentity, Namespace); } for (i = StopIndex; i < AttributeCount; i++) { AttributePointerArray[i - Count] = AttributePointerArray[i]; AttributePointerArray[i] = NULL; } AssemblyIdentity->AttributeCount -= Count; AssemblyIdentity->HashDirty = TRUE; fSuccess = TRUE; Exit: return fSuccess; } BOOL SxsFindAssemblyIdentityAttribute( DWORD Flags, PCASSEMBLY_IDENTITY AssemblyIdentity, PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute, ULONG *OrdinalOut, ULONG *CountOut OPTIONAL ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG ValidateAttributeFlags = 0; ULONG LocateAttributeFlags = 0; ULONG CompareAttributesFlags = 0; ULONG Ordinal; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = NULL; ULONG AttributeCount = 0; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = NULL; ULONG i; ULONG ComparisonResult; if (OrdinalOut != NULL) *OrdinalOut = 0; if (CountOut != NULL) *CountOut = 0; if (((Flags & ~(SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE | SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME | SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE | SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_SUCCEEDS)) != 0) || (AssemblyIdentity == NULL) || (Attribute == NULL)) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } if (Flags == 0) Flags = SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE | SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME | SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE; PARAMETER_CHECK( ((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME) == 0) || ((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE) != 0)); PARAMETER_CHECK((Flags & (SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE | SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME | SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE)) != 0); PARAMETER_CHECK( ((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE) == 0) || (((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME) != 0) && ((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE) != 0))); IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity)); ValidateAttributeFlags = 0; if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE) { ValidateAttributeFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE; LocateAttributeFlags |= SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE; CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE; } if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME) { ValidateAttributeFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME; LocateAttributeFlags |= SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME; CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME; } if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE) { ValidateAttributeFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_VALUE; LocateAttributeFlags |= SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE; CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE; } IFW32FALSE_EXIT(::SxsValidateAssemblyIdentityAttribute(ValidateAttributeFlags, Attribute)); if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_SUCCEEDS) LocateAttributeFlags |= SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_RETURNS_NULL; IFW32FALSE_EXIT(::SxspLocateInternalAssemblyIdentityAttribute(LocateAttributeFlags, AssemblyIdentity, Attribute, &InternalAttribute, &Ordinal)); INTERNAL_ERROR_CHECK((InternalAttribute != NULL) || (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_SUCCEEDS)); if (InternalAttribute != NULL) { if (CountOut != NULL) { // We found it, now let's look for how many matches we have. We'll separately handle the three levels // of specificity: AttributeCount = AssemblyIdentity->AttributeCount; AttributePointerArray = AssemblyIdentity->AttributePointerArray; for (i = (Ordinal + 1); iWholeAttributeHash != InternalAttribute->WholeAttributeHash) break; } else if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME) { // If the hashes are different, we're certainly different. if (AnotherInternalAttribute->NamespaceAndNameHash != InternalAttribute->NamespaceAndNameHash) break; } else { INTERNAL_ERROR_CHECK((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE) != 0); // If the hashes are different, we're certainly different. if (AnotherInternalAttribute->Namespace->Hash != InternalAttribute->Namespace->Hash) break; } IFW32FALSE_EXIT( ::SxsCompareAssemblyIdentityAttributes( CompareAttributesFlags, Attribute, &AnotherInternalAttribute->Attribute, &ComparisonResult)); if (ComparisonResult != SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL) break; } *CountOut = i - Ordinal; } if (OrdinalOut != NULL) *OrdinalOut = Ordinal; } fSuccess = TRUE; Exit: return fSuccess; } VOID SxspCleanUpAssemblyIdentityNamespaceIfNotReferenced( DWORD Flags, PASSEMBLY_IDENTITY AssemblyIdentity, PCASSEMBLY_IDENTITY_NAMESPACE Namespace ) { FN_TRACE(); ASSERT(AssemblyIdentity != NULL); ASSERT(Flags == 0); if ((AssemblyIdentity != NULL) && (Namespace != NULL)) { const ULONG AttributeCount = AssemblyIdentity->AttributeCount; PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = AssemblyIdentity->AttributePointerArray; ULONG i; // We could do some sort of binary search here based on the text string of the namespace since // the attributes are sorted first on namespace, but my guess is that a single text comparison // is worth a few dozen simple pointer comparisons, so the attribute array would have to be // pretty darned huge for the k1*O(log n) to be faster than the k2*(n) algorithm to actually // dominate. for (i=0; iNamespace == Namespace)) break; } if (i == AttributeCount) { // We fell through; it must be orphaned. const ULONG NamespaceCount = AssemblyIdentity->NamespaceCount; PCASSEMBLY_IDENTITY_NAMESPACE *NamespacePointerArray = AssemblyIdentity->NamespacePointerArray; for (i=0; iNamespaceCount--; } } } AssemblyIdentity->HashDirty = TRUE; } BOOL SxsGetAssemblyIdentityAttributeByOrdinal( DWORD Flags, PCASSEMBLY_IDENTITY AssemblyIdentity, ULONG Ordinal, SIZE_T BufferSize, PASSEMBLY_IDENTITY_ATTRIBUTE AssemblyIdentityAttributeBuffer, SIZE_T *BytesWrittenOrRequired ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); if (BytesWrittenOrRequired != NULL) *BytesWrittenOrRequired = 0; PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK(AssemblyIdentity != NULL); PARAMETER_CHECK((BufferSize == 0) || (AssemblyIdentityAttributeBuffer != NULL)); PARAMETER_CHECK((BufferSize != 0) || (BytesWrittenOrRequired != NULL)); PARAMETER_CHECK(Ordinal < AssemblyIdentity->AttributeCount); IFW32FALSE_EXIT( ::SxspCopyInternalAssemblyIdentityAttributeOut( 0, AssemblyIdentity->AttributePointerArray[Ordinal], BufferSize, AssemblyIdentityAttributeBuffer, BytesWrittenOrRequired)); fSuccess = TRUE; Exit: return fSuccess; } BOOL SxsDuplicateAssemblyIdentity( DWORD Flags, PCASSEMBLY_IDENTITY Source, PASSEMBLY_IDENTITY *Destination ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); PASSEMBLY_IDENTITY NewIdentity = NULL; ULONG CreateAssemblyIdentityFlags = 0; if (Destination != NULL) *Destination = NULL; PARAMETER_CHECK((Flags & ~(SXS_DUPLICATE_ASSEMBLY_IDENTITY_FLAG_FREEZE | SXS_DUPLICATE_ASSEMBLY_IDENTITY_FLAG_ALLOW_NULL)) == 0); PARAMETER_CHECK(((Flags & SXS_DUPLICATE_ASSEMBLY_IDENTITY_FLAG_ALLOW_NULL) != 0) || (Source != NULL)); PARAMETER_CHECK(Destination != NULL); if (Flags & SXS_DUPLICATE_ASSEMBLY_IDENTITY_FLAG_FREEZE) CreateAssemblyIdentityFlags |= SXS_CREATE_ASSEMBLY_IDENTITY_FLAG_FREEZE; // // We depend on the Attribute field being first in the internal attribute // structure below where we callously cast a pointer to an array of // internal attribute pointers into a pointer to an array of attribute pointers. // ASSERT(FIELD_OFFSET(INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE, Attribute) == 0); if (Source != NULL) { IFW32FALSE_EXIT( ::SxsCreateAssemblyIdentity( CreateAssemblyIdentityFlags, Source->Type, &NewIdentity, Source->AttributeCount, (PASSEMBLY_IDENTITY_ATTRIBUTE const *) Source->AttributePointerArray)); } *Destination = NewIdentity; NewIdentity = NULL; fSuccess = TRUE; Exit: if (NewIdentity != NULL) SxsDestroyAssemblyIdentity(NewIdentity); return fSuccess; } BOOL SxsQueryAssemblyIdentityInformation( DWORD Flags, PCASSEMBLY_IDENTITY AssemblyIdentity, PVOID Buffer, SIZE_T BufferSize, ASSEMBLY_IDENTITY_INFORMATION_CLASS AssemblyIdentityInformationClass ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK(AssemblyIdentity != NULL); PARAMETER_CHECK(AssemblyIdentityInformationClass == AssemblyIdentityBasicInformation); IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity)); switch (AssemblyIdentityInformationClass) { case AssemblyIdentityBasicInformation: { PASSEMBLY_IDENTITY_BASIC_INFORMATION BasicBuffer = NULL; if (BufferSize < sizeof(ASSEMBLY_IDENTITY_BASIC_INFORMATION)) ORIGINATE_WIN32_FAILURE_AND_EXIT(NoRoom, ERROR_INSUFFICIENT_BUFFER); BasicBuffer = (PASSEMBLY_IDENTITY_BASIC_INFORMATION) Buffer; BasicBuffer->Flags = AssemblyIdentity->Flags; BasicBuffer->Type = AssemblyIdentity->Type; BasicBuffer->AttributeCount = AssemblyIdentity->AttributeCount; BasicBuffer->Hash = AssemblyIdentity->Hash; break; } } fSuccess = TRUE; Exit: return fSuccess; } BOOL SxsEnumerateAssemblyIdentityAttributes( IN DWORD Flags, IN PCASSEMBLY_IDENTITY AssemblyIdentity, IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute, IN PSXS_ASSEMBLY_IDENTITY_ATTRIBUTE_ENUMERATION_ROUTINE EnumerationRoutine, IN PVOID Context ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG AttributeCount; ULONG i; ULONG ValidateFlags = 0; ULONG CompareFlags = 0; if (((Flags & ~(SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAMESPACE | SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAME | SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_VALUE)) != 0) || ((Flags & (SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAMESPACE | SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAME | SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_VALUE)) && (Attribute == NULL)) || (AssemblyIdentity == NULL) || (EnumerationRoutine == NULL)) { ::SetLastError(ERROR_INVALID_PARAMETER); goto Exit; } IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity)); if (Flags & SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAMESPACE) { ValidateFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE; CompareFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE; } if (Flags & SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAME) { ValidateFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME; CompareFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME; } if (Flags & SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_VALUE) { ValidateFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_VALUE; CompareFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE; } IFW32FALSE_EXIT(::SxsValidateAssemblyIdentityAttribute(ValidateFlags, Attribute)); AttributeCount = AssemblyIdentity->AttributeCount; for (i=0; iAttributePointerArray[i]->Attribute; ULONG ComparisonResult = 0; if (CompareFlags != 0) { IFW32FALSE_EXIT( ::SxsCompareAssemblyIdentityAttributes( CompareFlags, Attribute, CandidateAttribute, &ComparisonResult)); // If they're not equal, skip it! if (ComparisonResult != SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL) continue; } (*EnumerationRoutine)( AssemblyIdentity, CandidateAttribute, Context); } fSuccess = TRUE; Exit: return fSuccess; } BOOL SxspIsInternalAssemblyIdentityAttribute( IN DWORD Flags, IN PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Attribute, IN const WCHAR *Namespace, IN SIZE_T NamespaceCch, IN const WCHAR *Name, IN SIZE_T NameCch, OUT BOOL *EqualsOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); if (EqualsOut != NULL) *EqualsOut = FALSE; PARAMETER_CHECK(Flags == 0); PARAMETER_CHECK(Attribute != NULL); PARAMETER_CHECK(Namespace != NULL || NamespaceCch == 0); PARAMETER_CHECK(Name != NULL || NameCch == 0); PARAMETER_CHECK(EqualsOut != NULL); if ((NamespaceCch == Attribute->Attribute.NamespaceCch) && (NameCch == Attribute->Attribute.NameCch)) { if ((NamespaceCch == 0) || (memcmp(Attribute->Attribute.Namespace, Namespace, NamespaceCch * sizeof(WCHAR)) == 0)) { if ((NameCch == 0) || (memcmp(Attribute->Attribute.Name, Name, NameCch * sizeof(WCHAR)) == 0)) { *EqualsOut = TRUE; } } } fSuccess = TRUE; Exit: return fSuccess; } BOOL SxspDoesStringIndicatePolicy( SIZE_T cchString, PCWSTR pcwsz, BOOL &fIsPolicy ) { FN_PROLOG_WIN32; fIsPolicy = FALSE; // // If this type is just "policy", then it's a policy. // if (FusionpEqualStrings(pcwsz, cchString, ASSEMBLY_TYPE_POLICY, ASSEMBLY_TYPE_POLICY_CCH, false)) { fIsPolicy = TRUE; } // // If this string ends in -policy, then it's a policy assembly // else if ((cchString > ASSEMBLY_TYPE_POLICY_SUFFIX_CCH) && FusionpEqualStrings( pcwsz + (cchString - ASSEMBLY_TYPE_POLICY_SUFFIX_CCH), ASSEMBLY_TYPE_POLICY_SUFFIX_CCH, ASSEMBLY_TYPE_POLICY_SUFFIX, ASSEMBLY_TYPE_POLICY_SUFFIX_CCH, false)) { fIsPolicy = TRUE; } FN_EPILOG; } BOOL SxspDetermineAssemblyType( PCASSEMBLY_IDENTITY pAssemblyIdentity, BOOL &fIsPolicyAssembly ) { FN_PROLOG_WIN32; PCWSTR pcwszType = NULL; SIZE_T cchType = 0; fIsPolicyAssembly = FALSE; PARAMETER_CHECK(pAssemblyIdentity != NULL); IFW32FALSE_EXIT( ::SxspGetAssemblyIdentityAttributeValue( SXSP_GET_ASSEMBLY_IDENTITY_ATTRIBUTE_VALUE_FLAG_NOT_FOUND_RETURNS_NULL, pAssemblyIdentity, &s_IdentityAttribute_type, &pcwszType, &cchType)); IFW32FALSE_EXIT(::SxspDoesStringIndicatePolicy(cchType, pcwszType, fIsPolicyAssembly)); FN_EPILOG; }