//+------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1997. // // File: critsect.h // // Contents: critical section helper class // // Classes: CCriticalSection // CLockHandler // CLock // // // Notes: // // History: 13-Nov-97 rogerg Created. // //-------------------------------------------------------------------------- #ifndef _CRITSECT_ #define _CRITSECT_ #include "widewrap.h" class CLock; class CCriticalSection { DWORD cRefs; CRITICAL_SECTION *m_pcsect; DWORD m_dwThreadID; public: inline CCriticalSection(CRITICAL_SECTION *pcsect,DWORD dwThreadID) { m_pcsect = pcsect; cRefs = 0; m_dwThreadID = dwThreadID; }; inline ~CCriticalSection() { AssertSz(0 == cRefs,"UnReleased Critical Section"); Assert(m_dwThreadID == GetCurrentThreadId()); while(cRefs--) // unwind any left over cRefs { LeaveCriticalSection(m_pcsect); } }; inline void Enter() { EnterCriticalSection(m_pcsect); Assert(m_dwThreadID == GetCurrentThreadId()); ++cRefs; Assert(1 == cRefs); // we don't allow nested calls. }; inline void Leave() { Assert(m_dwThreadID == GetCurrentThreadId()); Assert(0 < cRefs); if (0 >= cRefs) return; --cRefs; Assert(0 == cRefs); LeaveCriticalSection(m_pcsect); }; }; class CLockHandler { public: CLockHandler(); ~CLockHandler(); void Lock(DWORD dwThreadId); void UnLock(); inline DWORD GetLockThreadId() { return m_dwLockThreadId; }; private: CRITICAL_SECTION m_CriticalSection; // critical section for the queue. DWORD m_dwLockThreadId; // thread that has the lock. friend CLock; }; // helper class for making sure locks on the queue are released. class CLock { DWORD cRefs; CLockHandler *m_pLockHandler; DWORD m_dwThreadID; public: inline CLock(CLockHandler *pLockHandler) { m_pLockHandler = pLockHandler; cRefs = 0; m_dwThreadID = GetCurrentThreadId(); }; inline ~CLock() { AssertSz(0 == cRefs,"UnReleased Lock"); Assert(m_dwThreadID == GetCurrentThreadId()); while(cRefs--) // unwind any left over cRefs { m_pLockHandler->UnLock(); } }; inline void Enter() { Assert(m_dwThreadID == GetCurrentThreadId()); ++cRefs; Assert(1 == cRefs); // we don't allow nested calls. m_pLockHandler->Lock(m_dwThreadID); }; inline void Leave() { Assert(m_dwThreadID == GetCurrentThreadId()); Assert(0 < cRefs); if (0 >= cRefs) return; --cRefs; Assert(0 == cRefs); m_pLockHandler->UnLock(); }; }; #define ASSERT_LOCKHELD(pLockHandler) Assert(pLockHandler->GetLockThreadId() == GetCurrentThreadId()); #define ASSERT_LOCKNOTHELD(pLockHandler) Assert(pLockHandler->GetLockThreadId() == 0); // helper class for Mutex locking class CMutex { HANDLE m_hMutex; BOOL m_fHasLock; BOOL m_fReleasedLock; public: inline CMutex(LPSECURITY_ATTRIBUTES lpMutexAttributes,BOOL bInitialOwner,LPCTSTR lpName) { m_hMutex = CreateMutex(lpMutexAttributes,bInitialOwner,lpName); // on failure routines go on just don't take the lock m_fHasLock = FALSE; m_fReleasedLock = FALSE; }; inline ~CMutex() { AssertSz(!m_fHasLock,"UnReleased Mutex "); // if failed to release mutex release now. if (m_hMutex && m_fHasLock) { ReleaseMutex(m_hMutex); } if (m_hMutex) { CloseHandle(m_hMutex); } }; inline void Enter(DWORD dwMilliseconds = INFINITE) { AssertSz(!m_fHasLock,"Tried to take Lock Twice"); AssertSz(!m_fReleasedLock,"Tried to take lock After Released Mutex"); if (!m_fHasLock && m_hMutex) { if (WAIT_OBJECT_0 ==WaitForSingleObject( m_hMutex, dwMilliseconds )) { m_fHasLock = TRUE; } } }; inline void Leave() { Assert(m_fHasLock); if (m_fHasLock && m_hMutex) { ReleaseMutex(m_hMutex); } if (m_hMutex) { CloseHandle(m_hMutex); } m_hMutex = NULL; m_fHasLock = FALSE; m_fReleasedLock = TRUE; }; }; #endif // _CRITSECT_