!IF 0 Copyright (c) 1989 Microsoft Corporation Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. Author: Susi Argo (SusiA) 25-Mar-96 !ENDIF TARGETNAME= dflayout TARGETPATH= obj TARGETTYPE= PROGRAM INCLUDES= ..\h;..\..\h;..\..\..\ih C_DEFINES= \ $(C_DEFINES) \ -DNOEXCEPTIONS \ -DINC_OLE2 \ -DFLAT \ -DWIN32=100 \ -D_NT1X_=100 \ -DCAIROLE_DOWNLEVEL \ -DDCOM \ -DMSWMSG \ -DDCOM_SECURITY \ -DNEWPROPS \ -D_TRACKLINK_=1 \ $(TRACELOG) USE_LIBCMT=1 MSC_WARNING_LEVEL=/W3 /WX SOURCES= \ laymain.cxx \ layoutui.cxx \ olesite.cxx \ cklayout.cxx \ ..\cruntime.cxx \ layoutui.rc UMTYPE= windows UMENTRY= winmain LINKLIBS= \ $(SDK_LIB_PATH)\dflayout.lib \ ..\debug\daytona\$(O)\debug.lib TARGETLIBS= \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\user32.lib !include sources.inc