//+-------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1992 - 1996. // // File: revert.hxx // // Contents: PRevertable definition // // Classes: PRevertable // // Notes: This class forms the root of all objects in the // transaction tree that understand reversion. // It allows lists of them to be formed. // //--------------------------------------------------------------- #ifndef __REVERT_HXX__ #define __REVERT_HXX__ #include "dfmsp.hxx" class CChildInstanceList; class PRevertable { public: virtual void RevertFromAbove(void) = 0; #ifdef NEWPROPS virtual SCODE FlushBufferedData() = 0; #endif inline DFLUID GetLuid(void) const; inline DFLAGS GetDFlags(void) const; inline PRevertable *GetNext(void) const; friend class CChildInstanceList; protected: DFLUID _luid; DFLAGS _df; CDfName _dfn; private: PRevertable *_prvNext; }; //+-------------------------------------------------------------- // // Member: PRevertable::GetLuid, public // // Synopsis: Returns the LUID // //--------------------------------------------------------------- inline DFLUID PRevertable::GetLuid(void) const { return _luid; } //+-------------------------------------------------------------- // // Member: PRevertable::GetDFlags, public // // Synopsis: Returns the flags // //--------------------------------------------------------------- inline DFLAGS PRevertable::GetDFlags(void) const { return _df; } //+-------------------------------------------------------------- // // Member: PRevertable::GetNext, public // // Synopsis: Returns the next revertable // //--------------------------------------------------------------- inline PRevertable *PRevertable::GetNext(void) const { return _prvNext; } #endif // #ifndef __REVERT_HXX__