/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Copyright (c) 1989-1999 Microsoft Corporation Module Name: arrayana.cxx Abstract: Implementation of array marshall and unmarshall analysis. Notes: History: Nov-13-1993 VibhasC Created. ----------------------------------------------------------------------------*/ /**************************************************************************** * include files ***************************************************************************/ #include "allana.hxx" #pragma hdrstop /**************************************************************************** * local definitions ***************************************************************************/ /**************************************************************************** * local data ***************************************************************************/ /**************************************************************************** * externs ***************************************************************************/ /****************************************************************************/ CG_STATUS CG_FIXED_ARRAY::MarshallAnalysis( ANALYSIS_INFO * pAna ) /*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Routine Description: Perform marshall analysis for a fixed array. Arguments: pAna = The analysis block. Return Value: CG_OK Notes: ----------------------------------------------------------------------------*/ { CG_NDR * pBasicCGClass = GetBasicCGClass(); ID_CG ID = pBasicCGClass->GetCGID(); BOOL fIsArrayOfUnion = FALSE; if((ID == ID_CG_UNION) || (ID == ID_CG_ENCAP_STRUCT)) fIsArrayOfUnion = TRUE; // Temp fix for varying arrays. if( IsVarying() || fIsArrayOfUnion ) { return CG_OK; } pBasicCGClass->MarshallAnalysis( pAna ); return CG_OK; } CG_STATUS CG_FIXED_ARRAY::FollowerMarshallAnalysis( ANALYSIS_INFO * pAna ) /*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Routine Description: Perform Follower (embedded pointer) marshall analysis on the fixed array Arguments: pAna - The analyser block. Return Value: CG_OK Notes: // For buffer size calculation, we trick the child cg into beleieving it // is the only element being marshalled, so that it gives us the real // size per element. Then based on the alignment property before and // after the analysis, we make the sizing decisions. ----------------------------------------------------------------------------*/ { CG_NDR * pBasicCGClass = GetBasicCGClass(); pBasicCGClass->FollowerMarshallAnalysis( pAna ); return CG_OK; } CG_STATUS CG_ARRAY::DimByDimMarshallAnalysis( ANALYSIS_INFO * pAna ) { pAna->PushEmbeddingLevel(); GetBasicCGClass()->MarshallAnalysis( pAna ); pAna->PopEmbeddingLevel(); return CG_OK; } CG_STATUS CG_ARRAY::DimByDimUnMarshallAnalysis( ANALYSIS_INFO* ) { return CG_OK; } CG_STATUS CG_ARRAY::S_OutLocalAnalysis( ANALYSIS_INFO * pAna ) { if( IsFixedArray() ) { if( pAna->GetCurrentSide() != C_SIDE ) { PNAME pName = pAna->GenTempResourceName( "A" ); node_skl * pType= MakeIDNode( pName, GetType() ); SetResource( pAna->AddLocalResource( pName, pType )); } SetAllocatedOnStack( 1 ); } return CG_OK; } CG_STATUS CG_ARRAY::MarshallAnalysis( ANALYSIS_INFO * pAna ) { ID_CG MyID = GetCGID(); short NoOfDimensions = short( GetDimensions() - 1 ); int i; // // Depending upon the id, perform analysis. Basically declare the // needed local variables. // // If it has embedded pointers or if block copy is not possible, declare // an index variable for each dimension. if( !IsBlockCopyPossible() ) { CG_ARRAY * pThis; for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetIndexResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "I" ); GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetIndexResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource( GetIndexResource()->GetResourceName(), GetIndexResource()->GetType() ); } DimByDimMarshallAnalysis( pAna ); } if( IsFixedArray() && !IsArrayOfRefPointers() ) { CG_FIXED_ARRAY * pThis = (CG_FIXED_ARRAY *)this; unsigned long TotalSize = pThis->GetNumOfElements(); for( i = 0; i < NoOfDimensions; i++, pThis = (CG_FIXED_ARRAY *)pThis->GetChild() ) { TotalSize = TotalSize * pThis->GetNumOfElements(); } TotalSize = TotalSize * pThis->GetBasicCGClass()->GetWireSize(); } if( (MyID == ID_CG_CONF_ARRAY) || (MyID == ID_CG_CONF_VAR_ARRAY)) { CG_ARRAY * pThis; for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetSizeResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "S" ); GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_LONG, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetSizeResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource(GetSizeResource()->GetResourceName(), GetSizeResource()->GetType() ); } } // // If this has any form of variance, generate locals for variance stuff. // if( (MyID == ID_CG_VAR_ARRAY ) || (MyID == ID_CG_CONF_VAR_ARRAY )) { CG_ARRAY * pThis; for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetFirstResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "F" ); GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetFirstResource(pAna->AddTransientResource(pResName, pType)); } else pAna->AddTransientResource(GetFirstResource()->GetResourceName(), GetFirstResource()->GetType() ); } for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetLengthResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "L" ); GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_LONG, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetLengthResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource(GetLengthResource()->GetResourceName(), GetLengthResource()->GetType() ); } } if( pAna->IsPointeeDeferred() && HasPointer() ) { pAna->SetHasAtLeastOneDeferredPointee(); } return CG_OK; } CG_STATUS CG_ARRAY::UnMarshallAnalysis( ANALYSIS_INFO * pAna ) { ID_CG MyID = GetCGID(); short NoOfDimensions = short( GetDimensions() - 1 ); int i; // // Depending upon the id, perform analysis. Basically declare the // needed local variables. // // If it has embedded pointers or if block copy is not possible, declare // an index variable for each dimension. if( HasPointer() || !IsBlockCopyPossible() ) { CG_ARRAY * pThis; for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetIndexResource() ) { node_skl * pType; PNAME pResName= pAna->GenTempResourceName( "I" ); GetBaseTypeNode(&pType,SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetIndexResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource( pThis->GetIndexResource()->GetResourceName(), pThis->GetIndexResource()->GetType() ); } } if( (MyID == ID_CG_CONF_ARRAY) || (MyID == ID_CG_CONF_VAR_ARRAY)) { CG_ARRAY * pThis; for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetSizeResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "S" ); GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_LONG, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetSizeResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource(pThis->GetSizeResource()->GetResourceName(), pThis->GetSizeResource()->GetType() ); } } // // If this has any form of variance, generate locals for variance stuff. // if( (MyID == ID_CG_VAR_ARRAY ) || (MyID == ID_CG_CONF_VAR_ARRAY )) { CG_ARRAY * pThis; for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetFirstResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "F" ); GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetFirstResource(pAna->AddTransientResource(pResName, pType)); } else pAna->AddTransientResource(pThis->GetFirstResource()->GetResourceName(), pThis->GetFirstResource()->GetType() ); } for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetLengthResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "L" ); GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_LONG, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetLengthResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource(pThis->GetLengthResource()->GetResourceName(), pThis->GetLengthResource()->GetType() ); } } if( HasPointer() ) { pAna->SetHasAtLeastOneDeferredPointee(); } return CG_OK; } CG_STATUS CG_ARRAY::FollowerMarshallAnalysis( ANALYSIS_INFO * pAna ) { pAna; return CG_OK; } CG_STATUS CG_ARRAY::FollowerUnMarshallAnalysis( ANALYSIS_INFO * pAna ) { node_skl * pType = GetBasicCGClass()->GetType(); PNAME pName; // Declare a local variable for a member by member unmarshall of the // array elements. pName = pAna->GenTempResourceName("PE"); pType = MakePtrIDNode( pName, pType ); SetPtrResource( pAna->AddTransientResource( pName, pType ) ); GetBasicCGClass()->FollowerUnMarshallAnalysis( pAna ); return CG_OK; } CG_STATUS CG_ARRAY::RefCheckAnalysis( ANALYSIS_INFO * pAna ) { int i; int NoOfDimensions = GetDimensions(); if( IsArrayOfRefPointers() ) { // Allocate an index resource per dimension. CG_ARRAY * pThis; for( i = 0, pThis = this; i < NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetIndexResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "I" ); GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetIndexResource( pAna->AddLocalResource( pResName, pType )); } else pAna->AddLocalResource( GetIndexResource()->GetResourceName(), GetIndexResource()->GetType() ); } } return CG_OK; } CG_STATUS CG_ARRAY::InLocalAnalysis( ANALYSIS_INFO * pAna ) /*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Routine Description: Perform Allocation of local resources on server side stub for an array of ref pointers. Arguments: Return Value: CG_OK Notes: ----------------------------------------------------------------------------*/ { if( IsArrayOfRefPointers() && IsFixedArray() ) { if( !GetInLocalResource() ) { node_skl * pType = GetType(); PNAME pResName = pAna->GenTempResourceName( "A" ); pType = MakeIDNode( pResName, pType ); SetInLocalResource(pAna->AddLocalResource(pResName,pType)); } else { pAna->AddLocalResource( GetInLocalResource()->GetResourceName(), GetInLocalResource()->GetType() ); } } return CG_OK; } /***************************************************************************** CG_STRING_ARRAY methods. *****************************************************************************/ CG_STATUS CG_STRING_ARRAY::MarshallAnalysis( ANALYSIS_INFO * pAna ) /*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Routine Description: Perform marshall analysis for a fixed string array. Arguments: pAna = The analysis block. Return Value: CG_OK Notes: For now this will work only for a single dimensional array on which [string] is applied. ----------------------------------------------------------------------------*/ { CG_NDR * pBasicCGClass = GetBasicCGClass(); pBasicCGClass->MarshallAnalysis( pAna ); return CG_OK; } /***************************************************************************** CG_VARYING_ARRAY methods. *****************************************************************************/ CG_STATUS CG_VARYING_ARRAY::MarshallAnalysis( ANALYSIS_INFO * pAna ) { pAna; return CG_OK; }