//+--------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1992 - 1997. // // File: iprops.hxx // // Contents: Generalized property cache interfaces. // // History: 07-21-97 t-blakej Created. // //---------------------------------------------------------------------------- #ifndef __IPROPERTYCACHE_HXX__ #define __IPROPERTYCACHE_HXX__ // // This is an "interface" that encapsulates the methods of an ADSI // property cache that need to be called from the dispatch manager. // This is *not* a COM interface, just a regular C++ struct with all // fully virtual methods. // struct IPropertyCache { // // Find a property by name in the property cache. // // If the property doesn't exist in the cache, the cache should make // sure the property exists for this object and add a "blank" entry for // this property. "pdwIndex" should be set to an integer (such as an // array index) which can easily identify this property. If this // property doesn't exist for this object (i.e. not in the schema for // this object), this should return an error. // // Note that the returned index is used to generate a Automation // DISPID, and its value is cached by VB. So if a property is added to // the cache, it should not be erased or moved (e.g. have its index // changed) for the lifetime of the object. Also, due to limitations // of the dispatch manager, the index must be less than 65536. // virtual HRESULT IPropertyCache::locateproperty( LPWSTR szPropertyName, PDWORD pdwIndex ) = 0; // // Get the value of a property from the property cache. // // If there is no data in the property cache, the cache should read the // object's data in from the server, and cache all unmodified // properties. If this property has no data on the server, this should // return E_ADS_PROPERTY_NOT_FOUND. If the passed-in index (which is // the same index as returned from locateproperty()) is invalid, this // should return DISP_E_MEMBERNOTFOUND. // virtual HRESULT IPropertyCache::getproperty( DWORD dwIndex, VARIANT *pVarResult, CCredentials &Credentials ) = 0; // // Set the value of a property into the property cache. // // If the passed-in VARIANT is of the wrong type for this property, // this should return E_ADS_CANT_CONVERT_DATATYPE. If the passed-in // index (which is the same index as returned from locateproperty()) is // invalid, this should return DISP_E_MEMBERNOTFOUND. // virtual HRESULT IPropertyCache::putproperty( DWORD dwIndex, VARIANT varValue ) = 0; }; // // This is an "interface" that encapsulates the methods of an ADSI object // that need to be called from the property cache. This is *not* a COM // interface, just a regular C++ struct with all fully virtual methods. // // This should be implemented by any object that contains a property cache; // the IGetAttributeSyntax interface pointer of the container is passed to // the createpropertycache() function. // struct IGetAttributeSyntax { virtual HRESULT GetAttributeSyntax( LPWSTR szPropertyName, PDWORD pdwSyntaxID ) = 0; }; #define DECLARE_IGetAttributeSyntax_METHODS \ virtual HRESULT \ GetAttributeSyntax(LPWSTR szPropertyName, PDWORD pdwSyntaxID); #endif // __IPROPERTYCACHE_HXX__