// // GLOBALS.H // Global Variable Decls // // Copyright(c) Microsoft 1997- // // // Debug stuff // #ifdef DEBUG DC_DATA_VAL ( char, g_szAssertionFailure[], "Assertion failure!" ); DC_DATA_VAL ( char, g_szNewline[], "\n" ); DC_DATA_ARRAY ( char, g_szDbgBuf, CCH_DEBUG_MAX ); DC_DATA ( UINT, g_dbgRet ); DC_DATA ( UINT, g_trcConfig ); #endif // DEBUG // // DLL/Driver stuff // DC_DATA ( HINSTANCE, g_hInstAs16 ); DC_DATA ( UINT, g_cProcesses ); DC_DATA ( HTASK, g_hCoreTask ); DC_DATA ( HINSTANCE, g_hInstKrnl16 ); DC_DATA ( HMODULE, g_hModKrnl16 ); DC_DATA ( DWORD, g_hInstKrnl32 ); DC_DATA ( HINSTANCE, g_hInstKrnl32MappedTo16 ); DC_DATA ( ANSITOUNIPROC, g_lpfnAnsiToUni ); DC_DATA ( HINSTANCE, g_hInstGdi16 ); DC_DATA ( HMODULE, g_hModGdi16 ); DC_DATA ( DWORD, g_hInstGdi32 ); DC_DATA ( REALPATBLTPROC, g_lpfnRealPatBlt ); DC_DATA ( EXTTEXTOUTWPROC, g_lpfnExtTextOutW ); DC_DATA ( TEXTOUTWPROC, g_lpfnTextOutW ); DC_DATA ( POLYLINETOPROC, g_lpfnPolylineTo ); DC_DATA ( POLYPOLYLINEPROC, g_lpfnPolyPolyline ); DC_DATA ( HINSTANCE, g_hInstUser16 ); DC_DATA ( HMODULE, g_hModUser16 ); DC_DATA ( DWORD, g_hInstUser32 ); DC_DATA ( GETWINDOWTHREADPROCESSIDPROC, g_lpfnGetWindowThreadProcessId ); DC_DATA ( HDC, g_osiScreenDC ); DC_DATA ( HDC, g_osiMemoryDC ); DC_DATA ( HBITMAP, g_osiMemoryBMP ); DC_DATA ( HBITMAP, g_osiMemoryOld ); DC_DATA ( RECT, g_osiScreenRect ); DC_DATA ( UINT, g_osiScreenBitsPlane ); DC_DATA ( UINT, g_osiScreenPlanes ); DC_DATA ( UINT, g_osiScreenBPP ); DC_DATA ( DWORD, g_osiScreenRedMask ); DC_DATA ( DWORD, g_osiScreenGreenMask ); DC_DATA ( DWORD, g_osiScreenBlueMask ); DC_DATA ( BITMAPINFO_ours, g_osiScreenBMI ); DC_DATA ( HWND, g_osiDesktopWindow ); // // Shared Memory // DC_DATA ( LPSHM_SHARED_MEMORY, g_asSharedMemory ); DC_DATA_ARRAY ( LPOA_SHARED_DATA, g_poaData, 2 ); // // Window/Task tracking // DC_DATA ( HWND, g_asMainWindow ); DC_DATA ( ATOM, g_asHostProp ); DC_DATA ( HHOOK, g_hetTrackHook ); DC_DATA ( HHOOK, g_hetEventHook ); DC_DATA ( BOOL, g_hetDDDesktopIsShared ); // // Cursor Manager // DC_DATA ( LPCURSORSHAPE, g_cmMungedCursor ); // Holds <= color cursor bits DC_DATA ( LPBYTE, g_cmXformMono ); // 2x height, mono DC_DATA ( LPBYTE, g_cmXformColor ); // 2x height, color DC_DATA ( BOOL, g_cmXformOn ); DC_DATA ( BOOL, g_cmCursorHidden ); DC_DATA ( DWORD, g_cmNextCursorStamp ); DC_DATA ( UINT, g_cxCursor ); DC_DATA ( UINT, g_cyCursor ); DC_DATA ( UINT, g_cmMonoByteSize ); DC_DATA ( UINT, g_cmColorByteSize ); DC_DATA ( SETCURSORPROC, g_lpfnSetCursor ); DC_DATA ( FN_PATCH, g_cmSetCursorPatch ); extern PALETTEENTRY CODESEG g_osiVgaPalette[16]; // // Order Accumulator // DC_DATA ( UINT, g_oaFlow ); DC_DATA_VAL ( BOOL, g_oaPurgeAllowed, TRUE); // // Order Encoder // DC_DATA ( BOOL, g_oeViewers ); DC_DATA ( UINT, g_oeEnterCount ); DC_DATA ( BOOL, g_oeSendOrders ); DC_DATA ( BOOL, g_oeTextEnabled ); DC_DATA_ARRAY ( BYTE, g_oeOrderSupported, ORD_NUM_INTERNAL_ORDERS ); DC_DATA ( HPALETTE, g_oeStockPalette ); DC_DATA ( TSHR_RECT32, g_oeLastETORect ); // // Only valid within a single DDI call, saves stack space to use globals // NOTE: // We need at most 2 pointers to DCs, the source and dest. So we have // two allocated selectors. // DC_DATA ( OESTATE, g_oeState ); DC_DATA ( UINT, g_oeSelDst ); DC_DATA ( UINT, g_oeSelSrc ); DC_DATA ( HWND, g_oeLastWindow ); DC_DATA ( BOOL, g_oeLastWindowShared ); DC_DATA ( BOOL, g_oeBaselineTextEnabled ); DC_DATA ( UINT, g_oeFontCaps ); // // Local font matching data - this is passed from the share core // NOTE: it's so large that we allocate it in 16-bit code // DC_DATA ( LPLOCALFONT, g_poeLocalFonts ); DC_DATA_ARRAY( WORD, g_oeLocalFontIndex, FH_LOCAL_INDEX_SIZE ); DC_DATA ( UINT, g_oeNumFonts ); DC_DATA ( FH_CACHE, g_oeFhLast ); DC_DATA_ARRAY ( char, g_oeAnsiString, ORD_MAX_STRING_LEN_WITHOUT_DELTAS+1 ); DC_DATA_ARRAY ( WCHAR, g_oeTempString, ORD_MAX_STRING_LEN_WITHOUT_DELTAS+1 ); DC_DATA_ARRAY ( FN_PATCH, g_oeDDPatches, DDI_MAX ); DC_DATA ( FN_PATCH, g_oeDisplaySettingsPatch ); DC_DATA ( FN_PATCH, g_oeDisplaySettingsExPatch ); DC_DATA ( CDSEXPROC, g_lpfnCDSEx ); // // Bounds Accumulation // DC_DATA ( UINT, g_baFirstRect ); DC_DATA ( UINT, g_baLastRect ); DC_DATA ( UINT, g_baRectsUsed ); DC_DATA_ARRAY ( DD_BOUNDS, g_baBounds, BA_NUM_RECTS+1); // // A local copy of the bounding rectangles which the share core is // currently processing. These are used when accumulating orders which // rely on the contents of the destination. // DC_DATA ( UINT, g_baNumSpoilingRects); DC_DATA_ARRAY ( RECT, g_baSpoilingRects, BA_NUM_RECTS); // // Is the spoiling of existing orders when adding screen data allowed at // the moment, or temporarily disabled ? To do the spoiling, both // baSpoilByNewSDA and baSpoilByNewSDAEnabled must be TRUE. // DC_DATA_VAL ( BOOL, g_baSpoilByNewSDAEnabled, TRUE); // // Save Screenbits Interceptor // // // Remote status for SSB // DC_DATA ( REMOTE_SSB_STATE, g_ssiRemoteSSBState ); // // Local status for SSB // DC_DATA ( LOCAL_SSB_STATE, g_ssiLocalSSBState ); // // Current max for save screen bitmap size // DC_DATA ( DWORD, g_ssiSaveBitmapSize ); DC_DATA ( SAVEBITSPROC, g_lpfnSaveBits ); DC_DATA ( FN_PATCH, g_ssiSaveBitsPatch ); DC_DATA ( HBITMAP, g_ssiLastSpbBitmap ); // // IM stuff // // // NOTE: // Since we smart pagelock our data segment anyway, we don't need to // put g_imSharedData into a separate block of memory. // DC_DATA ( IM_SHARED_DATA, g_imSharedData ); DC_DATA ( IM_WIN95_DATA, g_imWin95Data ); DC_DATA_ARRAY ( FN_PATCH, g_imPatches, IM_MAX ); DC_DATA ( int, g_imMouseDowns );