#include "precomp.h" // // OSI.C // OS Isolation Layer, Win95 version // // Copyright(c) Microsoft 1997- // #include #include #include extern "C" { #include } #define MLZ_FILE_ZONE ZONE_CORE // // OSI_Load() // This handles our process attach code. It establishes thunks to the // 16-bit Win95 library. WE CAN ONLY DO THIS ONCE. It is imperative // that a flat-thunk pair come/go together, since the 32-bit piece hangs // on to a shared memory section that is the thunk table in the 16-bit piece. // void OSI_Load(void) { DebugEntry(OSI_Load); ASSERT(!g_hInstAs16); g_asWin95 = TRUE; // // Establish the thunks with AS16 // if (FT_thkConnectToFlatThkPeer(TEXT("nmaswin.dll"), TEXT("nmas.dll"))) { OSILoad16(&g_hInstAs16); ASSERT(g_hInstAs16); } else { ERROR_OUT(("Couldn't load nmaswin.dll")); // // Note, even on load failure, we will continue. We just don't let // you do app sharing stuff. // } DebugExitVOID(OSI_Load); } // // OSI_Unload() // This handles our process detach code. It frees the 16-bit library that // we are pared with. // void OSI_Unload(void) { DebugEntry(OSI_Unload); if (g_hInstAs16) { // // See comment for OSI_Term(). On catastropic failure, we may // call this BEFORE OSI_Term. So null out variables it uses. // g_osiInitialized = FALSE; // // Free 16-bit library so loads + frees are paired. Note that 16-bit // cleanup occurs when the library is freed. // FreeLibrary16(g_hInstAs16); g_hInstAs16 = 0; } DebugExitVOID(OSI_Unload); } // // OSI_Init // This initializes our display driver/hook dll communication code. // // We load our 16-bit library and establish thunks to it. // void OSI_Init(void) { DebugEntry(OSI_Init); if (!g_hInstAs16) { WARNING_OUT(("No app sharing at all since library not present")); DC_QUIT; } // // We are quasi initialized. // g_osiInitialized = TRUE; ASSERT(g_asMainWindow); ASSERT(g_asHostProp); // // Call into 16-bit code to do any initialization necessary // g_asCanHost = OSIInit16(DCS_MAKE_VERSION(), g_asMainWindow, g_asHostProp, (LPDWORD)&g_asSharedMemory, (LPDWORD)g_poaData, (LPDWORD)&g_lpimSharedData, (LPDWORD)&g_sbcEnabled, (LPDWORD)g_asbcShuntBuffers, g_asbcBitMasks); if (g_asCanHost) { ASSERT(g_asSharedMemory); ASSERT(g_poaData[0]); ASSERT(g_poaData[1]); ASSERT(g_lpimSharedData); if (g_sbcEnabled) { ASSERT(g_asbcShuntBuffers[0]); } } else { ASSERT(!g_asSharedMemory); ASSERT(!g_poaData[0]); ASSERT(!g_poaData[1]); ASSERT(!g_sbcEnabled); ASSERT(!g_asbcShuntBuffers[0]); } DC_EXIT_POINT: DebugExitVOID(OSI_Init); } // // OSI_Term() // This cleans up our resources, closes the driver, etc. // void OSI_Term(void) { UINT i; DebugEntry(OSI_Term); ASSERT(GetCurrentThreadId() == g_asMainThreadId); if (g_osiInitialized) { g_osiInitialized = FALSE; // // In Ctl+Alt+Del, the process detach of mnmcpi32.dll may happen // first, followed by the process detach of mnmcrsp_.dll. The latter // will call DCS_Term, which will call OSI_Term(). We don't want to // blow up. So OSI_Unload nulls out these variables also. // ASSERT(g_hInstAs16); OSITerm16(FALSE); } // Clear our shared memory variables for (i = 0; i < 3; i++) { g_asbcBitMasks[i] = 0; } for (i = 0; i < SBC_NUM_TILE_SIZES; i++) { g_asbcShuntBuffers[i] = NULL; } g_sbcEnabled = FALSE; g_asSharedMemory = NULL; g_poaData[0] = NULL; g_poaData[1] = NULL; g_asCanHost = FALSE; g_lpimSharedData = NULL; DebugExitVOID(OSI_Term); } // // OSI_FunctionRequest() // // This is a generic way of communicating with the graphics part of // hosting. On NT, it's a real display driver, and this uses ExtEscape. // On Win95, it's a 16-bit dll, and this uses a thunk. // BOOL OSI_FunctionRequest ( DWORD escapeFn, LPOSI_ESCAPE_HEADER pRequest, DWORD requestLen ) { BOOL rc; DebugEntry(OSI_FunctionRequest); ASSERT(g_osiInitialized); ASSERT(g_hInstAs16); // // NOTE: In Win95, since we use a direct thunk to communicate // with our driver, we don't really need to // (1) Fill in an identifier (AS16 knows it's us) // (2) Fill in the escape fn field // (3) Fill in the version stamp (the thunk fixups will fail // if pieces are mismatched) // // However, we keep the identifer field around. If/when we support // multiple AS clients at the same time, we will want to know // who the caller was. // pRequest->identifier = OSI_ESCAPE_IDENTIFIER; pRequest->escapeFn = escapeFn; pRequest->version = DCS_MAKE_VERSION(); rc = OSIFunctionRequest16(escapeFn, pRequest, requestLen); DebugExitBOOL(OSI_FunctionRequest, rc); return(rc); } BOOL WINAPI OSI_StartWindowTracking(void) { ASSERT(g_hInstAs16); return(OSIStartWindowTracking16()); } void WINAPI OSI_StopWindowTracking(void) { ASSERT(g_hInstAs16); OSIStopWindowTracking16(); } BOOL WINAPI OSI_IsWindowScreenSaver(HWND hwnd) { ASSERT(g_hInstAs16); return(OSIIsWindowScreenSaver16(hwnd)); } BOOL WINAPI OSI_IsWOWWindow(HWND hwnd) { return(FALSE); } BOOL WINAPI OSI_ShareWindow(HWND hwnd, UINT uType, BOOL fRepaint, BOOL fUpdateCount) { ASSERT(g_hInstAs16); return(OSIShareWindow16(hwnd, uType, fRepaint, fUpdateCount)); } BOOL WINAPI OSI_UnshareWindow(HWND hwnd, BOOL fUpdateCount) { ASSERT(g_hInstAs16); return(OSIUnshareWindow16(hwnd, fUpdateCount)); } void OSI_RepaintDesktop(void) { } void OSI_SetGUIEffects(BOOL fOn) { }