#include "precomp.h" // NetMeeting gunk #include "confroom.h" // Netmeeting SDK stuff #include "NmEnum.h" #include "SDKInternal.h" #include "NmConference.h" #include "NmChannel.h" #include "NmChannelAudio.h" CNmChannelAudioObj::CNmChannelAudioObj() { DBGENTRY(CNmChannelAudioObj::CNmChannelAudioObj); DBGEXIT(CNmChannelAudioObj::CNmChannelAudioObj); } CNmChannelAudioObj::~CNmChannelAudioObj() { DBGENTRY(CNmChannelAudioObj::~CNmChannelAudioObj); DBGEXIT(CNmChannelAudioObj::~CNmChannelAudioObj); } // HRESULT CNmChannelAudioObj::CreateInstance(CNmConferenceObj* pConfObj, INmChannel** ppChannel, bool bIsIncoming) { DBGENTRY(CNmChannelAudioObj::CreateInstance); HRESULT hr = S_OK; typedef CNmChannel channel_type; channel_type* p = NULL; p = new CComObject(NULL); if (p != NULL) { if(ppChannel) { p->SetVoid(NULL); hr = p->QueryInterface(IID_INmChannel, reinterpret_cast(ppChannel)); if(SUCCEEDED(hr)) { // We don't have to RefCount this because our lifetime is // contained in the CConf's lifetime p->m_pConfObj = pConfObj; p->m_bIsIncoming = bIsIncoming; } if(FAILED(hr)) { delete p; *ppChannel = NULL; } } else { hr = E_POINTER; } } else { hr = E_OUTOFMEMORY; } DBGEXIT_HR(CNmChannelAudioObj::CreateInstance,hr); return hr; } /////////////////////////////////////////////////////////////////////////////////// // INmChannelAudio2 methods /////////////////////////////////////////////////////////////////////////////////// STDMETHODIMP CNmChannelAudioObj::IsIncoming(void) { DBGENTRY(CNmChannelAudioObj::IsIncoming); HRESULT hr = E_UNEXPECTED; hr = m_bIsIncoming ? S_OK : S_FALSE; DBGEXIT_HR(CNmChannelAudioObj::IsIncoming,hr); return hr; } STDMETHODIMP CNmChannelAudioObj::GetState(NM_AUDIO_STATE *puState) { DBGENTRY(CNmChannelAudioObj::GetState); HRESULT hr = E_POINTER; if(puState) { hr = S_OK; *puState = NM_AUDIO_IDLE; if(S_OK == _IsActive()) { if( ((S_OK == IsIncoming()) && IsSpeakerMuted()) || ((S_FALSE == IsIncoming()) && IsMicMuted())) { *puState = NM_AUDIO_LOCAL_PAUSED; } else { *puState = NM_AUDIO_TRANSFERRING; } } } DBGEXIT_HR(CNmChannelAudioObj::GetState,hr); return hr; } STDMETHODIMP CNmChannelAudioObj::GetProperty(NM_AUDPROP uID,ULONG_PTR *puValue) { DBGENTRY(CNmChannelAudioObj::GetProperty); HRESULT hr = E_POINTER; if(puValue) { hr = E_FAIL; if(IsChannelValid()) { switch(uID) { case NM_AUDPROP_LEVEL: { HRESULT hIncoming = IsIncoming(); if(S_OK == hIncoming) { // This is the receive channel *puValue = GetSpeakerVolume(); hr = S_OK; } else if(S_FALSE == hIncoming) { // This is the send channel *puValue = GetRecorderVolume(); hr = S_OK; } break; } case NM_AUDPROP_PAUSE: { HRESULT hIncoming = IsIncoming(); if(S_OK == hIncoming) { // This is the receive channel *puValue = IsSpeakerMuted() ? 1 : 0; hr = S_OK; } else if(S_FALSE == hIncoming) { // This is the send channel *puValue = IsMicMuted() ? 1 : 0; hr = S_OK; } break; } default: hr = E_INVALIDARG; break; } } } DBGEXIT_HR(CNmChannelAudioObj::GetProperty,hr); return hr; } STDMETHODIMP CNmChannelAudioObj::SetProperty(NM_AUDPROP uID,ULONG_PTR uValue) { DBGENTRY(CNmChannelAudioObj::SetProperty); HRESULT hr = E_FAIL; if(IsChannelValid()) { switch(uID) { case NM_AUDPROP_LEVEL: { hr = E_INVALIDARG; if(uValue < NM_MAX_AUDIO_LEVEL) { HRESULT hIncoming = IsIncoming(); if(S_OK == hIncoming) { // This is the receive channel SetSpeakerVolume((ULONG)uValue); hr = S_OK; } else if(S_FALSE == hIncoming) { // This is the send channel SetRecorderVolume((ULONG)uValue); hr = S_OK; } } break; } case NM_AUDPROP_PAUSE: { HRESULT hIncoming = IsIncoming(); if(S_OK == hIncoming) { // This is the receive channel MuteSpeaker(uValue ? TRUE : FALSE); hr = S_OK; } else if(S_FALSE == hIncoming) { // This is the send channel MuteMicrophone(uValue ? TRUE : FALSE); hr = S_OK; } break; } default: hr = E_INVALIDARG; break; } } DBGEXIT_HR(CNmChannelAudioObj::SetProperty,hr); return hr; } /////////////////////////////////////////////////////////////////////////////////// //INmChannelAudioNotify /////////////////////////////////////////////////////////////////////////////////// STDMETHODIMP CNmChannelAudioObj::StateChanged(NM_AUDIO_STATE uState) { DBGENTRY(CNmChannelAudioObj::StateChanged); HRESULT hr = S_OK; Activate(NM_AUDIO_IDLE != uState); // The internal GetState is a bit funky at times... GetState(&uState); hr = Fire_StateChanged(uState); DBGEXIT_HR(CNmChannelAudioObj::StateChanged,hr); return hr; } STDMETHODIMP CNmChannelAudioObj::PropertyChanged(DWORD dwReserved) { DBGENTRY(CNmChannelAudioObj::PropertyChanged); HRESULT hr = S_OK; hr = Fire_PropertyChanged(dwReserved); DBGEXIT_HR(CNmChannelAudioObj::PropertyChanged,hr); return hr; } /////////////////////////////////////////////////////////////////////////////// // IInternalChannelObj methods /////////////////////////////////////////////////////////////////////////////// STDMETHODIMP CNmChannelAudioObj::GetInternalINmChannel(INmChannel** ppChannel) { DBGENTRY(CNmChannelAudioObj::GetInternalINmChannel); HRESULT hr = E_POINTER; if(ppChannel) { *ppChannel = NULL; hr = S_OK; } DBGEXIT_HR(CNmChannelAudioObj::GetInternalINmChannel,hr); return hr; } HRESULT CNmChannelAudioObj::ChannelRemoved() { HRESULT hr = S_OK; RemoveMembers(); CNmConferenceObj* pConfObj = GetConfObj(); if(pConfObj) { hr = pConfObj->Fire_ChannelChanged(NM_CHANNEL_REMOVED, com_cast(GetUnknown())); } else { ERROR_OUT(("ChannelRemoved, but no ConfObject")); hr = E_UNEXPECTED; } return hr; } /////////////////////////////////////////////////////////////////////////////// // Helpers /////////////////////////////////////////////////////////////////////////////// HRESULT CNmChannelAudioObj::Fire_MemberChanged(NM_MEMBER_NOTIFY uNotify, INmMember *pMember) { DBGENTRY(CNmChannelAudioObj::Fire_MemberChanged); HRESULT hr = S_OK; ///////////////////////////////////////////////////// // INmChannelNotify ///////////////////////////////////////////////////// IConnectionPointImpl* pCP = this; for(int i = 0; i < pCP->m_vec.GetSize(); ++i ) { INmChannelNotify* pNotify = reinterpret_cast(pCP->m_vec.GetAt(i)); if(pNotify) { pNotify->MemberChanged(uNotify, pMember); } } ///////////////////////////////////////////////////// // INmChannelAudioNotify ///////////////////////////////////////////////////// IConnectionPointImpl* pCP2 = this; for(i = 0; i < pCP2->m_vec.GetSize(); ++i ) { INmChannelAudioNotify* pNotify2 = reinterpret_cast(pCP2->m_vec.GetAt(i)); if(pNotify2) { pNotify2->MemberChanged(uNotify, pMember); } } DBGEXIT_HR(CNmChannelAudioObj::Fire_MemberChanged,hr) return hr; } HRESULT CNmChannelAudioObj::Fire_StateChanged(NM_AUDIO_STATE uState) { HRESULT hr = S_OK; ///////////////////////////////////////////////////// // INmChannelAudioNotify ///////////////////////////////////////////////////// IConnectionPointImpl* pCP2 = this; for(int i = 0; i < pCP2->m_vec.GetSize(); ++i ) { INmChannelAudioNotify* pNotify2 = reinterpret_cast(pCP2->m_vec.GetAt(i)); if(pNotify2) { pNotify2->StateChanged(uState); } } DBGEXIT_HR(CNmChannelAudioObj::Fire_MemberChanged,hr) return hr; } HRESULT CNmChannelAudioObj::Fire_PropertyChanged(DWORD dwReserved) { HRESULT hr = S_OK; ///////////////////////////////////////////////////// // INmChannelAudioNotify ///////////////////////////////////////////////////// IConnectionPointImpl* pCP2 = this; for(int i = 0; i < pCP2->m_vec.GetSize(); ++i ) { INmChannelAudioNotify* pNotify2 = reinterpret_cast(pCP2->m_vec.GetAt(i)); if(pNotify2) { pNotify2->PropertyChanged(dwReserved); } } DBGEXIT_HR(CNmChannelAudioObj::Fire_MemberChanged,hr) return hr; } HRESULT CNmChannelAudioObj::_IsActive() { return GetbActive() ? S_OK : S_FALSE; } // We don't support switchable AV anymore HRESULT CNmChannelAudioObj::_SetActive(BOOL bActive) { if (GetbActive() == bActive) return S_OK; return E_FAIL; }