# Microsoft Developer Studio Project File - Name="SpeechCPL" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) External Target" 0x0106 CFG=SpeechCPL - Win32 Win64 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "SpeechCPL.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "SpeechCPL.mak" CFG="SpeechCPL - Win32 Win64 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "SpeechCPL - Win32 Release" (based on "Win32 (x86) External Target") !MESSAGE "SpeechCPL - Win32 Debug" (based on "Win32 (x86) External Target") !MESSAGE "SpeechCPL - Win32 Win64 Debug" (based on "Win32 (x86) External Target") !MESSAGE "SpeechCPL - Win32 Win64 Release" (based on "Win32 (x86) External Target") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" !IF "$(CFG)" == "SpeechCPL - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Cmd_Line "NMAKE /f SpeechCPL.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "SpeechCPL.exe" # PROP BASE Bsc_Name "SpeechCPL.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Cmd_Line "..\..\common\bin\spgrazzle.cmd free exec build -Z -F -I" # PROP Rebuild_Opt "-c" # PROP Target_File "SpeechCPL.exe" # PROP Bsc_Name "SpeechCPL.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "SpeechCPL - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "SpeechCPL___Win32_Debug" # PROP BASE Intermediate_Dir "SpeechCPL___Win32_Debug" # PROP BASE Cmd_Line "NMAKE /f SpeechCPL.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "SpeechCPL.exe" # PROP BASE Bsc_Name "SpeechCPL.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "SpeechCPL___Win32_Debug" # PROP Intermediate_Dir "SpeechCPL___Win32_Debug" # PROP Cmd_Line "..\..\common\bin\spgrazzle.cmd exec build -Z -F -I" # PROP Rebuild_Opt "-c" # PROP Target_File "objd\i386\sapi.cpl" # PROP Bsc_Name "" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "SpeechCPL - Win32 Win64 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Win64 Debug" # PROP BASE Intermediate_Dir "Win64 Debug" # PROP BASE Cmd_Line "..\..\common\bin\spgrazzle.cmd exec build -Z -F -I" # PROP BASE Rebuild_Opt "-c" # PROP BASE Target_File "SpeechCPL.exe" # PROP BASE Bsc_Name "" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Win64 Debug" # PROP Intermediate_Dir "Win64 Debug" # PROP Cmd_Line "..\..\common\bin\spgrazzle.cmd win64 exec build -Z -F -I" # PROP Rebuild_Opt "-c" # PROP Target_File "SpeechCPL.exe" # PROP Bsc_Name "" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "SpeechCPL - Win32 Win64 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Win64 Release" # PROP BASE Intermediate_Dir "Win64 Release" # PROP BASE Cmd_Line "..\..\common\bin\spgrazzle.cmd exec build -Z -F -I" # PROP BASE Rebuild_Opt "-c" # PROP BASE Target_File "SpeechCPL.exe" # PROP BASE Bsc_Name "SpeechCPL.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Win64 Release" # PROP Intermediate_Dir "Win64 Release" # PROP Cmd_Line "..\..\common\bin\spgrazzle.cmd win64 free exec build -Z -F -I" # PROP Rebuild_Opt "-c" # PROP Target_File "SpeechCPL.exe" # PROP Bsc_Name "SpeechCPL.bsc" # PROP Target_Dir "" !ENDIF # Begin Target # Name "SpeechCPL - Win32 Release" # Name "SpeechCPL - Win32 Debug" # Name "SpeechCPL - Win32 Win64 Debug" # Name "SpeechCPL - Win32 Win64 Release" !IF "$(CFG)" == "SpeechCPL - Win32 Release" !ELSEIF "$(CFG)" == "SpeechCPL - Win32 Debug" !ELSEIF "$(CFG)" == "SpeechCPL - Win32 Win64 Debug" !ELSEIF "$(CFG)" == "SpeechCPL - Win32 Win64 Release" !ENDIF # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\audiodlg.cpp # End Source File # Begin Source File SOURCE=.\cpanelwce.rc # End Source File # Begin Source File SOURCE=.\jpn_speechcpl.rc # End Source File # Begin Source File SOURCE=.\picture.cpp # End Source File # Begin Source File SOURCE=.\progressbar.cpp # End Source File # Begin Source File SOURCE=.\speechcpl.cpp # End Source File # Begin Source File SOURCE=.\speechcpl.rc # End Source File # Begin Source File SOURCE=.\srdlg.cpp # End Source File # Begin Source File SOURCE=.\stdafx.cpp # End Source File # Begin Source File SOURCE=.\ttsdlg.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\audiodlg.h # End Source File # Begin Source File SOURCE=.\helpresource.h # End Source File # Begin Source File SOURCE=.\ownerdrawui.inl # End Source File # Begin Source File SOURCE=.\picture.h # End Source File # Begin Source File SOURCE=.\progressbar.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\silence.h # End Source File # Begin Source File SOURCE=.\srdlg.h # End Source File # Begin Source File SOURCE=.\stdafx.h # End Source File # Begin Source File SOURCE=.\stuff.h # End Source File # Begin Source File SOURCE=.\ttsdlg.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\icon1.ico # End Source File # Begin Source File SOURCE=.\scdrespl.ico # End Source File # Begin Source File SOURCE=.\speechcpl.ico # End Source File # Begin Source File SOURCE=.\volume01.ico # End Source File # End Group # End Target # End Project