// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__876C331C_D1C9_11D2_A086_00C04F8EF9B5__INCLUDED_) #define AFX_STDAFX_H__876C331C_D1C9_11D2_A086_00C04F8EF9B5__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #endif // WIN32_LEAN_AND_MEAN #include "windows.h" #include "tchar.h" #include "sapi.h" #include "atlbase.h" #include "spddkhlp.h" #ifndef __CFGDUMP_ #define __CFGDUMP_ extern CComModule _Module; #include "sapiint.h" #include "spinthlp.h" #endif #include // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__876C331C_D1C9_11D2_A086_00C04F8EF9B5__INCLUDED_)