// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__64BB01C1_3E04_4CFF_9D51_2DCB72C16DF6__INCLUDED_) #define AFX_STDAFX_H__64BB01C1_3E04_4CFF_9D51_2DCB72C16DF6__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifdef STRICT #undef STRICT #endif #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__64BB01C1_3E04_4CFF_9D51_2DCB72C16DF6__INCLUDED)