/*++ Copyright (c) 1998-2001 Microsoft Corporation Module Name: httpio.c Abstract: User-mode interface to HTTP.SYS. Author: Keith Moore (keithmo) 15-Dec-1998 Revision History: --*/ #include "precomp.h" // // Private macros. // // // Private prototypes. // // // Public functions. // /***************************************************************************++ Routine Description: Waits for an incoming HTTP request from HTTP.SYS. Arguments: AppPoolHandle - Supplies a handle to a HTTP.SYS application pool as returned from either HttpCreateAppPool() or HttpOpenAppPool(). RequestId - Supplies an opaque identifier to receive a specific request. If this value is HTTP_NULL_ID, then receive any request. Flags - Currently unused and must be zero. pRequestBuffer - Supplies a pointer to the request buffer to be filled in by HTTP.SYS. RequestBufferLength - Supplies the length of pRequestBuffer. pBytesReturned - Optionally supplies a pointer to a ULONG which will receive the actual length of the data returned in the request buffer if this request completes synchronously (in-line). pOverlapped - Optionally supplies an OVERLAPPED structure for the request. Return Value: ULONG - Completion status. --***************************************************************************/ ULONG WINAPI HttpReceiveHttpRequest( IN HANDLE AppPoolHandle, IN HTTP_REQUEST_ID RequestId, IN ULONG Flags, IN PHTTP_REQUEST pRequestBuffer, IN ULONG RequestBufferLength, OUT PULONG pBytesReturned OPTIONAL, IN LPOVERLAPPED pOverlapped OPTIONAL ) { NTSTATUS status; HTTP_RECEIVE_REQUEST_INFO ReceiveInfo; #if DBG RtlFillMemory( pRequestBuffer, RequestBufferLength, '\xcc' ); #endif ReceiveInfo.RequestId = RequestId; ReceiveInfo.Flags = Flags; // // Make the request. // status = HttpApiDeviceControl( AppPoolHandle, // FileHandle pOverlapped, // pOverlapped IOCTL_HTTP_RECEIVE_HTTP_REQUEST, // IoControlCode &ReceiveInfo, // pInputBuffer sizeof(ReceiveInfo), // InputBufferLength pRequestBuffer, // pOutputBuffer RequestBufferLength, // OutputBufferLength pBytesReturned // pBytesTransferred ); return HttpApiNtStatusToWin32Status( status ); } // HttpReceiveHttpRequest /***************************************************************************++ Routine Description: Receives entity body for a request already read via ReceiveHttpRequest. Arguments: AppPoolHandle - Supplies a handle to a HTTP.SYS application pool as returned from either HttpCreateAppPool() or HttpOpenAppPool(). RequestId - Supplies an opaque identifier to receive a specific request. If this value is HTTP_NULL_ID, then receive any request. pEntityBodyBuffer - Supplies a pointer to the request buffer to be filled in by HTTP.SYS. EntityBufferLength - Supplies the length of pEntityBuffer. pBytesReturned - Optionally supplies a pointer to a ULONG which will receive the actual length of the data returned in the request buffer if this request completes synchronously (in-line). pOverlapped - Optionally supplies an OVERLAPPED structure for the request. Return Value: ULONG - Completion status. --***************************************************************************/ ULONG WINAPI HttpReceiveEntityBody( IN HANDLE AppPoolHandle, IN HTTP_REQUEST_ID RequestId, IN ULONG Flags, OUT PVOID pEntityBuffer, IN ULONG EntityBufferLength, OUT PULONG pBytesReturned, IN LPOVERLAPPED pOverlapped OPTIONAL ) { NTSTATUS Status; HTTP_RECEIVE_REQUEST_INFO ReceiveInfo; #if DBG if (pEntityBuffer != NULL) { RtlFillMemory( pEntityBuffer, EntityBufferLength, '\xcc' ); } #endif ReceiveInfo.RequestId = RequestId; ReceiveInfo.Flags = Flags; // // Make the request. // Status = HttpApiDeviceControl( AppPoolHandle, // FileHandle pOverlapped, // pOverlapped IOCTL_HTTP_RECEIVE_ENTITY_BODY, // IoControlCode &ReceiveInfo, // pInputBuffer sizeof(ReceiveInfo), // InputBufferLength pEntityBuffer, // pOutputBuffer EntityBufferLength, // OutputBufferLength pBytesReturned // pBytesTransferred ); return HttpApiNtStatusToWin32Status( Status ); } /***************************************************************************++ Routine Description: Sends an HTTP response on the specified connection. Arguments: AppPoolHandle - Supplies a handle to a HTTP.SYS application pool as returned from either HttpCreateAppPool() or HttpOpenAppPool(). RequestId - Supplies an opaque identifier specifying the request the response is for. Flags - Supplies zero or more HTTP_SEND_RESPONSE_FLAG_* control flags. pHttpResponse - Supplies the HTTP response. pCachePolicy - Supplies caching policy for the response. pBytesSent - Optionally supplies a pointer to a ULONG which will receive the actual length of the data sent if this request completes synchronously (in-line). pOverlapped - Optionally supplies an OVERLAPPED structure. Return Value: ULONG - Completion status. --***************************************************************************/ ULONG WINAPI HttpSendHttpResponse( IN HANDLE AppPoolHandle, IN HTTP_REQUEST_ID RequestId, IN ULONG Flags, IN PHTTP_RESPONSE pHttpResponse, IN PHTTP_CACHE_POLICY pCachePolicy OPTIONAL, OUT PULONG pBytesSent OPTIONAL, IN LPOVERLAPPED pOverlapped OPTIONAL, IN PHTTP_LOG_FIELDS_DATA pLogData OPTIONAL ) { NTSTATUS status; HTTP_SEND_HTTP_RESPONSE_INFO responseInfo; // // Build the response structure. // RtlZeroMemory(&responseInfo, sizeof(responseInfo)); responseInfo.pHttpResponse = pHttpResponse; responseInfo.EntityChunkCount = pHttpResponse->EntityChunkCount; responseInfo.pEntityChunks = pHttpResponse->pEntityChunks; if (pCachePolicy != NULL) { responseInfo.CachePolicy = *pCachePolicy; } else { responseInfo.CachePolicy.Policy = HttpCachePolicyNocache; responseInfo.CachePolicy.SecondsToLive = 0; } responseInfo.RequestId = RequestId; responseInfo.Flags = Flags; responseInfo.pLogData = pLogData; // // Make the request. // status = HttpApiDeviceControl( AppPoolHandle, // FileHandle pOverlapped, // pOverlapped IOCTL_HTTP_SEND_HTTP_RESPONSE, // IoControlCode &responseInfo, // pInputBuffer sizeof(responseInfo), // InputBufferLength NULL, // pOutputBuffer 0, // OutputBufferLength pBytesSent // pBytesTransferred ); return HttpApiNtStatusToWin32Status( status ); } // HttpSendHttpResponse /***************************************************************************++ Routine Description: Sends an HTTP response on the specified connection. Arguments: AppPoolHandle - Supplies a handle to a HTTP.SYS application pool as returned from either HttpCreateAppPool() or HttpOpenAppPool(). RequestId - Supplies an opaque identifier specifying the request the response is for. Flags - Supplies zero or more HTTP_SEND_RESPONSE_FLAG_* control flags. pBytesSent - Optionally supplies a pointer to a ULONG which will receive the actual length of the data sent if this request completes synchronously (in-line). pOverlapped - Optionally supplies an OVERLAPPED structure. Return Value: ULONG - Completion status. --***************************************************************************/ ULONG WINAPI HttpSendEntityBody( IN HANDLE AppPoolHandle, IN HTTP_REQUEST_ID RequestId, IN ULONG Flags, IN ULONG EntityChunkCount OPTIONAL, IN PHTTP_DATA_CHUNK pEntityChunks OPTIONAL, OUT PULONG pBytesSent OPTIONAL, IN LPOVERLAPPED pOverlapped OPTIONAL, IN PHTTP_LOG_FIELDS_DATA pLogData OPTIONAL ) { NTSTATUS status; HTTP_SEND_HTTP_RESPONSE_INFO responseInfo; // // Build the response structure. // RtlZeroMemory(&responseInfo, sizeof(responseInfo)); responseInfo.EntityChunkCount = EntityChunkCount; responseInfo.pEntityChunks = pEntityChunks; responseInfo.RequestId = RequestId; responseInfo.Flags = Flags; responseInfo.pLogData = pLogData; // // Make the request. // status = HttpApiDeviceControl( AppPoolHandle, // FileHandle pOverlapped, // pOverlapped IOCTL_HTTP_SEND_ENTITY_BODY, // IoControlCode &responseInfo, // pInputBuffer sizeof(responseInfo), // InputBufferLength NULL, // pOutputBuffer 0, // OutputBufferLength pBytesSent // pBytesTransferred ); return HttpApiNtStatusToWin32Status( status ); } // HttpSendEntityBody /***************************************************************************++ Routine Description: Wait for the client to initiate a disconnect. Arguments: AppPoolHandle - Supplies a handle to a HTTP.SYS application pool as returned from either HttpCreateAppPool() or HttpOpenAppPool(). ConnectionId - Supplies an opaque identifier specifying the connection. pOverlapped - Optionally supplies an OVERLAPPED structure. Return Value: ULONG - Completion status. --***************************************************************************/ ULONG WINAPI HttpWaitForDisconnect( IN HANDLE AppPoolHandle, IN HTTP_CONNECTION_ID ConnectionId, IN LPOVERLAPPED pOverlapped OPTIONAL ) { NTSTATUS status; HTTP_WAIT_FOR_DISCONNECT_INFO waitInfo; // // Build the structure. // waitInfo.ConnectionId = ConnectionId; // // Make the request. // status = HttpApiDeviceControl( AppPoolHandle, // FileHandle pOverlapped, // pOverlapped IOCTL_HTTP_WAIT_FOR_DISCONNECT, // IoControlCode &waitInfo, // pInputBuffer sizeof(waitInfo), // InputBufferLength NULL, // pOutputBuffer 0, // OutputBufferLength NULL // pBytesTransferred ); return HttpApiNtStatusToWin32Status( status ); } // HttpWaitForDisconnect // // Private functions. //