/*: @*: This file is organized into two main blocks. The first block contains @*: code (non-string) sections which are specific to languages. Please put @*: the code sections in the correct language. @*: The second block is reserved for [Strings] which localizers will be @*: working with. It is further divided using "#if LANGUAGE ==" for language @*: specific strings. For strings which are common to all languages @*: place outside the #ifs. @*: @*: This file is first precompiled with LANGUAGE_ID @*: set to the language (see inf\win4\inf\makefile.inc for details). @*: For example, for usa builds, the sections under #if LANGUAGE == 0x409 @*: will appear. @*: @*: Important: To support locstudio, this file contains only ONE [Strings] section. @*: @*/ /* ;no need to localize the following section. the proper LCID string ;will be created by precompiler ;LangID and Language mapping code ;0403=ca.mui - Pseudo localized if Pseudo lang changes, this needs to be changed ;040c=FR.MUI ;0c0a=ES.MUI ;0410=IT.MUI ;041d=SV.MUI ;0413=NL.MUI ;0416=Br.MUI ;040b=FI.MUI ;0414=no.MUI ;0406=da.MUI ;040e=hu.MUI ;0415=pl.MUI ;0419=RU.MUI ;0405=cs.MUI ;0408=EL.MUI ;0816=pt.mui ;041f=tr.mui ;0411=JPN.MUI ;0412=KOR.MUI ;0407=GER.MUI ;0804=CHS.MUI ;0404=CHT.MUI ;0401=ara.mui ;040d=heb.mui */ [ER.install] #if LANGUAGE_ID == 0x401 dwintl.dll,wdwil1025.dll.mu_ #elif LANGUAGE_ID == 0x404 dwintl.dll,wdwil1028.dll.mu_ #elif LANGUAGE_ID == 0x405 dwintl.dll,wdwil1029.dll.mu_ #elif LANGUAGE_ID == 0x406 dwintl.dll,wdwil1030.dll.mu_ #elif LANGUAGE_ID == 0x407 dwintl.dll,wdwil1031.dll.mu_ #elif LANGUAGE_ID == 0x408 dwintl.dll,wdwil1032.dll.mu_ #elif LANGUAGE_ID == 0x409 dwintl.dll,wdwil1033.dll.mu_ #elif LANGUAGE_ID == 0x40b dwintl.dll,wdwil1035.dll.mu_ #elif LANGUAGE_ID == 0x40c dwintl.dll,wdwil1036.dll.mu_ #elif LANGUAGE_ID == 0x40d dwintl.dll,wdwil1037.dll.mu_ #elif LANGUAGE_ID == 0x40e dwintl.dll,wdwil1038.dll.mu_ #elif LANGUAGE_ID == 0x410 dwintl.dll,wdwil1040.dll.mu_ #elif LANGUAGE_ID == 0x411 dwintl.dll,wdwil1041.dll.mu_ #elif LANGUAGE_ID == 0x412 dwintl.dll,wdwil1042.dll.mu_ #elif LANGUAGE_ID == 0x413 dwintl.dll,wdwil1043.dll.mu_ #elif LANGUAGE_ID == 0x414 dwintl.dll,wdwil1044.dll.mu_ #elif LANGUAGE_ID == 0x415 dwintl.dll,wdwil1045.dll.mu_ #elif LANGUAGE_ID == 0x416 dwintl.dll,wdwil1046.dll.mu_ #elif LANGUAGE_ID == 0x419 dwintl.dll,wdwil1049.dll.mu_ #elif LANGUAGE_ID == 0x41b dwintl.dll,wdwil1051.dll.mu_ #elif LANGUAGE_ID == 0x41d dwintl.dll,wdwil1053.dll.mu_ #elif LANGUAGE_ID == 0x41e dwintl.dll,wdwil1054.dll.mu_ #elif LANGUAGE_ID == 0x41f dwintl.dll,wdwil1055.dll.mu_ #elif LANGUAGE_ID == 0x424 dwintl.dll,wdwil1060.dll.mu_ #elif LANGUAGE_ID == 0x804 dwintl.dll,wdwil2052.dll.mu_ #elif LANGUAGE_ID == 0x816 dwintl.dll,wdwil2070.dll.mu_ #elif LANGUAGE_ID == 0xc04 dwintl.dll,wdwil3076.dll.mu_ #elif LANGUAGE_ID == 0xc0a dwintl.dll,wdwil3082.dll.mu_ #endif [Strings] ; non-localizeable #if LANGUAGE_ID == 0x401 DWLCID=1025 LCID=0401 #elif LANGUAGE_ID == 0x404 DWLCID=1028 LCID=0404 #elif LANGUAGE_ID == 0x405 DWLCID=1029 LCID=0405 #elif LANGUAGE_ID == 0x406 DWLCID=1030 LCID=0406 #elif LANGUAGE_ID == 0x407 DWLCID=1031 LCID=0407 #elif LANGUAGE_ID == 0x408 DWLCID=1032 LCID=0408 #elif LANGUAGE_ID == 0x409 DWLCID=1033 LCID=0409 #elif LANGUAGE_ID == 0x40b DWLCID=1035 LCID=040b #elif LANGUAGE_ID == 0x40c DWLCID=1036 LCID=040c #elif LANGUAGE_ID == 0x40d DWLCID=1037 LCID=040d #elif LANGUAGE_ID == 0x40e DWLCID=1038 LCID=040e #elif LANGUAGE_ID == 0x410 DWLCID=1040 LCID=0410 #elif LANGUAGE_ID == 0x411 DWLCID=1041 LCID=0411 #elif LANGUAGE_ID == 0x412 DWLCID=1042 LCID=0412 #elif LANGUAGE_ID == 0x413 DWLCID=1043 LCID=0413 #elif LANGUAGE_ID == 0x414 DWLCID=1044 LCID=0414 #elif LANGUAGE_ID == 0x415 DWLCID=1045 LCID=0415 #elif LANGUAGE_ID == 0x416 DWLCID=1046 LCID=0416 #elif LANGUAGE_ID == 0x419 DWLCID=1049 LCID=0419 #elif LANGUAGE_ID == 0x41b DWLCID=1051 LCID=041e #elif LANGUAGE_ID == 0x41d DWLCID=1053 LCID=041d #elif LANGUAGE_ID == 0x41e DWLCID=1054 LCID=041e #elif LANGUAGE_ID == 0x41f DWLCID=1055 LCID=041f #elif LANGUAGE_ID == 0x424 DWLCID=1060 LCID=0424 #elif LANGUAGE_ID == 0x804 DWLCID=2052 LCID=0804 #elif LANGUAGE_ID == 0x816 DWLCID=2070 LCID=0816 #elif LANGUAGE_ID == 0xc04 DWLCID=3076 LCID=0c04 #elif LANGUAGE_ID == 0xc0a DWLCID=3082 LCID=0c0a #endif ;------------- ; localizeable ;--------------