Internet Development Technologies

ActiveVRML Index

o (function composition)
:: (list constructor)
, (pairing constructor)
= (equality test, lists)
+ (addition)
* (multiplication)
- (subtraction)
/ (division)
- (negative prefix)
- (positive prefix)
< (less than)
<= (less than or equal to)
> (greather than)
>= (greather than or equal to)
^ (raised to the power of)
[] (expression list constructor)
| (alternate event)
| (handler event)
- (create vector from two points)
+ (2-D vector addition)
- (2-D vector subtraction)
+ (3-D vector addition)
- (3-D vector subtraction)
o (combine two transformations)
& (combine strings)

A

abs
acos
ActiveVRML Grammar and Lexical Conventions
ActiveVRML Models and World Wide Web Browsing
Adding Sound
addVector
addVector
ambientColor
ambientLight
andEvent
Appendix A: An Extended Example
asin
atan (arctangent in radians)
atan (arctangent)

B

Basic Types
Behaviors
black
blue
blueComponent
bold
boolean

C

camera
ceiling
char
chr
colorHsl
colorRgb
Compositional Specification
Constructor Expressions
cos
crop
cross
cubicBSpline
cyan

D

Declarations
defaultCamera
defaultMicrophone
degreesToRadians
Differentiation and Integration
diffuseColor
directionalLight
distance (2-dimensional)
distance (3-dimensional)
distanceSquared (2-dimensional)
distanceSquared (3-dimensional)
Distribution
done
dot (2-dimensional)
dot (3-dimensional)

E

Embracing Existing Formats
emissiveColor
empty
emptyGeometry
emptyImage
emptyMontage
end
exp
explode
expression
Expressions
Constructor

Literal

Variable

F

false
first
floor
Footnotes
function pattern

G

gain
geometry
green
greenComponent

H

head
hueComponent

I

identityTransform2
identityTransform3
image
imageMontage
implode
import geometry (supports inline expression of VRML 1.0)
import geometry
import image
import sound
Integration, Differentiation, and Interpolation
inverse 2-dimensional transform
inverse 3-dimensional transform
isSingular 2-dimensional transform
isSingular 3-dimensional transform
italic

J

K

keyDown
keyState
keyUp

L

Language Integration for ActiveVRML
leftButtonDown
leftButtonState
leftButtonUp
length list
length 2-dimensional vector
length 3-dimensional vector
lengthSquared
lengthSquared
lightAttenuation
lightColor
lightnessComponent
Literal Expressions
ln
log10
lookAtFrom

M

magenta
map
microphone
mod
Modeling Types
monospaced
montage
mousePosition

N

normal 2-dimensional vector
normal 3-dimensional vector
not
nth
number-literal
number
numberToString
nurb

O

opacity2
opacity3
Optimizations and Regulation
ord
origin2
origin3
Overview of Supported Media Types

P

Parameterization
Pattern Matching
phiComponent 2-dimensional point
phiComponent 3-dimensional point
phiComponent 3-dimensional vector
pi
Picking Images and Geometry
point2
point2Polar
point2Xy
point3
point3Spherical
point3Xyz
pointLight
predicate
prefix +
prefix -

Q

R

radiansToDegrees
random
Reactive Behaviors
Reactivity
red
redComponent
reduce
renderedImage geometry
renderedImage montage
renderedImage text
renderedSound
repeat
rhoComponent 3-dimensional point
rhoComponent 2-dimensional vector
rhoComponent 3-dimensional vector
rightButtonDown
rightButtonState
rightButtonUp
rotate2
rotate
round

S

sansSerifProportional
saturationComponent
scale2
scale3
scale 3-dimensions (point)
scale 2-dimensions (point)
scale 2-dimensions (vector)
scale 3-dimensionas (vector)
scaleVector2
scaleVector3
Scoped Naming
second
seededRandom
serifProportional
shear2
silence
simpleText
sin
Single User Interactivity
snapshot
sound
soundSource3
specularColor
specularExponent
spotLight
sqrt
string
subtractVector
subtractVector
suchThat

T

tail
tan
text
textColor
textFamily
texture
thetaComponent 2-dimensions (point)
thetaComponent 3-dimensions (point)
thetaComponent 2-dimensions (vector)
thetaComponent 3-dimensioons (vector)
tile
time
timeTransform
Time Transforms
transform2
transform3
transform3x2
transform4x4
transformCamera
transformGeometry
transformImage
transformMicrophone
transformPoint2
transformPoint3
transformVector2
transformVector3
translate 3-dimensions (point)
translate 2-dimensions (point)
translate 2-dimensions (vector)
translate 3-dimensions (vector)
true
type * type
type -> type

U

unit
User Interaction

V

Variable Expressions
vector2
vector2Polar
vector2Xy
vector3
vector3Spherical
vector3Xyz
Viewer Conventions and Information

W

white

X

xComponent 2-dimensions (point)
xComponent 3-dimensions (point)
xComponent 2-dimensions (vector)
xComponent 3-dimensions (vector)
xVector2
xVector3
xyShear

Y

yComponent 2-dimensions (point)
yComponent 3-dimensions (point)
yComponent 2-dimensions (vector)
yComponent 3-dimensions (vector)
yellow
yVector2
yVector3
yzShear

Z

zComponent
zComponent
zeroVector2
zeroVector3
zVector3
zxShear

© 1996 Microsoft Corporation


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