/*==========================================================================; * * Copyright (C) 1995 Microsoft Corporation. All Rights Reserved. * * File: dinputpr.h * Content: private DirectInput include file *@@BEGIN_MSINTERNAL * History: * Date By Reason * ==== == ====== * 96.05.08 raymondc Because it's there *@@END_MSINTERNAL * ***************************************************************************/ #ifndef __DINPUTPR_INCLUDED__ #define __DINPUTPR_INCLUDED__ #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #define Not_VxD // ISSUE-2000/12/19-MarcAnd HID_SUPPORT #ifdefs should be cleaned out // This was commented out since the makefile sets it but adding dilib // means it is easiest to put this back. HID_SUPPORT is not going away // so the #ifdefed code should be cleaned up. #ifndef HID_SUPPORT #define HID_SUPPORT #endif /*************************************************************************** * * Make sure we know what platform we are building for. * * INITGUID is defined by guidlib, who doesn't care what platform we * are building for. (GUIDs are platform-independent.) * ***************************************************************************/ #ifndef INITGUID #if defined(WINNT) + defined(WIN95) != 1 #error Must define exactly one of WINNT or WIN95 #endif #endif /*************************************************************************** * * Deciding whether we should use UNICODE * * Use UNICODE on everything that isn't an X86, because NT is the only * thing that runs on them. * * If we *are* X86, then do UNICODE only if the command line says so. * ***************************************************************************/ #ifndef _X86_ #ifndef UNICODE #define UNICODE #endif #endif #pragma warning(disable:4115) /* rpcndr.h: parenthesized type */ #pragma warning(disable:4201) /* winnt.h: nameless union */ #pragma warning(disable:4214) /* winnt.h: unsigned bitfields */ #pragma warning(disable:4514) /* winnt.h: fiber goo */ #pragma warning(error:4101) /* unreferenced local variable */ #define STRICT #include #include #include #include #include #include #include #define DIRECTINPUT_VERSION 0x0700 #include #include "dinputp.h" #if DIRECTINPUT_VERSION > 0x0400 && !defined(GUIDLIB) #if (_WIN32_WINNT >= 0x0501) #define USE_WM_INPUT 1 #endif /* * Old versions of commctrl.h do not #include automatically; * therefore we must include it so that won't barf. * Fortunately, prsht.h is idempotent, so an extra #include won't hurt. */ #include #include #include #include #include #ifndef WINNT /* * The version of basetyps.h hidclass.h includes on Win9x builds * causes redefinition errors for DEFINE_GUID since we already have * it from objbase.h so we have to null the include. */ #define _BASETYPS_H_ #endif #include #include #endif #include #include "dinputdp.h" #include "dinputv.h" #include "dinputi.h" #include "dihel.h" #include "debug.h" #include "diem.h" #include "dihid.h" #include "dinputrc.h" #include "diwinnt.h" #if !(DIRECTINPUT_VERSION > 0x0400 && !defined(GUIDLIB)) #include #endif #include "diport.h" #include "gameport.h" #include "winuser.h" #include "dbt.h" #ifdef WINNT #include "aclapi.h" #endif #include "diRiff.h" #endif