/*========================================================================== * * Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved. * * File: volume.cpp * Content: Implementation of the CVolume and CDriverVolumne classes * * ***************************************************************************/ #include "ddrawpr.h" #include "volume.hpp" // IUnknown methods #undef DPF_MODNAME #define DPF_MODNAME "CVolume::QueryInterface" STDMETHODIMP CVolume::QueryInterface (REFIID riid, VOID **ppvObj) { API_ENTER(Device()); if (!VALID_PTR_PTR(ppvObj)) { DPF_ERR("Invalid ppvObj parameter to QueryInterface for a level of a VolumeTexture"); return D3DERR_INVALIDCALL; } if (!VALID_PTR(&riid, sizeof(GUID))) { DPF_ERR("Invalid guid memory address to QueryInterface for a level of a VolumeTexture"); return D3DERR_INVALIDCALL; } if (riid == IID_IDirect3DVolume8 || riid == IID_IUnknown) { *ppvObj = static_cast(static_cast(this)); AddRef(); return S_OK; } DPF_ERR("Unsupported Interface identifier passed to QueryInterface for a level of a VolumeTexture"); // Null out param *ppvObj = NULL; return E_NOINTERFACE; } // QueryInterface #undef DPF_MODNAME #define DPF_MODNAME "CVolume::AddRef" STDMETHODIMP_(ULONG) CVolume::AddRef() { API_ENTER_NO_LOCK(Device()); #ifdef DEBUG m_cRefDebug++; #endif // DEBUG return m_pParent->AddRefImpl(); } // AddRef #undef DPF_MODNAME #define DPF_MODNAME "CVolume::Release" STDMETHODIMP_(ULONG) CVolume::Release() { API_ENTER_SUBOBJECT_RELEASE(Device()); #ifdef DEBUG m_cRefDebug--; if (m_cRefDebug & 0x80000000) { DPF_ERR("A level of a mip-volume has been released more often than it has been add-ref'ed! Danger!!"); } #endif // DEBUG return m_pParent->ReleaseImpl(); } // Release // IBuffer methods #undef DPF_MODNAME #define DPF_MODNAME "CVolume::SetPrivateData" STDMETHODIMP CVolume::SetPrivateData(REFGUID riid, CONST VOID *pvData, DWORD cbData, DWORD dwFlags) { API_ENTER(Device()); return m_pParent->SetPrivateDataImpl(riid, pvData, cbData, dwFlags, m_iLevel); } // SetPrivateData #undef DPF_MODNAME #define DPF_MODNAME "CVolume::GetPrivateData" STDMETHODIMP CVolume::GetPrivateData(REFGUID riid, VOID *pvData, DWORD *pcbData) { API_ENTER(Device()); return m_pParent->GetPrivateDataImpl(riid, pvData, pcbData, m_iLevel); } // GetPrivateData #undef DPF_MODNAME #define DPF_MODNAME "CVolume::FreePrivateData" STDMETHODIMP CVolume::FreePrivateData(REFGUID riid) { API_ENTER(Device()); return m_pParent->FreePrivateDataImpl(riid, m_iLevel); } // FreePrivateData #undef DPF_MODNAME #define DPF_MODNAME "CVolume::GetContainer" STDMETHODIMP CVolume::GetContainer(REFIID riid, void **ppContainer) { API_ENTER(Device()); return m_pParent->QueryInterface(riid, ppContainer); } // OpenContainer #undef DPF_MODNAME #define DPF_MODNAME "CVolume::GetDevice" STDMETHODIMP CVolume::GetDevice(IDirect3DDevice8 **ppDevice) { API_ENTER(Device()); return m_pParent->GetDevice(ppDevice); } // OpenDevice // IDirect3DVolume8 methods #undef DPF_MODNAME #define DPF_MODNAME "CVolume::GetDesc" STDMETHODIMP CVolume::GetDesc(D3DVOLUME_DESC *pDesc) { API_ENTER(Device()); // If parameters are bad, then we should fail some stuff if (!VALID_WRITEPTR(pDesc, sizeof(D3DVOLUME_DESC))) { DPF_ERR("bad pointer for pDesc passed to GetDesc for a level of a VolumeTexture"); return D3DERR_INVALIDCALL; } // We basically get our volume desc from our parent // and then modify the width, height, and depth fields. *pDesc = *m_pParent->Desc(); pDesc->Width >>= m_iLevel; pDesc->Height >>= m_iLevel; pDesc->Depth >>= m_iLevel; if (pDesc->Width == 0) { pDesc->Width = 1; } if (pDesc->Height == 0) { pDesc->Height = 1; } if (pDesc->Depth == 0) { pDesc->Depth = 1; } // Also need to modify the type field pDesc->Type = D3DRTYPE_VOLUME; // Also modify the size field pDesc->Size = CPixel::ComputeVolumeSize(pDesc->Width, pDesc->Height, pDesc->Depth, pDesc->Format); // We also need to modify the pool and format // to reflect the data the user passed to us pDesc->Pool = m_pParent->GetUserPool(); pDesc->Format = m_pParent->GetUserFormat(); pDesc->Usage &= D3DUSAGE_EXTERNAL; // We're done return S_OK; } // GetDesc #undef DPF_MODNAME #define DPF_MODNAME "CVolume::LockBox" STDMETHODIMP CVolume::LockBox(D3DLOCKED_BOX *pLockedBoxData, CONST D3DBOX *pBox, DWORD dwFlags) { API_ENTER(Device()); // If parameters are bad, then we should fail some stuff if (!VALID_WRITEPTR(pLockedBoxData, sizeof(D3DLOCKED_BOX))) { DPF_ERR("bad pointer for pLockedBoxData passed to LockBox for a level of a VolumeTexture"); return D3DERR_INVALIDCALL; } // Zero out returned data ZeroMemory(pLockedBoxData, sizeof(D3DLOCKED_BOX)); // Validate Box if (pBox != NULL) { DWORD Width = m_pParent->Desc()->Width >> m_iLevel; DWORD Height = m_pParent->Desc()->Height >> m_iLevel; DWORD Depth = m_pParent->Desc()->Depth >> m_iLevel; if (!CPixel::IsValidBox(m_pParent->Desc()->Format, Width, Height, Depth, pBox)) { DPF_ERR("LockBox for a Volume fails"); return D3DERR_INVALIDCALL; } } if (dwFlags & ~D3DLOCK_VOL_VALID) { if (dwFlags & D3DLOCK_DISCARD) { if (dwFlags & D3DLOCK_READONLY) { DPF_ERR("D3DLOCK_READONLY is not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } if (!(m_pParent->Desc()->Usage & D3DUSAGE_DYNAMIC)) { DPF_ERR("D3DLOCK_DISCARD is allowed only with dynamic textures"); return D3DERR_INVALIDCALL; } if (m_iLevel > 0) { DPF_ERR("D3DLOCK_DISCARD is allowed only on level 0" " (the top mip level). DISCARD in this case will discard" " the entire volume."); return D3DERR_INVALIDCALL; } if (pBox != NULL) { DPF_ERR("Subboxes not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } } else { DPF_ERR("Invalid dwFlags parameter passed to LockBox for a level of a VolumeTexture"); DPF_EXPLAIN_BAD_LOCK_FLAGS(0, dwFlags & ~D3DLOCK_VOL_VALID); return D3DERR_INVALIDCALL; } } if (!m_isLockable) { m_pParent->ReportWhyLockFailed(); return D3DERR_INVALIDCALL; } return InternalLockBox(pLockedBoxData, pBox, dwFlags); } // LockBox #undef DPF_MODNAME #define DPF_MODNAME "CVolume::InternalLockBox" HRESULT CVolume::InternalLockBox(D3DLOCKED_BOX *pLockedBoxData, CONST D3DBOX *pBox, DWORD dwFlags) { // Only one lock outstanding at a time is supported if (IsLocked()) { DPF_ERR("LockBox failed on a mip level; volume was already locked."); return D3DERR_INVALIDCALL; } // Notify the parent/device if we are about to be modified if ( (m_pParent->GetUserPool() != D3DPOOL_SCRATCH) && (!(dwFlags & D3DLOCK_READONLY)) ) { m_pParent->OnVolumeLock(m_iLevel, pBox, dwFlags); } // Figure out our stride/pointer to bits m_pParent->ComputeMipVolumeOffset(m_iLevel, pBox, pLockedBoxData); // Mark ourselves as locked m_isLocked = TRUE; // Done return S_OK; } // InternalLockBox #undef DPF_MODNAME #define DPF_MODNAME "CVolume::UnlockBox" STDMETHODIMP CVolume::UnlockBox() { API_ENTER(Device()); // If we aren't locked; then something is wrong if (!IsLocked()) { DPF_ERR("UnlockBox failed on a volume level; volume wasn't locked."); return D3DERR_INVALIDCALL; } DXGASSERT(m_isLockable); return InternalUnlockBox(); } // UnlockBox #undef DPF_MODNAME #define DPF_MODNAME "CVolume::InternalUnlockBox" HRESULT CVolume::InternalUnlockBox() { // Clear our locked state m_isLocked = FALSE; // If we are lock-once; then we mark ourselves as not lockable if (m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE) { m_isLockable = FALSE; } // Done return S_OK; } // InternalUnlockBox // // CDriverVolume class modifies the implementation // of the LockBox and UnlockBox methods of the CVolume class // #undef DPF_MODNAME #define DPF_MODNAME "CDriverVolume::LockBox" STDMETHODIMP CDriverVolume::LockBox(D3DLOCKED_BOX *pLockedBoxData, CONST D3DBOX *pBox, DWORD dwFlags) { API_ENTER(Device()); // If parameters are bad, then we should fail some stuff if (!VALID_WRITEPTR(pLockedBoxData, sizeof(D3DLOCKED_BOX))) { DPF_ERR("bad pointer for pLockedBoxData passed to LockBox for a level of a VolumeTexture"); return D3DERR_INVALIDCALL; } // Zero out returned data ZeroMemory(pLockedBoxData, sizeof(D3DLOCKED_BOX)); // Validate Box if (pBox != NULL) { DWORD Width = m_pParent->Desc()->Width >> m_iLevel; DWORD Height = m_pParent->Desc()->Height >> m_iLevel; DWORD Depth = m_pParent->Desc()->Depth >> m_iLevel; if (!CPixel::IsValidBox(m_pParent->Desc()->Format, Width, Height, Depth, pBox)) { DPF_ERR("LockBox for a Volume fails"); return D3DERR_INVALIDCALL; } } if (dwFlags & ~D3DLOCK_VOL_VALID) { if (dwFlags & D3DLOCK_DISCARD) { if (dwFlags & D3DLOCK_READONLY) { DPF_ERR("D3DLOCK_READONLY is not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } if (!(m_pParent->Desc()->Usage & D3DUSAGE_DYNAMIC)) { DPF_ERR("D3DLOCK_DISCARD is allowed only with dynamic textures"); return D3DERR_INVALIDCALL; } if (m_iLevel > 0) { DPF_ERR("D3DLOCK_DISCARD is allowed only on level 0" " (the top mip level). DISCARD in this case will discard" " the entire volume."); return D3DERR_INVALIDCALL; } if (pBox != NULL) { DPF_ERR("Subboxes not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } } else { DPF_ERR("Invalid dwFlags parameter passed to LockBox for a level of a VolumeTexture"); DPF_EXPLAIN_BAD_LOCK_FLAGS(0, dwFlags & ~D3DLOCK_VOL_VALID); return D3DERR_INVALIDCALL; } } if (!m_isLockable) { m_pParent->ReportWhyLockFailed(); return D3DERR_INVALIDCALL; } return InternalLockBox(pLockedBoxData, pBox, dwFlags); } // CDriverVolume::LockBox #undef DPF_MODNAME #define DPF_MODNAME "CDriverVolume::InternalLockBox" HRESULT CDriverVolume::InternalLockBox(D3DLOCKED_BOX *pLockedBoxData, CONST D3DBOX *pBox, DWORD dwFlags) { // Only one lock outstanding at a time is supported if (IsLocked()) { DPF_ERR("LockBox failed on a volume level; volume was already locked."); return D3DERR_INVALIDCALL; } // Notify the parent/device if we are about to be accessed. // Driver volume textures may be written to by HW through // UpdateTexture. So we may need to sync with the current // command batch. m_pParent->OnVolumeLock(m_iLevel, pBox, dwFlags); // Prepare a LockData structure for the HAL call D3D8_LOCKDATA lockData; ZeroMemory(&lockData, sizeof lockData); lockData.hDD = m_pParent->Device()->GetHandle(); lockData.hSurface = m_hKernelHandle; lockData.dwFlags = dwFlags; if (pBox != NULL) { lockData.bHasBox = TRUE; lockData.box = *pBox; } HRESULT hr = m_pParent->Device()->GetHalCallbacks()->Lock(&lockData); if (FAILED(hr)) { DPF_ERR("Failed to lock level of a driver volume"); return hr; } // Fill in the Locked_Box fields D3DFORMAT Format = m_pParent->Desc()->Format; if (CPixel::IsDXT(Format)) { // Start with our current width/height DWORD Width = m_pParent->Desc()->Width >> m_iLevel; DWORD Height = m_pParent->Desc()->Height >> m_iLevel; // Convert to blocks Width = Width / 4; Height = Height / 4; // At least one block if (Width == 0) Width = 1; if (Height == 0) Height = 1; switch (Format) { // For linear formats, // Row Pitch is a row of blocks; and SlicePitch is for // a plane of blocks. case D3DFMT_DXT1: // DXT1 is 8 bytes per block pLockedBoxData->RowPitch = Width * 8; pLockedBoxData->SlicePitch = Height * pLockedBoxData->RowPitch; break; case D3DFMT_DXT2: case D3DFMT_DXT3: case D3DFMT_DXT4: case D3DFMT_DXT5: // DXT2-5 are 16 bytes per block pLockedBoxData->RowPitch = Width * 16; pLockedBoxData->SlicePitch = Height * pLockedBoxData->RowPitch; break; #ifdef VOLUME_DXT case D3DFMT_DXV1: // DXV1 is 32-bytes per block pLockedBoxData->RowPitch = Width * 32; pLockedBoxData->SlicePitch = Height * pLockedBoxData->RowPitch; break; case D3DFMT_DXV2: case D3DFMT_DXV3: case D3DFMT_DXV4: case D3DFMT_DXV5: // DXV2-5 are 64-bytes per block pLockedBoxData->RowPitch = Width * 64; pLockedBoxData->SlicePitch = Height * pLockedBoxData->RowPitch; break; #endif //VOLUME_DXT default: DPF_ERR("Unknown DXT format?"); DXGASSERT(FALSE); } } else { // For all other formats, just return what // the driver gave us pLockedBoxData->RowPitch = lockData.lPitch; pLockedBoxData->SlicePitch = lockData.lSlicePitch; } pLockedBoxData->pBits = lockData.lpSurfData; #ifdef DEBUG if ((dwFlags & D3DLOCK_DISCARD)) { DXGASSERT(m_iLevel == 0); if (!CPixel::IsFourCC(Format) && !CPixel::IsIHVFormat(Format)) { DXGASSERT(pBox == NULL); memset(pLockedBoxData->pBits, 0xDD, pLockedBoxData->SlicePitch * m_pParent->Desc()->Depth); for (UINT i = 1; i < m_pParent->GetLevelCount(); ++i) { D3DLOCKED_BOX Box; HRESULT hr = m_pParent->LockBox(i, &Box, NULL, 0); if (FAILED(hr)) { DPF(1, "Lock to mipsublevel failed. Not good."); break; } D3DVOLUME_DESC LevelDesc; m_pParent->GetLevelDesc(i, &LevelDesc); memset(Box.pBits, 0xDD, Box.SlicePitch * LevelDesc.Depth); m_pParent->UnlockBox(i); } } } #endif // DEBUG // Mark ourselves as locked m_isLocked = TRUE; // Done return S_OK; } // CDriverVolume::InternalLockBox #undef DPF_MODNAME #define DPF_MODNAME "CDriverVolume::UnlockBox" STDMETHODIMP CDriverVolume::UnlockBox() { API_ENTER(Device()); // If we aren't locked; then something is wrong if (!IsLocked()) { DPF_ERR("UnlockBox failed on a mip level; volume wasn't locked."); return D3DERR_INVALIDCALL; } DXGASSERT(m_isLockable); return InternalUnlockBox(); } // CDriverVolume::UnlockBox #undef DPF_MODNAME #define DPF_MODNAME "CDriverVolume::InternalUnlockBox" HRESULT CDriverVolume::InternalUnlockBox() { // Call the driver to perform the unlock D3D8_UNLOCKDATA unlockData = { m_pParent->Device()->GetHandle(), m_hKernelHandle }; HRESULT hr = m_pParent->Device()->GetHalCallbacks()->Unlock(&unlockData); if (FAILED(hr)) { DPF_ERR("Driver volume failed to unlock"); return hr; } // Clear our locked state m_isLocked = FALSE; // If we are lock-once; then we mark ourselves as not lockable if (m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE) { m_isLockable = FALSE; } // Done return S_OK; } // CDriverVolume::InternalUnlockBox // End of file : volume.cpp