TARGETPATH=obj TARGETNAME=d3dtnl TARGETTYPE=LIBRARY SYNCHRONIZE_DRAIN = 1 INCLUDES=..; \ $(_OBJ_DIR)\$(TARGET_DIRECTORY); \ $(DXGROOT)\d3d8\inc; \ $(DXGROOT)\inc; \ $(DXGROOT)\d3d8\util C_DEFINES = $(C_DEFINES) ASM_DEFINES = -DNT=1 -DMICROSOFT_NT -DSTACK_CALL -DD3D -DOTHER_SEG=0 -DWANT_DLL NTTARGETFILE0= \ $O\pvvid.cpp \ $O\pvone.cpp \ $O\loops.cpp SOURCES= \ ..\clipper.cpp \ ..\dpclip.cpp \ ..\vvm.cpp \ $O\pvvid.cpp \ $O\pvone.cpp \ $O\loops.cpp PRECOMPILED_INCLUDE = ..\pch.cpp