#include #define VER_ANSICP #define DX_VER_FILETYPE VFT_DLL #define DX_VER_FILESUBTYPE VFT2_UNKNOWN #define DX_VER_FILEDESCRIPTIONSTR "Microsoft Direct3D" #ifdef DBG #define DX_VER_FILEDESCRIPTION_STR DX_VER_FILEDESCRIPTIONSTR " Debug" #else #define DX_VER_FILEDESCRIPTION_STR DX_VER_FILEDESCRIPTIONSTR #endif #define DX_VER_INTERNALNAME_STR "D3DRef8.dll" #define DX_VER_ORIGINALFILENAME_STR DX_VER_INTERNALNAME_STR #ifdef WIN95 #ifdef DBG #undef DEBUG #define DEBUG #endif #include "verinfo.h" #define VERSIONTYPE DX_VER_FILETYPE #define VERSIONSUBTYPE DX_VER_FILESUBTYPE #define VERSIONDESCRIPTION DX_VER_FILEDESCRIPTION_STR "\0" #define VERSIONNAME DX_VER_INTERNALNAME_STR "\0" #include "verinfo.ver" #else //winnt: #include #define VER_FILETYPE DX_VER_FILETYPE #define VER_FILESUBTYPE DX_VER_FILESUBTYPE #define VER_FILEDESCRIPTION_STR DX_VER_FILEDESCRIPTION_STR #define VER_INTERNALNAME_STR DX_VER_INTERNALNAME_STR #define VER_ORIGINALFILENAME_STR DX_VER_ORIGINALFILENAME_STR #include "common.ver" #endif