//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1998 - 1999 // // File: d3drmmeshinterobj.cpp // //-------------------------------------------------------------------------- // d3drmViewport2Obj.cpp : Implementation of CDirectApp and DLL registration. #include "stdafx.h" #include "Direct.h" #include "dms.h" #include "d3drmMeshInterObj.h" #include "d3drmObjectArrayObj.h" extern void *g_dxj_Direct3dRMMeshInterpolator; C_dxj_Direct3dRMMeshInterpolatorObject::C_dxj_Direct3dRMMeshInterpolatorObject(){ m__dxj_Direct3dRMMeshInterpolator=NULL; m__dxj_Direct3dRMMesh=NULL; parent=NULL; pinterface=NULL; creationid = ++g_creationcount; DPF1(1,"Constructor Creation Direct3dRMMeshInterpolator[%d] \n",g_creationcount); nextobj = g_dxj_Direct3dRMMeshInterpolator; g_dxj_Direct3dRMMeshInterpolator = (void *)this; } C_dxj_Direct3dRMMeshInterpolatorObject::~C_dxj_Direct3dRMMeshInterpolatorObject(){ DPF1(1,"Destructor Direct3dRMMeshInterpolator [%d] \n",creationid); C_dxj_Direct3dRMMeshInterpolatorObject *prev=NULL; for(C_dxj_Direct3dRMMeshInterpolatorObject *ptr=(C_dxj_Direct3dRMMeshInterpolatorObject *)g_dxj_Direct3dRMMeshInterpolator; ptr; ptr=(C_dxj_Direct3dRMMeshInterpolatorObject *)ptr->nextobj) { if(ptr == this) { if(prev) prev->nextobj = ptr->nextobj; else g_dxj_Direct3dRMMeshInterpolator = (void*)ptr->nextobj; break; } prev = ptr; } if(m__dxj_Direct3dRMMeshInterpolator){ int count = IUNK(m__dxj_Direct3dRMMeshInterpolator)->Release(); DPF1(1,"DirectX real IDirect3dRMMeshInterpolator Ref count [%d] \n",count); if(count==0){ m__dxj_Direct3dRMMeshInterpolator = NULL; } } if (parent) IUNK(parent)->Release(); if (m__dxj_Direct3dRMMesh) m__dxj_Direct3dRMMesh->Release(); } DWORD C_dxj_Direct3dRMMeshInterpolatorObject::InternalAddRef(){ DWORD i; i=CComObjectRoot::InternalAddRef(); DPF2(1,"Direct3dRMMeshInterpolator[%d] AddRef %d \n",creationid,i); return i; } DWORD C_dxj_Direct3dRMMeshInterpolatorObject::InternalRelease(){ DWORD i; i=CComObjectRoot::InternalRelease(); DPF2(1,"Direct3dRMMeshInterpolator [%d] Release %d \n",creationid,i); return i; } HRESULT C_dxj_Direct3dRMMeshInterpolatorObject::InternalGetObject(IUnknown **pUnk){ *pUnk=(IUnknown*)m__dxj_Direct3dRMMeshInterpolator; return S_OK; } HRESULT C_dxj_Direct3dRMMeshInterpolatorObject::InternalSetObject(IUnknown *pUnk){ HRESULT hr; m__dxj_Direct3dRMMeshInterpolator=(LPDIRECT3DRMINTERPOLATOR)pUnk; hr=pUnk->QueryInterface(IID_IDirect3DRMMesh,(void**)&m__dxj_Direct3dRMMesh); return hr; } HRESULT C_dxj_Direct3dRMMeshInterpolatorObject::attachObject( /* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject){ HRESULT hr; if (!rmObject) return E_INVALIDARG; DO_GETOBJECT_NOTNULL(LPUNKNOWN,pUnk,rmObject); LPDIRECT3DRMOBJECT pObj=NULL; hr=pUnk->QueryInterface(IID_IDirect3DRMObject, (void**)&pObj); if FAILED(hr) return hr; hr=m__dxj_Direct3dRMMeshInterpolator->AttachObject(pObj); if (pObj) pObj->Release(); return hr; } HRESULT C_dxj_Direct3dRMMeshInterpolatorObject::detachObject( /* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject){ HRESULT hr; if (!rmObject) return E_INVALIDARG; DO_GETOBJECT_NOTNULL(LPUNKNOWN,pUnk,rmObject); LPDIRECT3DRMOBJECT pObj=NULL; hr=pUnk->QueryInterface(IID_IDirect3DRMObject, (void**)&pObj); if FAILED(hr) return hr; hr=m__dxj_Direct3dRMMeshInterpolator->DetachObject(pObj); if (pObj) pObj->Release(); return hr; } HRESULT C_dxj_Direct3dRMMeshInterpolatorObject::getAttachedObjects( /* [retval][out] */ I_dxj_Direct3dRMObjectArray __RPC_FAR *__RPC_FAR *rmArray) { HRESULT hr; IDirect3DRMObjectArray *pArray=NULL; hr=m__dxj_Direct3dRMMeshInterpolator->GetAttachedObjects(&pArray); if FAILED(hr) return hr; INTERNAL_CREATE(_dxj_Direct3dRMObjectArray,pArray,rmArray); return S_OK; } HRESULT C_dxj_Direct3dRMMeshInterpolatorObject::setIndex( /* [in] */ float val){ return m__dxj_Direct3dRMMeshInterpolator->SetIndex(val); } HRESULT C_dxj_Direct3dRMMeshInterpolatorObject::getIndex( float *val){ if (!val) return E_INVALIDARG; *val=m__dxj_Direct3dRMMeshInterpolator->GetIndex(); return S_OK; } HRESULT C_dxj_Direct3dRMMeshInterpolatorObject::interpolate( float val, I_dxj_Direct3dRMObject __RPC_FAR *rmObject, long options){ HRESULT hr; LPDIRECT3DRMOBJECT pObj=NULL; DO_GETOBJECT_NOTNULL(LPUNKNOWN,pUnk,rmObject); //we need to validate some options here or rm goes bezerk with invalid values //note valid flags are // one of // D3DRMINTERPOLATION_CLOSED // D3DRMINTERPOLATION_OPEN -default // one of // D3DRMINTERPOLATION_NEAREST // D3DRMINTERPOLATION_SPLINE // D3DRMINTERPOLATION_LINEAR -default // D3DRMINTERPOLATION_VERTEXCOLOR - only on MeshInterpolator // D3DRMINTERPOLATION_SLERPNORMALS - not implemented // VALIDATE FLAGS DWORD opt2=0; UINT i4; if (options & D3DRMINTERPOLATION_CLOSED) opt2=D3DRMINTERPOLATION_CLOSED; else opt2=D3DRMINTERPOLATION_OPEN; if (options & D3DRMINTERPOLATION_NEAREST) opt2=opt2 | D3DRMINTERPOLATION_NEAREST; else if (options & D3DRMINTERPOLATION_SPLINE) opt2=opt2 | D3DRMINTERPOLATION_SPLINE; else opt2=opt2 | D3DRMINTERPOLATION_LINEAR; if (options & D3DRMINTERPOLATION_VERTEXCOLOR) opt2=opt2 | D3DRMINTERPOLATION_VERTEXCOLOR; if (pUnk){ hr=pUnk->QueryInterface(IID_IDirect3DRMObject, (void**)&pObj); if FAILED(hr) return hr; } hr= m__dxj_Direct3dRMMeshInterpolator->Interpolate(val,pObj,(DWORD)opt2); if (pObj) i4= pObj->Release(); return hr; } ///////////////////////////////////////////////////////////////////////////// STDMETHODIMP C_dxj_Direct3dRMMeshInterpolatorObject::setVertices( d3drmGroupIndex id, long idx, long cnt, SAFEARRAY **ppsa) { HRESULT hr; // // Go through and reformat all the float color values back // to long, so the array of floats now looks like an array // D3DRMVERTEXES // if (!ISSAFEARRAY1D(ppsa,(DWORD)cnt)) return E_INVALIDARG; D3DRMVERTEX *values= (D3DRMVERTEX*)((SAFEARRAY*)*ppsa)->pvData; __try{ hr=m__dxj_Direct3dRMMesh->SetVertices((DWORD)id, (DWORD)idx,(DWORD) cnt, (struct _D3DRMVERTEX *)values); } __except(1,1){ return E_INVALIDARG; } return hr; } ///////////////////////////////////////////////////////////////////////////// STDMETHODIMP C_dxj_Direct3dRMMeshInterpolatorObject::translate( /* [in] */ float tx, /* [in] */ float ty, /* [in] */ float tz) { return m__dxj_Direct3dRMMesh->Translate(tx,ty,tz); } ///////////////////////////////////////////////////////////////////////////// STDMETHODIMP C_dxj_Direct3dRMMeshInterpolatorObject::setGroupColor( /* [in] */ d3drmGroupIndex id, /* [in] */ d3dcolor val) { return m__dxj_Direct3dRMMesh->SetGroupColor((DWORD)id,(D3DCOLOR)val); } ///////////////////////////////////////////////////////////////////////////// STDMETHODIMP C_dxj_Direct3dRMMeshInterpolatorObject::setGroupColorRGB( /* [in] */ d3drmGroupIndex id, /* [in] */ float r, float g, float b) { return m__dxj_Direct3dRMMesh->SetGroupColorRGB((DWORD)id,r,g,b); }