#include "resource.h" // main symbols #define typedef__dxj_DirectPlayVoiceServer LPDIRECTPLAYVOICESERVER ///////////////////////////////////////////////////////////////////////////// // Direct //REVIEW -- using pointers to ID's is necessary because some compilers don't like //references as template arguments. class C_dxj_DirectPlayVoiceServerObject : #ifdef USING_IDISPATCH public CComDualImpl, public ISupportErrorInfo, #else public I_dxj_DirectPlayVoiceServer, #endif public CComObjectRoot { public: C_dxj_DirectPlayVoiceServerObject() ; virtual ~C_dxj_DirectPlayVoiceServerObject() ; BEGIN_COM_MAP(C_dxj_DirectPlayVoiceServerObject) COM_INTERFACE_ENTRY(I_dxj_DirectPlayVoiceServer) #ifdef USING_IDISPATCH COM_INTERFACE_ENTRY(IDispatch) COM_INTERFACE_ENTRY(ISupportErrorInfo) #endif END_COM_MAP() DECLARE_AGGREGATABLE(C_dxj_DirectPlayVoiceServerObject) #ifdef USING_IDISPATCH // ISupportsErrorInfo STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); #endif // I_dxj_DirectPlayVoiceServer public: /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd); /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd); HRESULT STDMETHODCALLTYPE Initialize ( /* [in] */ IUnknown __RPC_FAR *DplayObj, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE StartSession ( /* [in] */ DVSESSIONDESC_CDESC __RPC_FAR *SessionDesc, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE StopSession ( /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE GetSessionDesc ( /* [out][in] */ DVSESSIONDESC_CDESC __RPC_FAR *SessionDesc); HRESULT STDMETHODCALLTYPE SetSessionDesc ( /* [in] */ DVSESSIONDESC_CDESC __RPC_FAR *ClientConfig); HRESULT STDMETHODCALLTYPE GetCaps ( /* [out][in] */ DVCAPS_CDESC __RPC_FAR *Caps); HRESULT STDMETHODCALLTYPE GetCompressionTypeCount ( /* [retval][out] */ long __RPC_FAR *v1); HRESULT STDMETHODCALLTYPE GetCompressionType ( /* [in] */ long lIndex, /* [out][in] */ DVCOMPRESSIONINFO_CDESC __RPC_FAR *Data, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE SetTransmitTargets ( /* [in] */ long playerSourceID, /* [in] */ SAFEARRAY **playerTargetIDs, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE GetTransmitTargets ( /* [in] */ long playerSourceID, /* [in] */ long lFlags, /* [retval][out] */ SAFEARRAY **ret); HRESULT STDMETHODCALLTYPE StartServerNotification( /* [in] */ I_dxj_DPVoiceEvent __RPC_FAR *event); HRESULT STDMETHODCALLTYPE UnRegisterMessageHandler(); //////////////////////////////////////////////////////////////////////// // // note: this is public for the callbacks DECL_VARIABLE(_dxj_DirectPlayVoiceServer); private: HRESULT STDMETHODCALLTYPE FlushBuffer(LONG dwNumMessagesLeft); public: DX3J_GLOBAL_LINKS(_dxj_DirectPlayVoiceServer); DWORD InternalAddRef(); DWORD InternalRelease(); BOOL m_fHandleVoiceClientEvents; IStream *m_pEventStream; BOOL m_fInit; //We need to keep a count of the messages LONG m_dwMsgCount; };