#include "resource.h" // main symbols #include "dsound.h" #define typedef__dxj_DirectSoundSource LPDIRECTSOUNDSOURCE ///////////////////////////////////////////////////////////////////////////// // Direct //REVIEW -- using pointers to ID's is necessary because some compilers don't like //references as template arguments. class C_dxj_DirectSoundSource : #ifdef USING_IDISPATCH public CComDualImpl, public ISupportErrorInfo, #else public I_dxj_DirectSoundSource, #endif public CComObjectRoot { public: C_dxj_DirectSoundSource() ; virtual ~C_dxj_DirectSoundSource() ; BEGIN_COM_MAP(C_dxj_DirectSoundSource) COM_INTERFACE_ENTRY(I_dxj_DirectSoundSource) #ifdef USING_IDISPATCH COM_INTERFACE_ENTRY(IDispatch) COM_INTERFACE_ENTRY(ISupportErrorInfo) #endif END_COM_MAP() DECLARE_AGGREGATABLE(C_dxj_DirectSoundSource) #ifdef USING_IDISPATCH // ISupportsErrorInfo STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); #endif // I_dxj_DirectSoundSource public: /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd); /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd); HRESULT STDMETHODCALLTYPE GetFormat( /* [in] */ WAVEFORMATEX_CDESC __RPC_FAR *WaveFormatEx); HRESULT STDMETHODCALLTYPE SetSink( /* [in] */ I_dxj_DirectSoundSink __RPC_FAR *SoundSink); HRESULT STDMETHODCALLTYPE Seek(long lPosition); HRESULT STDMETHODCALLTYPE Read(I_dxj_DirectSoundBuffer *Buffers[], long *busIDs, long lBusCount); HRESULT STDMETHODCALLTYPE GetSize(long *ret); // note: this is public for the callbacks DECL_VARIABLE(_dxj_DirectSoundSource); private: public: DX3J_GLOBAL_LINKS(_dxj_DirectSoundSource); DWORD InternalAddRef(); DWORD InternalRelease(); };