/*========================================================================== * * Copyright (c) 1995 - 1997 Microsoft Corporation. All Rights Reserved. * Copyright (C) 1994-1995 ATI Technologies Inc. All Rights Reserved. * * File: gfx.h * Content: graphics routines include file * ***************************************************************************/ #ifndef __GFX_INCLUDED__ #define __GFX_INCLUDED__ #define GFX_FALSE ((GFX_HBM)0) #define GFX_TRUE ((GFX_HBM)1) typedef struct _GFX_BITMAP { struct _GFX_BITMAP *link; // linked in a chain for restore. DWORD dwColor; // solid fill color BOOL bTrans; // transparent? LPDIRECTDRAWSURFACE lpSurface; // the DirectDrawSurface. LPBITMAPINFOHEADER lpbi; // the DIB to restore from. } GFX_BITMAP; typedef VOID *GFX_HBM; // // Prototypes // GFX_HBM gfxLoadBitmap(LPSTR); GFX_HBM gfxCreateVramBitmap(BITMAPINFOHEADER UNALIGNED * ,BOOL); GFX_HBM gfxCreateSolidColorBitmap(COLORREF rgb); BOOL gfxDestroyBitmap(GFX_HBM); BOOL gfxSwapBuffers(void); GFX_HBM gfxBegin(VOID); BOOL gfxEnd(GFX_HBM); void gfxFillBack( DWORD dwColor ); ///BOOL gfxUpdate(GFX_HBM bm, IDirectDrawStreamSample *pSource); BOOL gfxBlt(RECT *dst, GFX_HBM bm, POINT *src); BOOL gfxRestore(GFX_HBM bm); BOOL gfxRestoreAll(void); #endif