# # build instructions for audio compression stream handler acmcps32.dll # MAJORCOMP=windows MINORCOMP=avi TARGETNAME=acmcps32 TARGETPATH=..\..\lib TARGETTYPE=DYNLINK UMTYPE=windows C_DEFINES=-DWIN32 -DUNICODE -D__RPC_H__ -D_INC_OLE # Define libs we need and where to find them TARGETLIBS=$(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\winmm.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\crtdll.lib \ $(SDK_LIB_PATH)\compob32.lib \ $(SDK_LIB_PATH)\msacm32.lib \ $(_NTBINDIR)\private\windows\media\avi\lib\*\msvfw32.lib \ $(_NTBINDIR)\private\windows\media\avi\lib\*\avifil32.lib INCLUDES=..\..\..\verinfo\usa;$(_NTBINDIR)\private\windows\media\inc;$(_NTBINDIR)\private\windows\media\avi\inc;$(_NTBINDIR)\private\windows\inc;res\usa; SOURCES= \ acmcmprs.cpp \ factory.cpp \ handler.rc # Set \ DLLENTRY=DLLEntryPoint DLLBASE=0x1c400000