/**************************************************************************** * * AVIBALL.C * * Sample AVIStream handler for a bouncing ball. This code demonstrates * how to write a custom stream handler so an application can deal with * your custom file/data/whatever by using the standard AVIStream functions. * * Copyright (c) 1992 Microsoft Corporation. All Rights Reserved. * * You have a royalty-free right to use, modify, reproduce and * distribute the Sample Files (and/or any modified version) in * any way you find useful, provided that you agree that * Microsoft has no warranty obligations or liability for any * Sample Application Files which are modified. * ***************************************************************************/ #include #include #include #define INITGUID #include #include /////////////////////////////////////////////////////////////////////////// // // default parameters // /////////////////////////////////////////////////////////////////////////// #define DEFAULT_WIDTH 240 #define DEFAULT_HEIGHT 120 #define DEFAULT_LENGTH 100 #define DEFAULT_SIZE 6 #define DEFAULT_COLOR RGB(255,0,0) #define XSPEED 7 #define YSPEED 5 /////////////////////////////////////////////////////////////////////////// // // useful macros // /////////////////////////////////////////////////////////////////////////// #define ALIGNULONG(i) ((i+3)&(~3)) /* ULONG aligned ! */ #define WIDTHBYTES(i) ((unsigned)((i+31)&(~31))/8) /* ULONG aligned ! */ #define DIBWIDTHBYTES(bi) (int)WIDTHBYTES((int)(bi).biWidth * (int)(bi).biBitCount) #define DIBPTR(lpbi) ((LPBYTE)(lpbi) + \ (int)(lpbi)->biSize + \ (int)(lpbi)->biClrUsed * sizeof(RGBQUAD) ) /////////////////////////////////////////////////////////////////////////// // // custom video stream instance structure // /////////////////////////////////////////////////////////////////////////// typedef struct { // // The Vtbl must come first // IAVIStreamVtbl FAR * lpvtbl; // // private ball instance data // ULONG ulRefCount; DWORD fccType; // is this audio/video int width; // size in pixels of each frame int height; int length; // length in frames of the pretend AVI movie int size; COLORREF color; // ball color } AVIBALL, FAR * PAVIBALL; /////////////////////////////////////////////////////////////////////////// // // custom stream methods // /////////////////////////////////////////////////////////////////////////// HRESULT STDMETHODCALLTYPE AVIBallQueryInterface(PAVISTREAM ps, REFIID riid, LPVOID FAR* ppvObj); HRESULT STDMETHODCALLTYPE AVIBallCreate (PAVISTREAM ps, LONG lParam1, LONG lParam2); ULONG STDMETHODCALLTYPE AVIBallAddRef (PAVISTREAM ps); ULONG STDMETHODCALLTYPE AVIBallRelease (PAVISTREAM ps); HRESULT STDMETHODCALLTYPE AVIBallInfo (PAVISTREAM ps, AVISTREAMINFO FAR * psi, LONG lSize); LONG STDMETHODCALLTYPE AVIBallFindSample (PAVISTREAM ps, LONG lPos, LONG lFlags); HRESULT STDMETHODCALLTYPE AVIBallReadFormat (PAVISTREAM ps, LONG lPos, LPVOID lpFormat, LONG FAR *lpcbFormat); HRESULT STDMETHODCALLTYPE AVIBallSetFormat (PAVISTREAM ps, LONG lPos, LPVOID lpFormat, LONG cbFormat); HRESULT STDMETHODCALLTYPE AVIBallRead (PAVISTREAM ps, LONG lStart, LONG lSamples, LPVOID lpBuffer, LONG cbBuffer, LONG FAR * plBytes,LONG FAR * plSamples); HRESULT STDMETHODCALLTYPE AVIBallWrite (PAVISTREAM ps, LONG lStart, LONG lSamples, LPVOID lpBuffer, LONG cbBuffer, DWORD dwFlags, LONG FAR *plSampWritten, LONG FAR *plBytesWritten); HRESULT STDMETHODCALLTYPE AVIBallDelete (PAVISTREAM ps, LONG lStart, LONG lSamples); HRESULT STDMETHODCALLTYPE AVIBallReadData (PAVISTREAM ps, DWORD fcc, LPVOID lp,LONG FAR *lpcb); HRESULT STDMETHODCALLTYPE AVIBallWriteData (PAVISTREAM ps, DWORD fcc, LPVOID lp,LONG cb); IAVIStreamVtbl AVIBallHandler = { AVIBallQueryInterface, AVIBallAddRef, AVIBallRelease, AVIBallCreate, AVIBallInfo, AVIBallFindSample, AVIBallReadFormat, AVIBallSetFormat, AVIBallRead, AVIBallWrite, AVIBallDelete, AVIBallReadData, AVIBallWriteData }; // // This is the function an application would call to create a PAVISTREAM to // reference the ball. Then the standard AVIStream function calls can be // used to work with this stream. // PAVISTREAM FAR PASCAL NewBall(void) { PAVIBALL pball; // // Create a pointer to our private structure which will act as our // PAVISTREAM // pball = (PAVIBALL) GlobalAllocPtr(GHND, sizeof(AVIBALL)); if (!pball) return 0; // // Fill the function table // pball->lpvtbl = &AVIBallHandler; // // Call our own create code to create a new instance (calls AVIBallCreate) // For now, don't use any lParams. // pball->lpvtbl->Create((PAVISTREAM) pball, 0, 0); return (PAVISTREAM) pball; } /////////////////////////////////////////////////////////////////////////// // // This function is called to initialize an instance of the bouncing ball. // // When called, we look at the information possibly passed in , // if any, and use it to determine the length of movie they want. (Not // supported by NewBall right now, but it could be). // /////////////////////////////////////////////////////////////////////////// HRESULT STDMETHODCALLTYPE AVIBallCreate(PAVISTREAM ps, LONG lParam1, LONG lParam2) { PAVIBALL pball = (PAVIBALL) ps; // // what type of data are we? (audio/video/other stream) // pball->fccType = streamtypeVIDEO; // // We define lParam1 as being the length of movie they want us to pretend // to be. // if (lParam1) pball->length = (int) lParam1; else pball->length = DEFAULT_LENGTH; switch (pball->fccType) { case streamtypeVIDEO: pball->color = DEFAULT_COLOR; pball->width = DEFAULT_WIDTH; pball->height = DEFAULT_HEIGHT; pball->size = DEFAULT_SIZE; pball->ulRefCount = 1; // note that we are opened once return AVIERR_OK; // success case streamtypeAUDIO: return ResultFromScode(AVIERR_UNSUPPORTED); // we don't do audio default: return ResultFromScode(AVIERR_UNSUPPORTED); // or anything else } } // // Increment our reference count // ULONG STDMETHODCALLTYPE AVIBallAddRef(PAVISTREAM ps) { PAVIBALL pball = (PAVIBALL) ps; return (++pball->ulRefCount); } // // Decrement our reference count // ULONG STDMETHODCALLTYPE AVIBallRelease(PAVISTREAM ps) { PAVIBALL pball = (PAVIBALL) ps; if (--pball->ulRefCount) return pball->ulRefCount; // Free any data we're keeping around - like our private structure GlobalFreePtr(pball); return 0; } // // Fills an AVISTREAMINFO structure // HRESULT STDMETHODCALLTYPE AVIBallInfo(PAVISTREAM ps, AVISTREAMINFO FAR * psi, LONG lSize) { PAVIBALL pball = (PAVIBALL) ps; if (lSize < sizeof(AVISTREAMINFO)) return ResultFromScode(AVIERR_BUFFERTOOSMALL); _fmemset(psi, 0, lSize); // Fill out a stream header with information about us. psi->fccType = pball->fccType; psi->fccHandler = mmioFOURCC('B','a','l','l'); psi->dwScale = 1; psi->dwRate = 15; psi->dwLength = pball->length; psi->dwSuggestedBufferSize = pball->height * ALIGNULONG(pball->width); psi->rcFrame.right = pball->width; psi->rcFrame.bottom = pball->height; lstrcpy(psi->szName, TEXT("Bouncing ball video")); return AVIERR_OK; } /////////////////////////////////////////////////////////////////////////// // // AVIBallReadFormat: needs to return the format of our data. // /////////////////////////////////////////////////////////////////////////// HRESULT STDMETHODCALLTYPE AVIBallReadFormat (PAVISTREAM ps, LONG lPos,LPVOID lpFormat,LONG FAR *lpcbFormat) { PAVIBALL pball = (PAVIBALL) ps; LPBITMAPINFO lpbi = (LPBITMAPINFO) lpFormat; if (lpFormat == NULL || *lpcbFormat == 0) { *lpcbFormat = sizeof(BITMAPINFOHEADER) + 2 * sizeof(RGBQUAD); return AVIERR_OK; } if (*lpcbFormat < sizeof(BITMAPINFOHEADER) + 2 * sizeof(RGBQUAD)) return ResultFromScode(AVIERR_BUFFERTOOSMALL); // This is a relatively odd example: we build up our // format from scratch every time. lpbi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); lpbi->bmiHeader.biCompression = BI_RGB; lpbi->bmiHeader.biWidth = pball->width; lpbi->bmiHeader.biHeight = pball->height; lpbi->bmiHeader.biBitCount = 8; lpbi->bmiHeader.biPlanes = 1; lpbi->bmiHeader.biClrUsed = 2; lpbi->bmiHeader.biSizeImage = pball->height * DIBWIDTHBYTES(lpbi->bmiHeader); lpbi->bmiColors[0].rgbRed = 0; lpbi->bmiColors[0].rgbGreen = 0; lpbi->bmiColors[0].rgbBlue = 0; lpbi->bmiColors[1].rgbRed = GetRValue(pball->color); lpbi->bmiColors[1].rgbGreen = GetGValue(pball->color); lpbi->bmiColors[1].rgbBlue = GetBValue(pball->color); *lpcbFormat = sizeof(BITMAPINFOHEADER) + 2 * sizeof(RGBQUAD); return AVIERR_OK; } /////////////////////////////////////////////////////////////////////////// // // AVIBallRead: needs to return the data for a particular frame. // /////////////////////////////////////////////////////////////////////////// HRESULT STDMETHODCALLTYPE AVIBallRead (PAVISTREAM ps, LONG lStart,LONG lSamples,LPVOID lpBuffer,LONG cbBuffer,LONG FAR * plBytes,LONG FAR * plSamples) { PAVIBALL pball = (PAVIBALL) ps; LONG lSize = pball->height * ALIGNULONG(pball->width); // size of frame // in bytes int x, y; BYTE _huge *hp = lpBuffer; int xPos, yPos; // Reject out of range values if (lStart < 0 || lStart >= pball->length) return ResultFromScode(AVIERR_BADPARAM); // Did they just want to know the size of our data? if (lpBuffer == NULL || cbBuffer == 0) goto exit; // Will our frame fit in the buffer passed? if (lSize > cbBuffer) return ResultFromScode(AVIERR_BUFFERTOOSMALL); // Figure out the position of the ball. // It just bounces back and forth. xPos = 5 + XSPEED * (int) lStart; // x = x0 + vt xPos = xPos % ((pball->width - pball->size) * 2); // limit to 2xwidth if (xPos > (pball->width - pball->size)) // reflect if xPos = 2 * (pball->width - pball->size) - xPos; // needed yPos = 5 + YSPEED * (int) lStart; yPos = yPos % ((pball->height - pball->size) * 2); if (yPos > (pball->height - pball->size)) yPos = 2 * (pball->height - pball->size) - yPos; // // Build a DIB from scratch by writing in 1's where the ball is, 0's // where it isn't. // // Notice that we just build it in the buffer we've been passed. // // This is pretty ugly, I have to admit. // for (y = 0; y < pball->height; y++) { if (y >= yPos && y < yPos + pball->size) { for (x = 0; x < pball->width; x++) { *hp++ = (BYTE) ((x >= xPos && x < xPos + pball->size) ? 1 : 0); } } else { for (x = 0; x < pball->width; x++) { *hp++ = 0; } } hp += pball->width - ALIGNULONG(pball->width); } exit: // We always return exactly one frame if (plSamples) *plSamples = 1; // Return the size of our frame if (plBytes) *plBytes = lSize; return AVIERR_OK; } HRESULT STDMETHODCALLTYPE AVIBallQueryInterface(PAVISTREAM ps, REFIID riid, LPVOID FAR* ppvObj) { PAVIBALL pball = (PAVIBALL) ps; // We support the Unknown interface (everybody does) and our Stream // interface. if (_fmemcmp(riid, &IID_IUnknown, sizeof(GUID)) == 0) *ppvObj = (LPVOID)pball; else if (_fmemcmp(riid, &IID_IAVIStream, sizeof(GUID)) == 0) *ppvObj = (LPVOID)pball; else { *ppvObj = NULL; return ResultFromScode(E_NOINTERFACE); } AVIBallAddRef(ps); return AVIERR_OK; } LONG STDMETHODCALLTYPE AVIBallFindSample (PAVISTREAM ps, LONG lPos, LONG lFlags) { // The only format change is frame 0 if ((lFlags & FIND_TYPE) == FIND_FORMAT) { if ((lFlags & FIND_DIR) == FIND_NEXT && lPos > 0) return -1; // no more format changes else return 0; // FIND_KEY and FIND_ANY always return the same position because // every frame is non-empty and a key frame } else return lPos; } HRESULT STDMETHODCALLTYPE AVIBallReadData (PAVISTREAM ps, DWORD fcc, LPVOID lp, LONG FAR *lpcb) { return ResultFromScode(AVIERR_UNSUPPORTED); } HRESULT STDMETHODCALLTYPE AVIBallSetFormat (PAVISTREAM ps, LONG lPos, LPVOID lpFormat, LONG cbFormat) { return ResultFromScode(AVIERR_UNSUPPORTED); } HRESULT STDMETHODCALLTYPE AVIBallWriteData (PAVISTREAM ps, DWORD fcc, LPVOID lp, LONG cb) { return ResultFromScode(AVIERR_UNSUPPORTED); } HRESULT STDMETHODCALLTYPE AVIBallWrite (PAVISTREAM ps, LONG lStart, LONG lSamples, LPVOID lpBuffer, LONG cbBuffer, DWORD dwFlags, LONG FAR *plSampWritten, LONG FAR *plBytesWritten) { return ResultFromScode(AVIERR_UNSUPPORTED); } HRESULT STDMETHODCALLTYPE AVIBallDelete (PAVISTREAM ps, LONG lStart, LONG lSamples) { return ResultFromScode(AVIERR_UNSUPPORTED); }