/*========================================================================== * * Copyright (C) 1996-1997 Microsoft Corporation. All Rights Reserved. * * File: dpserial.c * Content: Implementation of serial port service provider * History: * Date By Reason * ==== == ====== * 4/10/96 kipo created it * 4/12/96 kipo updated for new interfaces * 4/15/96 kipo added msinternal * 5/22/96 kipo updated for new interfaces * 6/10/96 kipo updated for new interfaces * 6/10/96 kipo added modem support * 6/18/96 kipo use guid to choose serial/modem connection * 6/20/96 kipo updated for new interfaces * 6/21/96 kipo Bug #2078. Changed modem service provider GUID so it's not the * same as the DPlay 1.0 GUID, so games that are checking won't * put up their loopy modem-specific UI. * 6/21/96 kipo updated for latest interfaces; return error if message size is too big. * 6/22/96 kipo updated for latest interfaces; use connection data; return version * 6/23/96 kipo updated for latest service provider interfaces. * 6/24/96 kipo divide baud rate by 100 to conform to DPlay 1.0 usage. * 6/25/96 kipo added WINAPI prototypes and updated for DPADDRESS * 7/13/96 kipo added support for GetAddress() method. * 7/13/96 kipo don't print as many errors for invalid messages. * 8/10/96 kipo return DPERR_SESSIONLOST on write failures * 8/13/96 kipo added CRC * 8/21/96 kipo return a value for dwHeaderLength in caps * 9/07/96 kip changed latency and timeout values * 1/06/97 kipo updated for objects * 2/11/97 kipo pass player flags to GetAddress() * 2/11/97 kipo SPInit was needlessly clearing the dwFlags field of the * callback table. * 2/18/97 kipo allow multiple instances of service provider * 3/04/97 kipo updated debug output; make sure we linke with dplayx.dll * 4/08/97 kipo added support for separate modem and serial baud rates * 5/07/97 kipo added support for modem choice list * 5/23/97 kipo added support return status codes * 5/15/98 a-peterz When Write fails, return DPERR_NOCONNECTION (#23745) ***************************************************************************/ #define INITGUID #include #include #include #include #include "dpf.h" #include "dplaysp.h" #include "comport.h" // macros #ifdef DEBUG #define DPF_ERRVAL(a, b) DPF( 0, DPF_MODNAME ": " a, b ); #else #define DPF_ERRVAL(a, b) #endif // constants #define SPMINORVERSION 0x0000 // service provider-specific version number #define VERSIONNUMBER (DPSP_MAJORVERSION | SPMINORVERSION) // version number for service provider #define MESSAGETOKEN 0x2BAD // token to signify start of message #define MESSAGEHEADERLEN sizeof(MESSAGEHEADER) // size of message header #define MESSAGEMAXSIZEINT 0x0000FFFF // maximum size of an internal message #define MESSAGEMAXSIZEEXT (MESSAGEMAXSIZEINT - MESSAGEHEADERLEN) // maximum size of an external message typedef enum { NEWMESSAGESTATE = 0, // start reading a new message READHEADERSTATE, // read the message header READDATASTATE, // read the message data SKIPDATASTATE // skip the message data } MESSAGESTATE; // structures // message header typedef struct { WORD wToken; // message token WORD wMessageSize; // length of message WORD wMessageCRC; // CRC checksum value for message body WORD wHeaderCRC; // CRC checksum value for header } MESSAGEHEADER, *LPMESSAGEHEADER; // service provider context typedef struct { LPDPCOMPORT lpComPort; // pointer to com port data structure MESSAGESTATE msReadState; // current read state BYTE lpReadHeader[MESSAGEHEADERLEN]; // buffer for message header LPBYTE lpReadBuffer; // buffer for message data DWORD dwReadBufferSize; // size of message buffer in bytes DWORD dwReadCount; // no. bytes read into message buffer DWORD dwReadTotal; // no. total bytes to read into message buffer DWORD dwSkipCount; // no. bytes skipped to find message header LPDIRECTPLAYSP lpDPlay; // pointer to IDirectPlaySP needed to call back into DPlay } SPCONTEXT, *LPSPCONTEXT; // {0F1D6860-88D9-11cf-9C4E-00A0C905425E} DEFINE_GUID(DPSERIAL_GUID, // GUID for serial service provider 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); // {44EAA760-CB68-11cf-9C4E-00A0C905425E} DEFINE_GUID(DPMODEM_GUID, // GUID for modem service provider 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); /* * GetSPContext * * Get service provider context from DirectPlay. */ #undef DPF_MODNAME #define DPF_MODNAME "GetSPContext" LPSPCONTEXT GetSPContext(LPDIRECTPLAYSP lpDPlay) { LPSPCONTEXT lpContext = NULL; DWORD dwContextSize = 0; HRESULT hr; // no dplay interface? if (lpDPlay == NULL) { DPF_ERR("DPlaySP interface is NULL!"); goto FAILURE; } // get pointer to context from DPlay hr = lpDPlay->lpVtbl->GetSPData(lpDPlay, &lpContext, &dwContextSize, DPGET_LOCAL); if FAILED(hr) { DPF_ERRVAL("could not get context: 0x%08X", hr); goto FAILURE; } // make sure size is correct if (dwContextSize != sizeof(SPCONTEXT)) { DPF_ERR("invalid context size!"); goto FAILURE; } return (lpContext); FAILURE: return (NULL); } /* * SetupMessageHeader * * Initialize the service provider-specific header put * in front of every message. */ #undef DPF_MODNAME #define DPF_MODNAME "SetupMessageHeader" HRESULT SetupMessageHeader(LPVOID pvMessage, DWORD dwMessageSize) { LPMESSAGEHEADER pMessageHeader = (LPMESSAGEHEADER) pvMessage; // make sure message will fit in header if (dwMessageSize > MESSAGEMAXSIZEINT) return (DPERR_SENDTOOBIG); // set message header pMessageHeader->wToken = (WORD) MESSAGETOKEN; // set message size pMessageHeader->wMessageSize = (WORD) dwMessageSize; // generate CRC for message body pMessageHeader->wMessageCRC = (WORD) GenerateCRC(((LPBYTE) pvMessage) + MESSAGEHEADERLEN, dwMessageSize - MESSAGEHEADERLEN); // generate CRC for message header pMessageHeader->wHeaderCRC = (WORD) GenerateCRC(pvMessage, MESSAGEHEADERLEN - sizeof(pMessageHeader->wHeaderCRC)); return (DP_OK); } /* * GetMessageLength * * Check for valid message header and return length of message. */ #undef DPF_MODNAME #define DPF_MODNAME "GetMessageLength" DWORD GetMessageLength(LPBYTE header) { LPMESSAGEHEADER pMessageHeader = (LPMESSAGEHEADER) header; DWORD byteCount; // check for token we put in front of every message if (pMessageHeader->wToken != MESSAGETOKEN) goto FAILURE; // check CRC for message header if (pMessageHeader->wHeaderCRC != (WORD) GenerateCRC(header, MESSAGEHEADERLEN - sizeof(pMessageHeader->wHeaderCRC))) goto FAILURE; // get length of message byteCount = pMessageHeader->wMessageSize; if (byteCount <= MESSAGEHEADERLEN) { DPF_ERRVAL("bad message size: %d", byteCount); goto FAILURE; } return (byteCount); FAILURE: return (0); } /* * SetupToReadMessage * * Create/resize buffer to fit length of message and initialize header. */ #undef DPF_MODNAME #define DPF_MODNAME "SetupToReadMessage" BOOL SetupToReadMessage(LPSPCONTEXT lpContext) { // no buffer, so create one if (lpContext->lpReadBuffer == NULL) { lpContext->lpReadBuffer = GlobalAllocPtr(GHND, lpContext->dwReadTotal); if (lpContext->lpReadBuffer == NULL) { DPF_ERRVAL("could not create message buffer: %d", GetLastError()); goto FAILURE; } lpContext->dwReadBufferSize = lpContext->dwReadTotal; } // existing buffer not big enough, so resize else if (lpContext->dwReadBufferSize < lpContext->dwReadTotal) { HANDLE h; h = GlobalReAllocPtr(lpContext->lpReadBuffer, lpContext->dwReadTotal, 0); if (h == NULL) { DPF_ERRVAL("could not reallocate message buffer: %d", GetLastError()); goto FAILURE; } lpContext->lpReadBuffer = h; lpContext->dwReadBufferSize = lpContext->dwReadTotal; } // copy message header to buffer CopyMemory(lpContext->lpReadBuffer, lpContext->lpReadHeader, lpContext->dwReadCount); return (TRUE); FAILURE: return (FALSE); } /* * ReadRoutine * * Read bytes from COM port using a state machine to assemble a message. * When message is assembled, call back to DirectPlay to deliver it. */ #undef DPF_MODNAME #define DPF_MODNAME "ReadRoutine" void ReadRoutine(LPDIRECTPLAYSP lpDPlay) { LPSPCONTEXT lpContext; DWORD byteCount; // get service provider context lpContext = GetSPContext(lpDPlay); if (lpContext == NULL) { DPF_ERR("invalid context!"); return; } while (1) { switch (lpContext->msReadState) { // start reading a new message case NEWMESSAGESTATE: lpContext->dwReadCount = 0; lpContext->dwReadTotal = MESSAGEHEADERLEN; lpContext->msReadState = READHEADERSTATE; lpContext->dwSkipCount = 0; break; // read message header case READHEADERSTATE: byteCount = lpContext->lpComPort->Read(lpContext->lpComPort, &lpContext->lpReadHeader[lpContext->dwReadCount], lpContext->dwReadTotal - lpContext->dwReadCount); if (byteCount == 0) return; lpContext->dwReadCount += byteCount; if (lpContext->dwReadCount == lpContext->dwReadTotal) // got enough for a header { lpContext->dwReadTotal = GetMessageLength(lpContext->lpReadHeader); // see if it's real if (lpContext->dwReadTotal) { if (lpContext->dwSkipCount) DPF_ERRVAL("%d bytes skipped", lpContext->dwSkipCount); if (SetupToReadMessage(lpContext)) // prepare to read message lpContext->msReadState = READDATASTATE; else lpContext->msReadState = SKIPDATASTATE; } else // bad message header - reset { DWORD i; if (lpContext->dwSkipCount == 0) DPF_ERR("invalid message header - skipping bytes"); lpContext->dwReadCount = MESSAGEHEADERLEN - 1; // throw away first byte and try again lpContext->dwReadTotal = MESSAGEHEADERLEN; lpContext->dwSkipCount += 1; for (i = 0; i < lpContext->dwReadCount; i++) // shuffle down one byte lpContext->lpReadHeader[i] = lpContext->lpReadHeader[i + 1]; } } break; // read message data case READDATASTATE: byteCount = lpContext->lpComPort->Read(lpContext->lpComPort, &lpContext->lpReadBuffer[lpContext->dwReadCount], lpContext->dwReadTotal - lpContext->dwReadCount); if (byteCount == 0) return; lpContext->dwReadCount += byteCount; if (lpContext->dwReadCount == lpContext->dwReadTotal) // have read entire message { LPMESSAGEHEADER pMessageHeader; // check for CRC errors pMessageHeader = (LPMESSAGEHEADER) lpContext->lpReadBuffer; if (pMessageHeader->wMessageCRC != (WORD) GenerateCRC(lpContext->lpReadBuffer + MESSAGEHEADERLEN, lpContext->dwReadTotal - MESSAGEHEADERLEN)) { DPF_ERR("Message dropped - CRC did not match!"); } else { DPF(5, "%d byte message received", lpContext->dwReadTotal); // deliver message to DirectPlay lpContext->lpDPlay->lpVtbl->HandleMessage(lpContext->lpDPlay, // DirectPlay instance lpContext->lpReadBuffer + MESSAGEHEADERLEN, // pointer to message data lpContext->dwReadTotal - MESSAGEHEADERLEN, // length of message data NULL); // pointer to header (unused here) } lpContext->msReadState = NEWMESSAGESTATE; // go read next message } break; // skip message data case SKIPDATASTATE: DPF_ERR("Skipping data!"); while (lpContext->lpComPort->Read(lpContext->lpComPort, &lpContext->lpReadHeader[0], 1)) // spin until entire message discarded { lpContext->dwReadCount += 1; if (lpContext->dwReadCount == lpContext->dwReadTotal) { lpContext->msReadState = NEWMESSAGESTATE; break; } } break; default: DPF_ERRVAL("bad read state: %d", lpContext->msReadState); break; } } } /* * SP_EnumSessions * * Broadcast a message to the network. */ #undef DPF_MODNAME #define DPF_MODNAME "SP_EnumSessions" HRESULT WINAPI SP_EnumSessions(LPDPSP_ENUMSESSIONSDATA ped) { LPSPCONTEXT lpContext; DWORD byteCount; HRESULT hr; DPF(5,"entering SP_EnumSessions"); // get service provider context lpContext = GetSPContext(ped->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; } // make connection hr = lpContext->lpComPort->Connect(lpContext->lpComPort, FALSE, ped->bReturnStatus); if FAILED(hr) { if (hr != DPERR_CONNECTING) DPF_ERRVAL("error making connection: 0x%08X", hr); goto FAILURE; } // see if connection has been lost if (lpContext->lpComPort->GetHandle(lpContext->lpComPort) == NULL) { DPF_ERR("connection lost!"); hr = DPERR_SESSIONLOST; goto FAILURE; } // setup the message hr = SetupMessageHeader(ped->lpMessage, ped->dwMessageSize); if FAILED(hr) { DPF_ERR("message too large!"); goto FAILURE; } // send message byteCount = lpContext->lpComPort->Write(lpContext->lpComPort, ped->lpMessage, ped->dwMessageSize, TRUE); if (byteCount != ped->dwMessageSize) { DPF(0, "error writing message: %d requested, %d actual", ped->dwMessageSize, byteCount); hr = DPERR_CONNECTIONLOST; goto FAILURE; } DPF(5, "%d byte enum sessions message sent", byteCount); return (DP_OK); FAILURE: return (hr); } // EnumSessions /* * SP_Send * * Send a message to a particular player or group. */ #undef DPF_MODNAME #define DPF_MODNAME "SP_Send" HRESULT WINAPI SP_Send(LPDPSP_SENDDATA psd) { LPSPCONTEXT lpContext; DWORD byteCount; HRESULT hr; DPF(5,"entering SP_Send"); // get service provider context lpContext = GetSPContext(psd->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; } // see if connection has been lost if (lpContext->lpComPort->GetHandle(lpContext->lpComPort) == NULL) { DPF_ERR("connection lost!"); hr = DPERR_SESSIONLOST; goto FAILURE; } // setup the message hr = SetupMessageHeader(psd->lpMessage, psd->dwMessageSize); if FAILED(hr) { DPF_ERR("message too large!"); goto FAILURE; } // send message byteCount = lpContext->lpComPort->Write(lpContext->lpComPort, psd->lpMessage, psd->dwMessageSize, TRUE); if (byteCount != psd->dwMessageSize) { DPF(0, "error writing message: %d requested, %d actual", psd->dwMessageSize, byteCount); hr = DPERR_CONNECTIONLOST; goto FAILURE; } DPF(5, "%d byte message sent", byteCount); return (DP_OK); FAILURE: return (hr); } // Send /* * SP_Reply * * Send a reply to a message. */ #undef DPF_MODNAME #define DPF_MODNAME "SP_Reply" HRESULT WINAPI SP_Reply(LPDPSP_REPLYDATA prd) { LPSPCONTEXT lpContext; DWORD byteCount; HRESULT hr; DPF(5,"entering Reply"); // get service provider context lpContext = GetSPContext(prd->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; } // see if connection has been lost if (lpContext->lpComPort->GetHandle(lpContext->lpComPort) == NULL) { DPF_ERR("connection lost!"); hr = DPERR_SESSIONLOST; goto FAILURE; } // setup the message hr = SetupMessageHeader(prd->lpMessage, prd->dwMessageSize); if FAILED(hr) { DPF_ERR("message too large!"); goto FAILURE; } // send message byteCount = lpContext->lpComPort->Write(lpContext->lpComPort, prd->lpMessage, prd->dwMessageSize, TRUE); if (byteCount != prd->dwMessageSize) { DPF(0, "error writing message: %d requested, %d actual", prd->dwMessageSize, byteCount); hr = DPERR_CONNECTIONLOST; goto FAILURE; } DPF(5, "%d byte reply message sent", byteCount); return (DP_OK); FAILURE: return (hr); } // Reply /* * SP_Open * * Open the service provider. */ #undef DPF_MODNAME #define DPF_MODNAME "SP_Open" HRESULT WINAPI SP_Open(LPDPSP_OPENDATA pod) { LPSPCONTEXT lpContext; HRESULT hr; DPF(5,"entering Open"); // get service provider context lpContext = GetSPContext(pod->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; } // make connection hr = lpContext->lpComPort->Connect(lpContext->lpComPort, pod->bCreate, pod->bReturnStatus); if FAILED(hr) { DPF_ERRVAL("error making connection: 0x%08X", hr); goto FAILURE; } return (DP_OK); FAILURE: return (hr); } // Open /* * SP_GetCaps * * Return capabilities of service provider. * * Only the fields that matter to this service provider have * to be set here, since all the fields are preset to * default values. */ #undef DPF_MODNAME #define DPF_MODNAME "SP_GetCaps" HRESULT WINAPI SP_GetCaps(LPDPSP_GETCAPSDATA pcd) { LPSPCONTEXT lpContext; LPDPCAPS lpCaps; HRESULT hr; DPF(5,"entering GetCaps"); // get service provider context lpContext = GetSPContext(pcd->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; } // make sure caps buffer is large enough lpCaps = pcd->lpCaps; if (lpCaps->dwSize < sizeof(DPCAPS)) { DPF_ERR("caps buffer too small"); hr = DPERR_BUFFERTOOSMALL; goto FAILURE; } // don't zero out caps as DPlay has pre-initialized some default caps for us lpCaps->dwSize = sizeof(DPCAPS); lpCaps->dwMaxBufferSize = MESSAGEMAXSIZEEXT; // return maximum external message size lpCaps->dwHeaderLength = MESSAGEHEADERLEN; // return size of message header lpCaps->dwFlags = 0; // have DPlay do the keep-alives lpCaps->dwLatency = 250; // todo - base these on baud rate ACK!!! lpCaps->dwTimeout = 2500; // if we have connected we can get the baud rate if (lpContext->lpComPort->GetHandle(lpContext->lpComPort)) { DWORD dwBaudRate; // try to get baud rate hr = lpContext->lpComPort->GetBaudRate(lpContext->lpComPort, &dwBaudRate); if SUCCEEDED(hr) { lpCaps->dwHundredBaud = dwBaudRate / 100; // return baud rate in hundreds of baud } } return (DP_OK); FAILURE: return (hr); } // GetCaps /* * SP_GetAddress * * Return network address of a given player. * */ #undef DPF_MODNAME #define DPF_MODNAME "SP_GetAddress" HRESULT WINAPI SP_GetAddress(LPDPSP_GETADDRESSDATA pga) { LPSPCONTEXT lpContext; HRESULT hr; DPF(5,"entering GetAddress"); // get service provider context lpContext = GetSPContext(pga->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; } hr = lpContext->lpComPort->GetAddress(lpContext->lpComPort, pga->dwFlags, pga->lpAddress, pga->lpdwAddressSize); FAILURE: return (hr); } // GetAddress /* * SP_GetAddressChoices * * Return address choices for this service provider * */ #undef DPF_MODNAME #define DPF_MODNAME "SP_GetAddressChoices" HRESULT WINAPI SP_GetAddressChoices(LPDPSP_GETADDRESSCHOICESDATA pga) { LPSPCONTEXT lpContext; HRESULT hr; DPF(5,"entering GetAddressChoices"); // get service provider context lpContext = GetSPContext(pga->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; } hr = lpContext->lpComPort->GetAddressChoices(lpContext->lpComPort, pga->lpAddress, pga->lpdwAddressSize); FAILURE: return (hr); } // GetAddressChoices /* * SP_Shutdown * * Turn off all I/O on service provider and release all allocated * memory and resources. */ #undef DPF_MODNAME #define DPF_MODNAME "SP_Shutdown" HRESULT WINAPI SP_ShutdownEx(LPDPSP_SHUTDOWNDATA psd) { LPSPCONTEXT lpContext; HRESULT hr; DPF(5,"entering Shutdown"); // get service provider context lpContext = GetSPContext(psd->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; } if (lpContext->lpComPort) { lpContext->lpComPort->Dispose(lpContext->lpComPort); lpContext->lpComPort = NULL; } if (lpContext->lpReadBuffer) { GlobalFreePtr(lpContext->lpReadBuffer); lpContext->lpReadBuffer = NULL; } lpContext->lpDPlay = NULL; // OK to release DPLAYX.DLL gdwDPlaySPRefCount++; return (DP_OK); FAILURE: return (hr); } // Shutdown /* * SPInit * * This is the main entry point for the service provider. This should be * the only entry point exported from the DLL. * * Allocate any needed resources and return the supported callbacks. */ #undef DPF_MODNAME #define DPF_MODNAME "SPInit" HRESULT WINAPI SPInit(LPSPINITDATA pid) { SPCONTEXT context; LPSPCONTEXT lpContext; LPDPSP_SPCALLBACKS lpcbTable; HRESULT hr; DPF(5,"entering SPInit"); // check to make sure table is big enough lpcbTable = pid->lpCB; if (lpcbTable->dwSize < sizeof(DPSP_SPCALLBACKS)) // table not big enough { DPF_ERR("callback table too small"); hr = DPERR_BUFFERTOOSMALL; goto FAILURE; } // initialize context ZeroMemory(&context, sizeof(SPCONTEXT)); lpContext = &context; lpContext->msReadState = NEWMESSAGESTATE; lpContext->lpDPlay = pid->lpISP; // save pointer to IDPlaySP so we can pass it back later // check for correct GUID if (IsEqualGUID(pid->lpGuid, &DPSERIAL_GUID)) { hr = NewSerial(pid->lpAddress, pid->dwAddressSize, lpContext->lpDPlay, ReadRoutine, &lpContext->lpComPort); } else if (IsEqualGUID(pid->lpGuid, &DPMODEM_GUID)) { hr = NewModem(pid->lpAddress, pid->dwAddressSize, lpContext->lpDPlay, ReadRoutine, &lpContext->lpComPort); } else { DPF_ERR("unknown service provider GUID"); hr = DPERR_INVALIDPARAM; } if FAILED(hr) { DPF_ERRVAL("error opening com port: 0x%08X", hr); goto FAILURE; } // return size of header we need on every message so // DirectPlay will leave room for it. pid->dwSPHeaderSize = MESSAGEHEADERLEN; // return version number so DirectPlay will treat us with respect pid->dwSPVersion = VERSIONNUMBER; // set up callbacks lpcbTable->dwSize = sizeof(DPSP_SPCALLBACKS); // MUST set the return size of the table lpcbTable->Send = SP_Send; lpcbTable->EnumSessions = SP_EnumSessions; lpcbTable->Reply = SP_Reply; lpcbTable->GetCaps = SP_GetCaps; lpcbTable->GetAddress = SP_GetAddress; lpcbTable->GetAddressChoices = SP_GetAddressChoices; lpcbTable->Open = SP_Open; lpcbTable->ShutdownEx = SP_ShutdownEx; // save context with DPlay so we can get it later hr = lpContext->lpDPlay->lpVtbl->SetSPData(lpContext->lpDPlay, lpContext, sizeof(SPCONTEXT), DPSET_LOCAL); if FAILED(hr) { DPF_ERRVAL("could not store context: 0x%08X", hr); goto FAILURE; } // make sure DPLAYX.DLL sticks around gdwDPlaySPRefCount++; return (DP_OK); FAILURE: return (hr); } // SPInit