MAJORCOMP=opengl MINORCOMP=scrnsave TARGETNAME=ss3dfo TARGETPATH=$(_OBJ_DIR) ALT_PROJECT_TARGET=Nashvile\Win95 TARGETTYPE=UMAPPL_NOLIB LINKLIBS = $(SDK_LIB_PATH)\opengl32.lib \ $(SDK_LIB_PATH)\glu32.lib \ $(SDK_LIB_PATH)\glaux.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\comctl32.lib INCLUDES=..\..\common; \ $(PROJECT_ROOT)\opengl\toolkits\libaux SOURCES= ..\ss3dfo.c \ ..\gendrop.c \ ..\genexpld.c \ ..\genlem.c \ ..\genstrip.c \ ..\gentex.c \ ..\genwin.c \ ..\mesh.c \ ..\ss3dfo.rc C_DEFINES=$(C_DEFINES) -DWINVER=0x0400 UMTYPE=windows UMAPPL=ss3dfo UMAPPLEXT=.scr UMLIBS= \ ..\..\common\win95\$(O)\sscommon.lib \ $(O)\gendrop.obj \ $(O)\genexpld.obj \ $(O)\genlem.obj \ $(O)\genstrip.obj \ $(O)\gentex.obj \ $(O)\genwin.obj \ $(O)\mesh.obj \ $(O)\ss3dfo.res