MAJORCOMP=sdk MINORCOMP=samples TARGETNAME=backtrac TARGETPATH=$(_OBJ_DIR) TARGETTYPE=LIBRARY LINKLIBS=$(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\opengl32.lib \ $(SDK_LIB_PATH)\glu32.lib \ $(SDK_LIB_PATH)\glaux.lib NTDEBUG=ntsd NTDEBUGTYPE=both MSC_OPTIMIZATION=/Od SOURCES=point.cxx \ unitdisk.cxx \ cbacks.cxx \ backtrac.c \ scene.c \ backtrac.rc C_DEFINES= -DWIN32 -DDATADIR= -DTEXTURE=1 UMENTRY=main UMTYPE=windows UMAPPL=backtrac UMLIBS=$(O)\backtrac.lib \ $(O)\backtrac.res