//------------------------------------------------------------------------------ // File: Source.cpp // // Desc: DirectShow base classes - implements CSource, which is a Quartz // source filter 'template.' // //@@BEGIN_MSINTERNAL // // March 1995 // //@@END_MSINTERNAL // Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ // Locking Strategy. // // Hold the filter critical section (m_pFilter->pStateLock()) to serialise // access to functions. Note that, in general, this lock may be held // by a function when the worker thread may want to hold it. Therefore // if you wish to access shared state from the worker thread you will // need to add another critical section object. The execption is during // the threads processing loop, when it is safe to get the filter critical // section from within FillBuffer(). #include // // CSource::Constructor // // Initialise the pin count for the filter. The user will create the pins in // the derived class. CSource::CSource(TCHAR *pName, LPUNKNOWN lpunk, CLSID clsid) : CBaseFilter(pName, lpunk, &m_cStateLock, clsid), m_iPins(0), m_paStreams(NULL) { } CSource::CSource(TCHAR *pName, LPUNKNOWN lpunk, CLSID clsid, HRESULT *phr) : CBaseFilter(pName, lpunk, &m_cStateLock, clsid), m_iPins(0), m_paStreams(NULL) { UNREFERENCED_PARAMETER(phr); } #ifdef UNICODE CSource::CSource(CHAR *pName, LPUNKNOWN lpunk, CLSID clsid) : CBaseFilter(pName, lpunk, &m_cStateLock, clsid), m_iPins(0), m_paStreams(NULL) { } CSource::CSource(CHAR *pName, LPUNKNOWN lpunk, CLSID clsid, HRESULT *phr) : CBaseFilter(pName, lpunk, &m_cStateLock, clsid), m_iPins(0), m_paStreams(NULL) { UNREFERENCED_PARAMETER(phr); } #endif // // CSource::Destructor // CSource::~CSource() { /* Free our pins and pin array */ while (m_iPins != 0) { // deleting the pins causes them to be removed from the array... delete m_paStreams[m_iPins - 1]; } ASSERT(m_paStreams == NULL); } // // Add a new pin // HRESULT CSource::AddPin(CSourceStream *pStream) { CAutoLock lock(&m_cStateLock); /* Allocate space for this pin and the old ones */ CSourceStream **paStreams = new CSourceStream *[m_iPins + 1]; if (paStreams == NULL) { return E_OUTOFMEMORY; } if (m_paStreams != NULL) { CopyMemory((PVOID)paStreams, (PVOID)m_paStreams, m_iPins * sizeof(m_paStreams[0])); paStreams[m_iPins] = pStream; delete [] m_paStreams; } m_paStreams = paStreams; m_paStreams[m_iPins] = pStream; m_iPins++; return S_OK; } // // Remove a pin - pStream is NOT deleted // HRESULT CSource::RemovePin(CSourceStream *pStream) { int i; for (i = 0; i < m_iPins; i++) { if (m_paStreams[i] == pStream) { if (m_iPins == 1) { delete [] m_paStreams; m_paStreams = NULL; } else { /* no need to reallocate */ while (++i < m_iPins) m_paStreams[i - 1] = m_paStreams[i]; } m_iPins--; return S_OK; } } return S_FALSE; } // // FindPin // // Set *ppPin to the IPin* that has the id Id. // or to NULL if the Id cannot be matched. STDMETHODIMP CSource::FindPin(LPCWSTR Id, IPin **ppPin) { CheckPointer(ppPin,E_POINTER); ValidateReadWritePtr(ppPin,sizeof(IPin *)); // The -1 undoes the +1 in QueryId and ensures that totally invalid // strings (for which WstrToInt delivers 0) give a deliver a NULL pin. int i = WstrToInt(Id) -1; *ppPin = GetPin(i); if (*ppPin!=NULL){ (*ppPin)->AddRef(); return NOERROR; } else { return VFW_E_NOT_FOUND; } } // // FindPinNumber // // return the number of the pin with this IPin* or -1 if none int CSource::FindPinNumber(IPin *iPin) { int i; for (i=0; in && n>=0 it follows that m_iPins>0 // which is what used to be checked (i.e. checking that we have a pin) if ((n >= 0) && (n < m_iPins)) { ASSERT(m_paStreams[n]); return m_paStreams[n]; } return NULL; } // // * // * --- CSourceStream ---- // * // // Set Id to point to a CoTaskMemAlloc'd STDMETHODIMP CSourceStream::QueryId(LPWSTR *Id) { CheckPointer(Id,E_POINTER); ValidateReadWritePtr(Id,sizeof(LPWSTR)); // We give the pins id's which are 1,2,... // FindPinNumber returns -1 for an invalid pin int i = 1+ m_pFilter->FindPinNumber(this); if (i<1) return VFW_E_NOT_FOUND; *Id = (LPWSTR)CoTaskMemAlloc(8); if (*Id==NULL) { return E_OUTOFMEMORY; } IntToWstr(i, *Id); return NOERROR; } // // CSourceStream::Constructor // // increments the number of pins present on the filter CSourceStream::CSourceStream( TCHAR *pObjectName, HRESULT *phr, CSource *ps, LPCWSTR pPinName) : CBaseOutputPin(pObjectName, ps, ps->pStateLock(), phr, pPinName), m_pFilter(ps) { *phr = m_pFilter->AddPin(this); } #ifdef UNICODE CSourceStream::CSourceStream( char *pObjectName, HRESULT *phr, CSource *ps, LPCWSTR pPinName) : CBaseOutputPin(pObjectName, ps, ps->pStateLock(), phr, pPinName), m_pFilter(ps) { *phr = m_pFilter->AddPin(this); } #endif // // CSourceStream::Destructor // // Decrements the number of pins on this filter CSourceStream::~CSourceStream(void) { m_pFilter->RemovePin(this); } // // CheckMediaType // // Do we support this type? Provides the default support for 1 type. HRESULT CSourceStream::CheckMediaType(const CMediaType *pMediaType) { CAutoLock lock(m_pFilter->pStateLock()); CMediaType mt; GetMediaType(&mt); if (mt == *pMediaType) { return NOERROR; } return E_FAIL; } // // GetMediaType/3 // // By default we support only one type // iPosition indexes are 0-n HRESULT CSourceStream::GetMediaType(int iPosition, CMediaType *pMediaType) { CAutoLock lock(m_pFilter->pStateLock()); if (iPosition<0) { return E_INVALIDARG; } if (iPosition>0) { return VFW_S_NO_MORE_ITEMS; } return GetMediaType(pMediaType); } // // Active // // The pin is active - start up the worker thread HRESULT CSourceStream::Active(void) { CAutoLock lock(m_pFilter->pStateLock()); HRESULT hr; if (m_pFilter->IsActive()) { return S_FALSE; // succeeded, but did not allocate resources (they already exist...) } // do nothing if not connected - its ok not to connect to // all pins of a source filter if (!IsConnected()) { return NOERROR; } hr = CBaseOutputPin::Active(); if (FAILED(hr)) { return hr; } ASSERT(!ThreadExists()); // start the thread if (!Create()) { return E_FAIL; } // Tell thread to initialize. If OnThreadCreate Fails, so does this. hr = Init(); if (FAILED(hr)) return hr; return Pause(); } // // Inactive // // Pin is inactive - shut down the worker thread // Waits for the worker to exit before returning. HRESULT CSourceStream::Inactive(void) { CAutoLock lock(m_pFilter->pStateLock()); HRESULT hr; // do nothing if not connected - its ok not to connect to // all pins of a source filter if (!IsConnected()) { return NOERROR; } // !!! need to do this before trying to stop the thread, because // we may be stuck waiting for our own allocator!!! hr = CBaseOutputPin::Inactive(); // call this first to Decommit the allocator if (FAILED(hr)) { return hr; } if (ThreadExists()) { hr = Stop(); if (FAILED(hr)) { return hr; } hr = Exit(); if (FAILED(hr)) { return hr; } Close(); // Wait for the thread to exit, then tidy up. } // hr = CBaseOutputPin::Inactive(); // call this first to Decommit the allocator //if (FAILED(hr)) { // return hr; //} return NOERROR; } // // ThreadProc // // When this returns the thread exits // Return codes > 0 indicate an error occured DWORD CSourceStream::ThreadProc(void) { HRESULT hr; // the return code from calls Command com; do { com = GetRequest(); if (com != CMD_INIT) { DbgLog((LOG_ERROR, 1, TEXT("Thread expected init command"))); Reply((DWORD) E_UNEXPECTED); } } while (com != CMD_INIT); DbgLog((LOG_TRACE, 1, TEXT("CSourceStream worker thread initializing"))); hr = OnThreadCreate(); // perform set up tasks if (FAILED(hr)) { DbgLog((LOG_ERROR, 1, TEXT("CSourceStream::OnThreadCreate failed. Aborting thread."))); OnThreadDestroy(); Reply(hr); // send failed return code from OnThreadCreate return 1; } // Initialisation suceeded Reply(NOERROR); Command cmd; do { cmd = GetRequest(); switch (cmd) { case CMD_EXIT: Reply(NOERROR); break; case CMD_RUN: DbgLog((LOG_ERROR, 1, TEXT("CMD_RUN received before a CMD_PAUSE???"))); // !!! fall through??? case CMD_PAUSE: Reply(NOERROR); DoBufferProcessingLoop(); break; case CMD_STOP: Reply(NOERROR); break; default: DbgLog((LOG_ERROR, 1, TEXT("Unknown command %d received!"), cmd)); Reply((DWORD) E_NOTIMPL); break; } } while (cmd != CMD_EXIT); hr = OnThreadDestroy(); // tidy up. if (FAILED(hr)) { DbgLog((LOG_ERROR, 1, TEXT("CSourceStream::OnThreadDestroy failed. Exiting thread."))); return 1; } DbgLog((LOG_TRACE, 1, TEXT("CSourceStream worker thread exiting"))); return 0; } // // DoBufferProcessingLoop // // Grabs a buffer and calls the users processing function. // Overridable, so that different delivery styles can be catered for. HRESULT CSourceStream::DoBufferProcessingLoop(void) { Command com; OnThreadStartPlay(); do { while (!CheckRequest(&com)) { IMediaSample *pSample; HRESULT hr = GetDeliveryBuffer(&pSample,NULL,NULL,0); if (FAILED(hr)) { Sleep(1); continue; // go round again. Perhaps the error will go away // or the allocator is decommited & we will be asked to // exit soon. } // Virtual function user will override. hr = FillBuffer(pSample); if (hr == S_OK) { hr = Deliver(pSample); pSample->Release(); // downstream filter returns S_FALSE if it wants us to // stop or an error if it's reporting an error. if(hr != S_OK) { DbgLog((LOG_TRACE, 2, TEXT("Deliver() returned %08x; stopping"), hr)); return S_OK; } } else if (hr == S_FALSE) { // derived class wants us to stop pushing data pSample->Release(); DeliverEndOfStream(); return S_OK; } else { // derived class encountered an error pSample->Release(); DbgLog((LOG_ERROR, 1, TEXT("Error %08lX from FillBuffer!!!"), hr)); DeliverEndOfStream(); m_pFilter->NotifyEvent(EC_ERRORABORT, hr, 0); return hr; } // all paths release the sample } // For all commands sent to us there must be a Reply call! if (com == CMD_RUN || com == CMD_PAUSE) { Reply(NOERROR); } else if (com != CMD_STOP) { Reply((DWORD) E_UNEXPECTED); DbgLog((LOG_ERROR, 1, TEXT("Unexpected command!!!"))); } } while (com != CMD_STOP); return S_FALSE; }