/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 1998, Microsoft Corp. All rights reserved. // // FILE // // iasnap.cpp // // SYNOPSIS // // Implementation of DLL exports for an ATL in proc server. // // MODIFICATION HISTORY // // 02/05/1998 Original version. // 02/03/2000 Added ProxyPolicyEnforcer & UserRestrictions. // /////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include #include CComModule _Module; #include BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(__uuidof(AttributeMatch), AttributeMatch) OBJECT_ENTRY(__uuidof(NTGroups), NTGroups) OBJECT_ENTRY(__uuidof(TimeOfDay), TimeOfDay) OBJECT_ENTRY(__uuidof(PolicyEnforcer), IASTL::IASRequestHandlerObject ) OBJECT_ENTRY(__uuidof(ProxyPolicyEnforcer), IASTL::IASRequestHandlerObject ) OBJECT_ENTRY(__uuidof(URHandler), IASTL::IASRequestHandlerObject ) END_OBJECT_MAP() ////////// // DLL Entry Point ////////// BOOL WINAPI DllMain( HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/ ) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) { _Module.Term(); } return TRUE; } ////////// // Used to determine whether the DLL can be unloaded by OLE ////////// STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ////////// // Returns a class factory to create an object of the requested type. ////////// STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ////////// // DllRegisterServer - Adds entries to the system registry ////////// STDAPI DllRegisterServer(void) { return _Module.RegisterServer(TRUE); } ////////// // DllUnregisterServer - Removes entries from the system registry ////////// STDAPI DllUnregisterServer(void) { HRESULT hr = _Module.UnregisterServer(); if (FAILED(hr)) return hr; hr = UnRegisterTypeLib(__uuidof(NetworkPolicy), 1, 0, MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SYS_WIN32); return hr; } #include #define IASNAPAPI #include ////////// // Apply an expression to a request. ////////// HRESULT WINAPI IASEvaluateExpression( IRequest* pRequest, PCWSTR szExpression, VARIANT_BOOL *pVal ) { if (pRequest == NULL || pVal == NULL) { return E_INVALIDARG; } // Parse the expression into an array of tokens. _variant_t v; RETURN_ERROR(IASParseExpression(szExpression, &v)); // Build a logic tree from the tokens. CComPtr condition; RETURN_ERROR(IASBuildExpression(&v, &condition)); // Evaluate the expression. return condition->IsTrue(pRequest, pVal); } ////////// // Evaluate a one-shot time of day constraint. ////////// HRESULT WINAPI IASEvaluateTimeOfDay( PCWSTR szTimeOfDay, VARIANT_BOOL *pVal ) { if (pVal == NULL) { return E_INVALIDARG; } // Convert the text to an hour map. BYTE hourMap[IAS_HOUR_MAP_LENGTH]; DWORD dw = IASHourMapFromText(szTimeOfDay, hourMap); if (dw != NO_ERROR) { return HRESULT_FROM_WIN32(dw); } // Test the current hour. *pVal = theTimeOfDayEvaluator.isCurrentHourSet(hourMap) ? VARIANT_TRUE : VARIANT_FALSE; return S_OK; } #include