//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1998 - 1999 // // File: stdafx.h // //-------------------------------------------------------------------------- // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__B52C1E46_1DD2_11D1_BC43_00C04FC31FD3__INCLUDED_) #define AFX_STDAFX_H__B52C1E46_1DD2_11D1_BC43_00C04FC31FD3__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT #include #include #include #include #include //#define _WIN32_WINNT 0x0400 //#define _ATL_APARTMENT_THREADED //#ifdef _WIN32_IE //#undef _WIN32_IE //#endif //#define _WIN32_IE 0x0400 #include #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include #include #include #define NO_OLD_VALUE #define SINGLE_SDO_CONNECTION #include extern "C" { #include "rasman.h" }; #include "tregkey.h" // SDO header file #include "sdoias.h" #include "rasuser.h" #include "rasdial.h" #include "sharesdo.h" //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__B52C1E46_1DD2_11D1_BC43_00C04FC31FD3__INCLUDED)