/*++ Copyright(c) 1995 Microsoft Corporation MODULE NAME table.c ABSTRACT Generic hash table manipulation routines. AUTHOR Anthony Discolo (adiscolo) 28-Jul-1995 REVISION HISTORY --*/ #include #include #include #include #include #include #include #include #include "acddefs.h" #include "mem.h" #include "debug.h" // // The maximum number of allocated // objects we allocate from outside // our zones. // #define MAX_ALLOCATED_OBJECTS 100 // // Rounding up macro. // #define ROUNDUP(n, b) (((n) + ((b) - 1)) & ~((b) - 1)) NTSTATUS InitializeObjectAllocator() { return STATUS_SUCCESS; } // InitializeObjectAllocator VOID FreeObjectAllocator() { } // FreeObjectAllocator