#ifndef RESOURCESTRING_H #define RESOURCESTRING_H #include "stdafx.h" #include using namespace std; // singleton class. // used for reading resource strings. // class ResourceString { public: static ResourceString* Instance(); static const _bstr_t& GetIDString( UINT id ); protected: #if OBSOLETE ResourceString(); #endif // OBSOLETE private: static map< UINT, _bstr_t> resourceStrings; static ResourceString* _instance; }; // helper functions const _bstr_t& GETRESOURCEIDSTRING( UINT id ); #endif