// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__DAB1A259_4FD7_11D1_842C_00C04FB6C218__INCLUDED_) #define AFX_STDAFX_H__DAB1A259_4FD7_11D1_842C_00C04FB6C218__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include #include #include #ifdef DEBUG #ifndef _DEBUG #define _DEBUG #endif #define _ATL_DEBUG_REFCOUNT #define _ATL_DEBUG_QI #endif #include #include #include #include #include "faxutil.h" #define _ASSERTE Assert #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__DAB1A259_4FD7_11D1_842C_00C04FB6C218__INCLUDED)