!include $(PROJECT_ROOT)\wia\wiaenv.inc MAJORCOMP=STIUSD MINORCOMP=Video TARGETNAME=wiavusd TARGETPATH=$(OBJ_DIR) TARGETTYPE=DYNLINK TARGETEXT=dll DLLENTRY=_DllMainCRTStartup DLLDEF=..\wiavusd.def #Common include files # Utilities flags # External references INCLUDES = $(INCLUDES); \ $(PROJECT_ROOT)\inc\psutil; \ $(SDK_INC_PATH)\atl30; \ $(BASEDIR)\public\internal\shell\inc;\ $(PROJECT_ROOT)\wia\drivers\video\filter; \ $(PROJECT_ROOT)\wia\drivers\video\usd; TARGETLIBS= \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\strmiids.lib \ $(SDK_LIB_PATH)\wiaguid.lib \ $(SDK_LIB_PATH)\gdiplus.lib \ $(SDK_LIB_PATH)\shfolder.lib \ $(DDK_LIB_PATH)\wiaservc.lib \ $(WIA_LIB_PATH)\stirt.lib \ $(PROJECT_ROOT)\lib\$(PLATFORM_SUFFIX)\*\psutil.lib # Source files SOURCES= \ ..\itemtree.cpp \ ..\transfer.cpp \ ..\globals.cpp \ ..\image.cpp \ ..\minidrv.cpp \ ..\videousd.cpp \ ..\vstiusd.cpp \ ..\videousd.rc PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=..\precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj