//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1999 - 2000 // // File: Globals.h // //-------------------------------------------------------------------------- #if !defined(GLOBALS_H__D0C1E0B9_9F50_11D2_83A2_000000000000__INCLUDED_) #define GLOBALS_H__D0C1E0B9_9F50_11D2_83A2_000000000000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef NO_STRICT #ifndef STRICT #define STRICT 1 #endif #endif /* NO_STRICT */ // // Speculating as to what the _VC_VER value should be... should this be _MSC_VER // #ifndef _VC_VER_INC #define _VC_VER_INC #ifndef _VC_VER #define _VC_VER 620 #endif #endif #pragma warning (push) #pragma warning ( disable : 4100 4201 4710) #include #pragma warning (pop) // Implement a few objects as globals to greatly simplify access to the objects... // When we multi-thread ourselves with different user-contexts... we'll likely // need to use _cdecl (thread) to provide per-user/thread global contexts... #include "DelayLoad.h" #include "ProgramOptions.h" enum CollectionTypes { Processes, Process, Modules, KernelModeDrivers }; struct CollectionStruct { LPTSTR tszLocalContext; // When collected locally, what should we say... LPTSTR tszCSVContext; // When collected from a CSV file, what should we say... LPTSTR tszCSVLabel; // CSV file label, what should we look for... LPTSTR tszCSVColumnHeaders; // CSV file headers... }; extern CDelayLoad * g_lpDelayLoad; extern CProgramOptions * g_lpProgramOptions; // Global String Structure extern CollectionStruct g_tszCollectionArray[]; #endif