# Microsoft Developer Studio Project File - Name="MDI" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=MDI - Win32 URelease !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "mdi.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "mdi.mak" CFG="MDI - Win32 URelease" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "MDI - Win32 UDebug" (based on "Win32 (x86) Application") !MESSAGE "MDI - Win32 URelease" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "MDI - Win32 UDebug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\MDI___Wi" # PROP BASE Intermediate_Dir ".\MDI___Wi" # PROP BASE Target_Dir "" # PROP Use_MFC 5 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\UDebug" # PROP Intermediate_Dir ".\UDebug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 c:\nt\sdktools\unicows\delay\obj\i386\unicows.lib kernel32.lib gdi32.lib user32.lib ole32.lib oleaut32.lib oledlg.lib shell32.lib uuid.lib comctl32.lib comdlg32.lib advapi32.lib winspool.lib uafxcwd.lib libcmtd.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /nodefaultlib !ELSEIF "$(CFG)" == "MDI - Win32 URelease" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\MDI___W0" # PROP BASE Intermediate_Dir ".\MDI___W0" # PROP BASE Target_Dir "" # PROP Use_MFC 5 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\URelease" # PROP Intermediate_Dir ".\URelease" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 c:\nt\sdktools\unicows\delay\obj\i386\unicows.lib kernel32.lib gdi32.lib user32.lib ole32.lib oleaut32.lib oledlg.lib shell32.lib uuid.lib comctl32.lib comdlg32.lib advapi32.lib winspool.lib uafxcw.lib libcmt.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /machine:I386 /nodefaultlib !ENDIF # Begin Target # Name "MDI - Win32 UDebug" # Name "MDI - Win32 URelease" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\BncDoc.cpp # End Source File # Begin Source File SOURCE=.\BncFrm.cpp # End Source File # Begin Source File SOURCE=.\BncVw.cpp # End Source File # Begin Source File SOURCE=.\HelloDoc.cpp # End Source File # Begin Source File SOURCE=.\HelloFrm.cpp # End Source File # Begin Source File SOURCE=.\HelloVw.cpp # End Source File # Begin Source File SOURCE=.\MainFrm.cpp # End Source File # Begin Source File SOURCE=.\MDI.cpp # End Source File # Begin Source File SOURCE=.\MDI.rc # End Source File # Begin Source File SOURCE=.\ReadMe.txt # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;inl;fi;fd" # Begin Source File SOURCE=.\BncDoc.h # End Source File # Begin Source File SOURCE=.\BncFrm.h # End Source File # Begin Source File SOURCE=.\BncVw.h # End Source File # Begin Source File SOURCE=.\HelloDoc.h # End Source File # Begin Source File SOURCE=.\HelloFrm.h # End Source File # Begin Source File SOURCE=.\HelloVw.h # End Source File # Begin Source File SOURCE=.\MainFrm.h # End Source File # Begin Source File SOURCE=.\MDI.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\HelloDoc.ico # End Source File # Begin Source File SOURCE=.\res\idr_boun.ico # End Source File # Begin Source File SOURCE=.\mdi.ico # End Source File # Begin Source File SOURCE=.\res\MDI.rc2 # End Source File # Begin Source File SOURCE=.\res\Toolbar.bmp # End Source File # End Group # End Target # End Project