//=--------------------------------------------------------------------------= // CtlMisc.Cpp //=--------------------------------------------------------------------------= // Copyright 1995-1996 Microsoft Corporation. All Rights Reserved. // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. //=--------------------------------------------------------------------------= // // things that aren't elsewhere, such as property pages, and connection // points. #include "IPServer.H" #include "CtrlObj.H" #include "CtlHelp.H" #include "Globals.H" #include "StdEnum.H" #include "Util.H" #include // for ASSERT and FAIL // SZTHISFILE // this is used in our window proc so that we can find out who was last created // static COleControl *s_pLastControlCreated; //=--------------------------------------------------------------------------= // COleControl::COleControl //=--------------------------------------------------------------------------= // constructor // // Parameters: // IUnknown * - [in] controlling Unknown // int - [in] type of primary dispatch interface OBJECT_TYPE_* // void * - [in] pointer to entire object // BOOL - [in] whether to enable IDispatchEx functionality // to allow dynamic adding of properties // Notes: // COleControl::COleControl ( IUnknown *pUnkOuter, int iPrimaryDispatch, void *pMainInterface, BOOL fExpandoEnabled ) : CAutomationObject(pUnkOuter, iPrimaryDispatch, pMainInterface, fExpandoEnabled), m_cpEvents(SINK_TYPE_EVENT), m_cpPropNotify(SINK_TYPE_PROPNOTIFY) { // initialize all our variables -- we decided against using a memory-zeroing // memory allocator, so we sort of have to do this work now ... // m_nFreezeEvents = 0; m_pClientSite = NULL; m_pControlSite = NULL; m_pInPlaceSite = NULL; m_pInPlaceFrame = NULL; m_pInPlaceUIWindow = NULL; m_pInPlaceSiteWndless = NULL; // certain hosts don't like 0,0 as your initial size, so we're going to set // our initial size to 100,50 [so it's at least sort of visible on the screen] // m_Size.cx = 0; m_Size.cy = 0; memset(&m_rcLocation, 0, sizeof(m_rcLocation)); m_hRgn = NULL; m_hwnd = NULL; m_hwndParent = NULL; m_hwndReflect = NULL; m_fHostReflects = TRUE; m_fCheckedReflecting = FALSE; m_nFreezeEvents = 0; m_pSimpleFrameSite = NULL; m_pOleAdviseHolder = NULL; m_pViewAdviseSink = NULL; m_pDispAmbient = NULL; m_fDirty = FALSE; m_fModeFlagValid = FALSE; m_fInPlaceActive = FALSE; m_fInPlaceVisible = FALSE; m_fUIActive = FALSE; m_fSaveSucceeded = FALSE; m_fViewAdvisePrimeFirst = FALSE; m_fViewAdviseOnlyOnce = FALSE; m_fRunMode = FALSE; } //=--------------------------------------------------------------------------= // COleControl::~COleControl //=--------------------------------------------------------------------------= // "We are all of us resigned to death; it's life we aren't resigned to." // - Graham Greene (1904-91) // // Notes: // COleControl::~COleControl() { // if we've still got a window, go and kill it now. // if (m_hwnd) { // so our window proc doesn't crash. // SetWindowLongPtr(m_hwnd, GWLP_USERDATA, (LONG_PTR)0xFFFFFFFF); DestroyWindow(m_hwnd); } if (m_hwndReflect) { SetWindowLongPtr(m_hwndReflect, GWLP_USERDATA, 0); DestroyWindow(m_hwndReflect); } if (m_hRgn != NULL) { DeleteObject(m_hRgn); m_hRgn = NULL; } // clean up all the pointers we're holding around. // QUICK_RELEASE(m_pClientSite); QUICK_RELEASE(m_pControlSite); QUICK_RELEASE(m_pInPlaceSite); QUICK_RELEASE(m_pInPlaceFrame); QUICK_RELEASE(m_pInPlaceUIWindow); QUICK_RELEASE(m_pSimpleFrameSite); QUICK_RELEASE(m_pOleAdviseHolder); QUICK_RELEASE(m_pViewAdviseSink); QUICK_RELEASE(m_pDispAmbient); QUICK_RELEASE(m_pInPlaceSiteWndless); } #ifndef DEBUG #pragma optimize("t", on) #endif // DEBUG //=--------------------------------------------------------------------------= // COleControl::InternalQueryInterface //=--------------------------------------------------------------------------= // derived-controls should delegate back to this when they decide to support // additional interfaces // // Parameters: // REFIID - [in] interface they want // void ** - [out] where they want to put the resulting object ptr. // // Output: // HRESULT - S_OK, E_NOINTERFACE // // Notes: // - NOTE: this function is speed critical!!!! // HRESULT COleControl::InternalQueryInterface ( REFIID riid, void **ppvObjOut ) { switch (riid.Data1) { // private interface for prop page support case Data1_IControlPrv: if(DO_GUIDS_MATCH(riid, IID_IControlPrv)) { *ppvObjOut = (void *)this; ExternalAddRef(); return S_OK; } goto NoInterface; QI_INHERITS(this, IOleControl); QI_INHERITS(this, IPointerInactive); QI_INHERITS(this, IQuickActivate); QI_INHERITS(this, IOleObject); QI_INHERITS((IPersistStorage *)this, IPersist); QI_INHERITS(this, IPersistStreamInit); QI_INHERITS(this, IOleInPlaceObject); QI_INHERITS(this, IOleInPlaceObjectWindowless); QI_INHERITS((IOleInPlaceActiveObject *)this, IOleWindow); QI_INHERITS(this, IOleInPlaceActiveObject); QI_INHERITS(this, IViewObject); QI_INHERITS(this, IViewObject2); QI_INHERITS(this, IViewObjectEx); QI_INHERITS(this, IConnectionPointContainer); QI_INHERITS(this, ISpecifyPropertyPages); QI_INHERITS(this, IPersistStorage); QI_INHERITS(this, IPersistPropertyBag); QI_INHERITS(this, IProvideClassInfo); default: goto NoInterface; } // we like the interface, so addref and return // ((IUnknown *)(*ppvObjOut))->AddRef(); return S_OK; NoInterface: // delegate to super-class for automation interfaces, etc ... // return CAutomationObject::InternalQueryInterface(riid, ppvObjOut); } #ifndef DEBUG #pragma optimize("s", on) #endif // DEBUG //=--------------------------------------------------------------------------= // COleControl::FindConnectionPoint [IConnectionPointContainer] //=--------------------------------------------------------------------------= // given an IID, find a connection point sink for it. // // Parameters: // REFIID - [in] interfaces they want // IConnectionPoint ** - [out] where the cp should go // // Output: // HRESULT // // Notes: // STDMETHODIMP COleControl::FindConnectionPoint ( REFIID riid, IConnectionPoint **ppConnectionPoint ) { CHECK_POINTER(ppConnectionPoint); // we support the event interface, and IDispatch for it, and we also // support IPropertyNotifySink. // if (DO_GUIDS_MATCH(riid, EVENTIIDOFCONTROL(m_ObjectType)) || DO_GUIDS_MATCH(riid, IID_IDispatch)) *ppConnectionPoint = &m_cpEvents; else if (DO_GUIDS_MATCH(riid, IID_IPropertyNotifySink)) *ppConnectionPoint = &m_cpPropNotify; else return E_NOINTERFACE; // generic post-processing. // (*ppConnectionPoint)->AddRef(); return S_OK; } //=--------------------------------------------------------------------------= // COleControl::EnumConnectionPoints [IConnectionPointContainer] //=--------------------------------------------------------------------------= // creates an enumerator for connection points. // // Parameters: // IEnumConnectionPoints ** - [out] // // Output: // HRESULT // // Notes: // STDMETHODIMP COleControl::EnumConnectionPoints ( IEnumConnectionPoints **ppEnumConnectionPoints ) { IConnectionPoint **rgConnectionPoints; CHECK_POINTER(ppEnumConnectionPoints); // HeapAlloc an array of connection points [since our standard enum // assumes this and HeapFree's it later ] // rgConnectionPoints = (IConnectionPoint **)HeapAlloc(g_hHeap, 0, sizeof(IConnectionPoint *) * 2); RETURN_ON_NULLALLOC(rgConnectionPoints); // we support the event interface for this dude as well as IPropertyNotifySink // rgConnectionPoints[0] = &m_cpEvents; rgConnectionPoints[1] = &m_cpPropNotify; *ppEnumConnectionPoints = (IEnumConnectionPoints *)(IEnumGeneric *) new CStandardEnum(IID_IEnumConnectionPoints, 2, sizeof(IConnectionPoint *), (void *)rgConnectionPoints, CopyAndAddRefObject); if (!*ppEnumConnectionPoints) { HeapFree(g_hHeap, 0, rgConnectionPoints); return E_OUTOFMEMORY; } return S_OK; } //=--------------------------------------------------------------------------= // COleControl::GetPages [ISpecifyPropertyPages] //=--------------------------------------------------------------------------= // returns a counted array with the guids for our property pages. // // parameters: // CAUUID * - [out] where to put the counted array. // // Output: // HRESULT // // NOtes: // STDMETHODIMP COleControl::GetPages ( CAUUID *pPages ) { const GUID **pElems; void *pv; WORD x; // if there are no property pages, this is actually pretty easy. // if (!CPROPPAGESOFCONTROL(m_ObjectType)) { pPages->cElems = 0; pPages->pElems = NULL; return S_OK; } // fill out the Counted array, using IMalloc'd memory. // pPages->cElems = CPROPPAGESOFCONTROL(m_ObjectType); pv = CoTaskMemAlloc(sizeof(GUID) * (pPages->cElems)); RETURN_ON_NULLALLOC(pv); pPages->pElems = (GUID *)pv; // loop through our array of pages and get 'em. // pElems = PPROPPAGESOFCONTROL(m_ObjectType); for (x = 0; x < pPages->cElems; x++) pPages->pElems[x] = *(pElems[x]); return S_OK; } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::m_pOleControl //=--------------------------------------------------------------------------= // returns a pointer to the control in which we are nested. // // Output: // COleControl * // // Notes: // inline COleControl *COleControl::CConnectionPoint::m_pOleControl ( void ) { return (COleControl *)((BYTE *)this - ((m_bType == SINK_TYPE_EVENT) ? offsetof(COleControl, m_cpEvents) : offsetof(COleControl, m_cpPropNotify))); } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::QueryInterface //=--------------------------------------------------------------------------= // standard qi // // Parameters: // REFIID - [in] interface they want // void ** - [out] where they want to put the resulting object ptr. // // Output: // HRESULT - S_OK, E_NOINTERFACE // // Notes: // STDMETHODIMP COleControl::CConnectionPoint::QueryInterface ( REFIID riid, void **ppvObjOut ) { if (DO_GUIDS_MATCH(riid, IID_IConnectionPoint) || DO_GUIDS_MATCH(riid, IID_IUnknown)) { *ppvObjOut = (IConnectionPoint *)this; AddRef(); return S_OK; } return E_NOINTERFACE; } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::AddRef //=--------------------------------------------------------------------------= // // Output: // ULONG - the new reference count // // Notes: // ULONG COleControl::CConnectionPoint::AddRef ( void ) { return m_pOleControl()->ExternalAddRef(); } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::Release //=--------------------------------------------------------------------------= // // Output: // ULONG - remaining refs // // Notes: // ULONG COleControl::CConnectionPoint::Release ( void ) { return m_pOleControl()->ExternalRelease(); } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::GetConnectionInterface //=--------------------------------------------------------------------------= // returns the interface we support connections on. // // Parameters: // IID * - [out] interface we support. // // Output: // HRESULT // // Notes: // STDMETHODIMP COleControl::CConnectionPoint::GetConnectionInterface ( IID *piid ) { if (m_bType == SINK_TYPE_EVENT) *piid = EVENTIIDOFCONTROL(m_pOleControl()->m_ObjectType); else *piid = IID_IPropertyNotifySink; return S_OK; } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::GetConnectionPointContainer //=--------------------------------------------------------------------------= // returns the connection point container // // Parameters: // IConnectionPointContainer **ppCPC // // Output: // HRESULT // // Notes: // STDMETHODIMP COleControl::CConnectionPoint::GetConnectionPointContainer ( IConnectionPointContainer **ppCPC ) { return m_pOleControl()->ExternalQueryInterface(IID_IConnectionPointContainer, (void **)ppCPC); } //=--------------------------------------------------------------------------= // COleControl::CConnectiontPoint::Advise //=--------------------------------------------------------------------------= // someboyd wants to be advised when something happens. // // Parameters: // IUnknown * - [in] guy who wants to be advised. // DWORD * - [out] cookie // // Output: // HRESULT // // Notes: // STDMETHODIMP COleControl::CConnectionPoint::Advise ( IUnknown *pUnk, DWORD *pdwCookie ) { HRESULT hr; void *pv; CHECK_POINTER(pdwCookie); // first, make sure everybody's got what they thinks they got // if (m_bType == SINK_TYPE_EVENT) { // CONSIDER: 12.95 -- this theoretically is broken -- if they do a find // connection point on IDispatch, and they just happened to also support // the Event IID, we'd advise on that. this is not awesome, but will // prove entirely acceptable short term. // hr = pUnk->QueryInterface(EVENTIIDOFCONTROL(m_pOleControl()->m_ObjectType), &pv); if (FAILED(hr)) hr = pUnk->QueryInterface(IID_IDispatch, &pv); } else hr = pUnk->QueryInterface(IID_IPropertyNotifySink, &pv); RETURN_ON_FAILURE(hr); // finally, add the sink. it's now been cast to the correct type and has // been AddRef'd. // return AddSink(pv, pdwCookie); } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::AddSink //=--------------------------------------------------------------------------= // in some cases, we'll already have done the QI, and won't need to do the // work that is done in the Advise routine above. thus, these people can // just call this instead. [this stems really from IQuickActivate] // // Parameters: // void * - [in] the sink to add. it's already been addref'd // DWORD * - [out] cookie // // Output: // HRESULT // // Notes: // HRESULT COleControl::CConnectionPoint::AddSink ( void *pv, DWORD *pdwCookie ) { IUnknown **rgUnkNew; int i; // we optimize the case where there is only one sink to not allocate // any storage. turns out very rarely is there more than one. // if (!m_cSinks) { m_SingleSink = (IUnknown *) pv; *pdwCookie = (DWORD)-1; m_cSinks = 1; return S_OK; } // Allocated the array yet? if (!m_rgSinks) { rgUnkNew = (IUnknown **)HeapAlloc(g_hHeap, HEAP_ZERO_MEMORY, 8 * sizeof(IUnknown *)); RETURN_ON_NULLALLOC(rgUnkNew); m_cAllocatedSinks = 8; m_rgSinks = rgUnkNew; m_rgSinks[0] = m_SingleSink; m_rgSinks[1] = (IUnknown *)pv; m_SingleSink = NULL; m_cSinks = 2; *pdwCookie = 2; return S_OK; } // Find an empty slot. for (i = 0; i < m_cAllocatedSinks; i++) { if (!m_rgSinks[i]) { m_rgSinks[i] = (IUnknown *)pv; i++; *pdwCookie = i; m_cSinks++; return S_OK; } } // Didn't find one, grow the array. rgUnkNew = (IUnknown **)HeapReAlloc(g_hHeap, HEAP_ZERO_MEMORY, m_rgSinks, (m_cAllocatedSinks + 8) * sizeof(IUnknown *)); RETURN_ON_NULLALLOC(rgUnkNew); m_rgSinks = rgUnkNew; m_rgSinks[m_cAllocatedSinks] = (IUnknown *)pv; i = m_cAllocatedSinks+1; m_cAllocatedSinks += 8; *pdwCookie = i; m_cSinks++; return S_OK; } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::Unadvise //=--------------------------------------------------------------------------= // they don't want to be told any more. // // Parameters: // DWORD - [in] the cookie we gave 'em. // // Output: // HRESULT // // Notes: // STDMETHODIMP COleControl::CConnectionPoint::Unadvise ( DWORD dwCookie ) { IUnknown *pUnk; if (!dwCookie) return S_OK; if (dwCookie == (DWORD) -1) { pUnk = m_SingleSink; m_SingleSink = NULL; if (m_rgSinks) { m_rgSinks[0] = NULL; } } else { if (dwCookie <= (DWORD)m_cAllocatedSinks) { if (m_rgSinks) { pUnk = m_rgSinks[dwCookie-1]; m_rgSinks[dwCookie-1] = NULL; } else { return CONNECT_E_NOCONNECTION; } } else { return CONNECT_E_NOCONNECTION; } } m_cSinks--; if (!m_cSinks && m_rgSinks) { HeapFree(g_hHeap, 0, m_rgSinks); m_cAllocatedSinks = 0; m_rgSinks = NULL; } if (pUnk) { pUnk->Release(); return S_OK; } else { return CONNECT_E_NOCONNECTION; } } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::EnumConnections //=--------------------------------------------------------------------------= // enumerates all current connections // // Paramters: // IEnumConnections ** - [out] new enumerator object // // Output: // HRESULT // // NOtes: // STDMETHODIMP COleControl::CConnectionPoint::EnumConnections ( IEnumConnections **ppEnumOut ) { CONNECTDATA *rgConnectData = NULL; unsigned int i; if (m_cSinks) { // allocate some memory big enough to hold all of the sinks. // rgConnectData = (CONNECTDATA *)HeapAlloc(g_hHeap, 0, m_cSinks * sizeof(CONNECTDATA)); RETURN_ON_NULLALLOC(rgConnectData); if ((m_cSinks == 1) && !m_rgSinks) { rgConnectData[0].pUnk = m_SingleSink; rgConnectData[0].dwCookie = (DWORD)-1; } else { for (unsigned int x = 0, i=0; x < m_cAllocatedSinks; x++) { if (m_rgSinks[x]) { rgConnectData[i].pUnk = m_rgSinks[x]; rgConnectData[i].dwCookie = x+1; i++; } } } } // create yon enumerator object. // *ppEnumOut = (IEnumConnections *)(IEnumGeneric *)new CStandardEnum(IID_IEnumConnections, m_cSinks, sizeof(CONNECTDATA), rgConnectData, CopyAndAddRefObject); if (!*ppEnumOut) { if (rgConnectData) { HeapFree(g_hHeap, 0, rgConnectData); } return E_OUTOFMEMORY; } return S_OK; } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::~CConnectionPoint //=--------------------------------------------------------------------------= // cleans up // // Notes: // COleControl::CConnectionPoint::~CConnectionPoint () { int x; // clean up some memory stuff // if (!m_cSinks) return; else if (m_SingleSink) ((IUnknown *)m_SingleSink)->Release(); else { for (x = 0; x < m_cAllocatedSinks; x++) { if (m_rgSinks[x]) { QUICK_RELEASE(m_rgSinks[x]); } } HeapFree(g_hHeap, 0, m_rgSinks); } } //=--------------------------------------------------------------------------= // COleControl::CConnectionPiont::DoInvoke //=--------------------------------------------------------------------------= // fires an event to all listening on our event interface. // // Parameters: // DISPID - [in] event to fire. // DISPPARAMS - [in] // // Notes: // void COleControl::CConnectionPoint::DoInvoke ( DISPID dispid, DISPPARAMS *pdispparams ) { int iConnection; // if we don't have any sinks, then there's nothing to do. we intentionally // ignore errors here. // if (m_cSinks == 0) return; else if (m_SingleSink) { ((IDispatch *)m_SingleSink)->Invoke(dispid, IID_NULL, 0, DISPATCH_METHOD, pdispparams, NULL, NULL, NULL); } else { for (iConnection = 0; iConnection < m_cAllocatedSinks; iConnection++) { if (m_rgSinks[iConnection]) { ((IDispatch *)m_rgSinks[iConnection])->Invoke(dispid, IID_NULL, 0, DISPATCH_METHOD, pdispparams, NULL, NULL, NULL); } } } } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::DoOnChanged //=--------------------------------------------------------------------------= // fires the OnChanged event for IPropertyNotifySink listeners. // // Parameters: // DISPID - [in] dude that changed. // // Output: // none // // Notes: // void COleControl::CConnectionPoint::DoOnChanged ( DISPID dispid ) { int iConnection; // if we don't have any sinks, then there's nothing to do. // if (m_cSinks == 0) return; else if (m_SingleSink) { ((IPropertyNotifySink *)m_SingleSink)->OnChanged(dispid); } else { for (iConnection = 0; iConnection < m_cAllocatedSinks; iConnection++) { if (m_rgSinks[iConnection]) { ((IPropertyNotifySink *)m_rgSinks[iConnection])->OnChanged(dispid); } } } } //=--------------------------------------------------------------------------= // COleControl::CConnectionPoint::DoOnRequestEdit //=--------------------------------------------------------------------------= // fires the OnRequestEdit for IPropertyNotifySinkListeners // // Parameters: // DISPID - [in] dispid user wants to change. // // Output: // BOOL - false means you cant // // Notes: // BOOL COleControl::CConnectionPoint::DoOnRequestEdit ( DISPID dispid ) { HRESULT hr; int iConnection; // if we don't have any sinks, then there's nothing to do. // if (m_cSinks == 0) hr = S_OK; else if (m_SingleSink) { hr =((IPropertyNotifySink *)m_SingleSink)->OnRequestEdit(dispid); } else { for (iConnection = 0; iConnection < m_cAllocatedSinks; iConnection++) { if (m_rgSinks[iConnection]) { hr = ((IPropertyNotifySink *)m_rgSinks[iConnection])->OnRequestEdit(dispid); if (hr != S_OK) break; } } } return (hr == S_OK) ? TRUE : FALSE; } //=--------------------------------------------------------------------------= // COleControl::CreateInPlaceWindow //=--------------------------------------------------------------------------= // creates the window with which we will be working. // yay. // // Parameters: // int - [in] left // int - [in] top // BOOL - [in] can we skip redrawing? // // Output: // HWND // // Notes: // - DANGER! DANGER! this function is protected so that anybody can call it // from their control. however, people should be extremely careful of when // and why they do this. preferably, this function would only need to be // called by an end-control writer in design mode to take care of some // hosting/painting issues. otherwise, the framework should be left to // call it when it wants. // HWND COleControl::CreateInPlaceWindow ( int x, int y, BOOL fNoRedraw ) { BOOL fVisible; HRESULT hr; DWORD dwWindowStyle, dwExWindowStyle; char szWindowTitle[128]; // if we've already got a window, do nothing. // if (m_hwnd) return m_hwnd; // get the user to register the class if it's not already // been done. we have to critical section this since more than one thread // can be trying to create this control // EnterCriticalSection(&g_CriticalSection); if (!CTLWNDCLASSREGISTERED(m_ObjectType)) { if (!RegisterClassData()) { LeaveCriticalSection(&g_CriticalSection); return NULL; } else CTLWNDCLASSREGISTERED(m_ObjectType) = TRUE; } LeaveCriticalSection(&g_CriticalSection); // let the user set up things like the window title, the // style, and anything else they feel interested in fiddling // with. // dwWindowStyle = dwExWindowStyle = 0; szWindowTitle[0] = '\0'; if (!BeforeCreateWindow(&dwWindowStyle, &dwExWindowStyle, szWindowTitle)) return NULL; dwWindowStyle |= (WS_CHILD | WS_CLIPSIBLINGS); // create window visible if parent hidden (common case) // otherwise, create hidden, then shown. this is a little subtle, but // it makes sense eventually. // if (!m_hwndParent) m_hwndParent = GetParkingWindow(); fVisible = IsWindowVisible(m_hwndParent); // if a control is subclassed, and we're in // a host that doesn't support Message Reflecting, we have to create // the user window in another window which will do all the reflecting. // VERY blech. [don't however, bother in design mode] // if (SUBCLASSWNDPROCOFCONTROL(m_ObjectType) && (m_hwndParent != GetParkingWindow())) { // determine if the host supports message reflecting. // if (!m_fCheckedReflecting) { VARIANT_BOOL f; hr = GetAmbientProperty(DISPID_AMBIENT_MESSAGEREFLECT, VT_BOOL, &f); if (FAILED(hr) || !f) m_fHostReflects = FALSE; m_fCheckedReflecting = TRUE; } // if the host doesn't support reflecting, then we have to create // an extra window around the control window, and then parent it // off that. // if (!m_fHostReflects) { ASSERT(m_hwndReflect == NULL, "Where'd this come from?"); m_hwndReflect = CreateReflectWindow(!fVisible, m_hwndParent, x, y, &m_Size); if (!m_hwndReflect) return NULL; SetWindowLongPtr(m_hwndReflect, GWLP_USERDATA, (LONG_PTR)this); dwWindowStyle |= WS_VISIBLE; } } else { if (!fVisible) dwWindowStyle |= WS_VISIBLE; } // we have to mutex the entire create window process since we need to use // the s_pLastControlCreated to pass in the object pointer. nothing too // serious // EnterCriticalSection(&g_CriticalSection); s_pLastControlCreated = this; m_fCreatingWindow = TRUE; // finally, go create the window, parenting it as appropriate. // m_hwnd = CreateWindowEx(dwExWindowStyle, WNDCLASSNAMEOFCONTROL(m_ObjectType), szWindowTitle, dwWindowStyle, (m_hwndReflect) ? 0 : x, (m_hwndReflect) ? 0 : y, m_Size.cx, m_Size.cy, (m_hwndReflect) ? m_hwndReflect : m_hwndParent, NULL, g_hInstance, NULL); // clean up some variables, and leave the critical section // m_fCreatingWindow = FALSE; s_pLastControlCreated = NULL; LeaveCriticalSection(&g_CriticalSection); if (m_hwnd) { // let the derived-control do something if they so desire // if (!AfterCreateWindow()) { BeforeDestroyWindow(); SetWindowLongPtr(m_hwnd, GWLP_USERDATA, (LONG_PTR)0xFFFFFFFF); DestroyWindow(m_hwnd); m_hwnd = NULL; return m_hwnd; } // if we didn't create the window visible, show it now. // if (fVisible) { if (GetParent(m_hwnd) != m_hwndParent) // SetWindowPos fails if parent hwnd is passed in so keep // this behaviour in those cases without ripping. SetWindowPos(m_hwnd, m_hwndParent, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER | SWP_SHOWWINDOW | ((fNoRedraw) ? SWP_NOREDRAW : 0)); } } // finally, tell the host of this // if (m_pClientSite) m_pClientSite->ShowObject(); return m_hwnd; } //=--------------------------------------------------------------------------= // COleControl::SetInPlaceParent [helper] //=--------------------------------------------------------------------------= // sets up the parent window for our control. // // Parameters: // HWND - [in] new parent window // // Notes: // void COleControl::SetInPlaceParent ( HWND hwndParent ) { ASSERT(!m_pInPlaceSiteWndless, "This routine should only get called for windowed OLE controls"); if (m_hwndParent == hwndParent) return; m_hwndParent = hwndParent; if (m_hwnd) SetParent(GetOuterWindow(), hwndParent); } //=--------------------------------------------------------------------------= // COleControl::ControlWindowProc //=--------------------------------------------------------------------------= // default window proc for an OLE Control. controls will have their own // window proc called from this one, after some processing is done. // // Parameters: // - see win32sdk docs. // // Notes: // LRESULT CALLBACK COleControl::ControlWindowProc ( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam ) { COleControl *pCtl = ControlFromHwnd(hwnd); HRESULT hr; LRESULT lResult; DWORD dwCookie; // if the value isn't a positive value, then it's in some special // state [creation or destruction] this is safe because under win32, // the upper 2GB of an address space aren't available. // if (!pCtl) { pCtl = s_pLastControlCreated; SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)pCtl); // This test and else clause, which you would resonably expect to never // ever happen, is needed for the plugin control when hosting the SGI // COSMO plugin. That plugin queries GWL_USERDATA and uses it as a pointer. // In IE4.0 we in-place deactivate it when IE3 did not, causing the window // to be destroyed, and the SGI COSMO plugin to fault. The fix is for the // Plugin control to never use the GWL_USERDATA == -1 mechanism. // -Tomsn, 1/2/97 (happy new year), IE4 bug 13292. if( pCtl != NULL ) { pCtl->m_hwnd = hwnd; } else { return DefWindowProc(hwnd, msg, wParam, lParam); } } else if ((LONG_PTR)pCtl == (LONG_PTR)0xffffffff) { return DefWindowProc(hwnd, msg, wParam, lParam); } // message preprocessing // if (pCtl->m_pSimpleFrameSite) { hr = pCtl->m_pSimpleFrameSite->PreMessageFilter(hwnd, msg, wParam, lParam, &lResult, &dwCookie); if (hr == S_FALSE) return lResult; } // for certain messages, do not call the user window proc. instead, // we have something else we'd like to do. // switch (msg) { case WM_PAINT: { // call the user's OnDraw routine. // PAINTSTRUCT ps; RECT rc; HDC hdc; // if we're given an HDC, then use it // if (!wParam) hdc = BeginPaint(hwnd, &ps); else hdc = (HDC)wParam; GetClientRect(hwnd, &rc); pCtl->OnDraw(DVASPECT_CONTENT, hdc, (RECTL *)&rc, NULL, NULL, TRUE); if (!wParam) EndPaint(hwnd, &ps); } break; default: // call the derived-control's window proc // lResult = pCtl->WindowProc(msg, wParam, lParam); break; } // message postprocessing // switch (msg) { case WM_NCDESTROY: // after this point, the window doesn't exist any more // pCtl->m_hwnd = NULL; break; case WM_SETFOCUS: case WM_KILLFOCUS: // give the control site focus notification // if (pCtl->m_fInPlaceActive && pCtl->m_pControlSite) pCtl->m_pControlSite->OnFocus(msg == WM_SETFOCUS); break; case WM_SIZE: // a change in size is a change in view // if (!pCtl->m_fCreatingWindow) pCtl->ViewChanged(); break; } // lastly, simple frame postmessage processing // if (pCtl->m_pSimpleFrameSite) pCtl->m_pSimpleFrameSite->PostMessageFilter(hwnd, msg, wParam, lParam, &lResult, dwCookie); return lResult; } //=--------------------------------------------------------------------------= // COleControl::SetFocus //=--------------------------------------------------------------------------= // we have to override this routine to get UI Activation correct. // // Parameters: // BOOL - [in] true means take, false release // // Output: // BOOL // // Notes: // - CONSIDER: this is pretty messy, and it's still not entirely clear // what the ole control/focus story is. // BOOL COleControl::SetFocus ( BOOL fGrab ) { HRESULT hr; HWND hwnd; // first thing to do is check out UI Activation state, and then set // focus [either with windows api, or via the host for windowless // controls] // if (m_pInPlaceSiteWndless) { if (!m_fUIActive && fGrab) if (FAILED(InPlaceActivate(OLEIVERB_UIACTIVATE))) return FALSE; hr = m_pInPlaceSiteWndless->SetFocus(fGrab); return (hr == S_OK) ? TRUE : FALSE; } else { // we've got a window. // if (m_fInPlaceActive) { hwnd = (fGrab) ? m_hwnd : m_hwndParent; if (!m_fUIActive && fGrab) return SUCCEEDED(InPlaceActivate(OLEIVERB_UIACTIVATE)); else return SetGUIFocus(hwnd); } else return FALSE; } // dead code } //=--------------------------------------------------------------------------= // COleControl::SetGUIFocus //=--------------------------------------------------------------------------= // does the work of setting the Windows GUI focus to the specified window // // Parameters: // HWND - [in] window that should get focus // // Output: // BOOL - [out] whether setting focus succeeded // // Notes: // we do this because some controls host non-ole window hierarchies, like // the Netscape plugin ocx. in such cases, the control may need to be UIActive // to function properly in the document, but cannot take the windows focus // away from one of its child windows. such controls may override this method // and respond as appropriate. // BOOL COleControl::SetGUIFocus ( HWND hwndSet ) { return (::SetFocus(hwndSet) == hwndSet); } //=--------------------------------------------------------------------------= // COleControl::ReflectWindowProc //=--------------------------------------------------------------------------= // reflects window messages on to the child window. // // Parameters and Output: // - see win32 sdk docs // // Notes: // LRESULT CALLBACK COleControl::ReflectWindowProc ( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam ) { COleControl *pCtl; switch (msg) { case WM_COMMAND: case WM_NOTIFY: case WM_CTLCOLORBTN: case WM_CTLCOLORDLG: case WM_CTLCOLOREDIT: case WM_CTLCOLORLISTBOX: case WM_CTLCOLORMSGBOX: case WM_CTLCOLORSCROLLBAR: case WM_CTLCOLORSTATIC: case WM_DRAWITEM: case WM_MEASUREITEM: case WM_DELETEITEM: case WM_VKEYTOITEM: case WM_CHARTOITEM: case WM_COMPAREITEM: case WM_HSCROLL: case WM_VSCROLL: case WM_PARENTNOTIFY: case WM_SETFOCUS: case WM_SIZE: pCtl = (COleControl *)GetWindowLongPtr(hwnd, GWLP_USERDATA); if (pCtl) return SendMessage(pCtl->m_hwnd, OCM__BASE + msg, wParam, lParam); break; } return DefWindowProc(hwnd, msg, wParam, lParam); } //=--------------------------------------------------------------------------= // COleControl::GetAmbientProperty [callable] //=--------------------------------------------------------------------------= // returns the value of an ambient property // // Parameters: // DISPID - [in] property to get // VARTYPE - [in] type of desired data // void * - [out] where to put the data // // Output: // BOOL - FALSE means didn't work. // // Notes: // BOOL COleControl::GetAmbientProperty ( DISPID dispid, VARTYPE vt, void *pData ) { DISPPARAMS dispparams; VARIANT v, v2; HRESULT hr; v.vt = VT_EMPTY; v.lVal = 0; v2.vt = VT_EMPTY; v2.lVal = 0; // get a pointer to the source of ambient properties. // if (!m_pDispAmbient) { if (m_pClientSite) m_pClientSite->QueryInterface(IID_IDispatch, (void **)&m_pDispAmbient); if (!m_pDispAmbient) return FALSE; } // now go and get the property into a variant. // memset(&dispparams, 0, sizeof(DISPPARAMS)); hr = m_pDispAmbient->Invoke(dispid, IID_NULL, 0, DISPATCH_PROPERTYGET, &dispparams, &v, NULL, NULL); if (FAILED(hr)) return FALSE; // we've got the variant, so now go an coerce it to the type that the user // wants. if the types are the same, then this will copy the stuff to // do appropriate ref counting ... // hr = VariantChangeType(&v2, &v, 0, vt); if (FAILED(hr)) { VariantClear(&v); return FALSE; } // copy the data to where the user wants it // CopyMemory(pData, &(v2.lVal), g_rgcbDataTypeSize[vt]); VariantClear(&v); return TRUE; } //=--------------------------------------------------------------------------= // COleControl::GetAmbientFont [callable] //=--------------------------------------------------------------------------= // gets the current font for the user. // // Parameters: // IFont ** - [out] where to put the font. // // Output: // BOOL - FALSE means couldn't get it. // // Notes: // BOOL COleControl::GetAmbientFont ( IFont **ppFont ) { IDispatch *pFontDisp; // we don't have to do much here except get the ambient property and QI // it for the user. // *ppFont = NULL; if (!GetAmbientProperty(DISPID_AMBIENT_FONT, VT_DISPATCH, &pFontDisp)) return FALSE; pFontDisp->QueryInterface(IID_IFont, (void **)ppFont); pFontDisp->Release(); return (*ppFont) ? TRUE : FALSE; } //=--------------------------------------------------------------------------= // COleControl::DesignMode //=--------------------------------------------------------------------------= // returns TRUE if we're in Design mode. // // Output: // BOOL - true is design mode, false is run mode // // Notes: // BOOL COleControl::DesignMode ( void ) { VARIANT_BOOL f; // if we don't already know our run mode, go and get it. we'll assume // it's true unless told otherwise [or if the operation fails ...] // if (!m_fModeFlagValid) { f = TRUE; m_fModeFlagValid = TRUE; GetAmbientProperty(DISPID_AMBIENT_USERMODE, VT_BOOL, &f); m_fRunMode = f; } return !m_fRunMode; } //=--------------------------------------------------------------------------= // COleControl::FireEvent //=--------------------------------------------------------------------------= // fires an event. handles arbitrary number of arguments. // // Parameters: // EVENTINFO * - [in] struct that describes the event. // ... - arguments to the event // // Output: // none // // Notes: // - use stdarg's va_* macros. // void __cdecl COleControl::FireEvent ( EVENTINFO *pEventInfo, ... ) { va_list valist; DISPPARAMS dispparams; VARIANT rgvParameters[MAX_ARGS]; VARIANT *pv; VARTYPE vt; int iParameter; int cbSize; ASSERT(pEventInfo->cParameters <= MAX_ARGS, "Don't support more than MAX_ARGS params. sorry."); va_start(valist, pEventInfo); // copy the Parameters into the rgvParameters array. make sure we reverse // them for automation // pv = &(rgvParameters[pEventInfo->cParameters - 1]); for (iParameter = 0; iParameter < pEventInfo->cParameters; iParameter++) { vt = pEventInfo->rgTypes[iParameter]; // if it's a by value variant, then just copy the whole // dang thing // if (vt == VT_VARIANT) *pv = va_arg(valist, VARIANT); else { // copy the vt and the data value. // pv->vt = vt; if (vt & VT_BYREF) cbSize = sizeof(void *); else cbSize = g_rgcbDataTypeSize[vt]; // small optimization -- we can copy 2/4 bytes over quite // quickly. // if (cbSize == sizeof(short)) V_I2(pv) = va_arg(valist, short); else if (cbSize == 4) V_I4(pv) = va_arg(valist, long); else { // copy over 8 bytes // ASSERT(cbSize == 8, "don't recognize the type!!"); V_CY(pv) = va_arg(valist, CURRENCY); } } pv--; } // fire the event // dispparams.rgvarg = rgvParameters; dispparams.cArgs = pEventInfo->cParameters; dispparams.rgdispidNamedArgs = NULL; dispparams.cNamedArgs = 0; m_cpEvents.DoInvoke(pEventInfo->dispid, &dispparams); va_end(valist); } //=--------------------------------------------------------------------------= // COleControl::AfterCreateWindow [overridable] //=--------------------------------------------------------------------------= // something the user can pay attention to // // Output: // BOOL - false means fatal error, can't continue // Notes: // BOOL COleControl::AfterCreateWindow ( void ) { return TRUE; } //=--------------------------------------------------------------------------= // COleControl::BeforeCreateWindow [overridable] //=--------------------------------------------------------------------------= // called just before we create a window. the user should register their // window class here, and set up any other things, such as the title of // the window, and/or sytle bits, etc ... // // Parameters: // DWORD * - [out] dwWindowFlags // DWORD * - [out] dwExWindowFlags // LPSTR - [out] name of window to create // // Output: // BOOL - false means fatal error, can't continue // // Notes: // BOOL COleControl::BeforeCreateWindow ( DWORD *pdwWindowStyle, DWORD *pdwExWindowStyle, LPSTR pszWindowTitle ) { return TRUE; } //=--------------------------------------------------------------------------= // COleControl::InvalidateControl [callable] //=--------------------------------------------------------------------------= void COleControl::InvalidateControl ( LPCRECT lpRect ) { if (m_fInPlaceActive) InvalidateRect(m_hwnd, lpRect, TRUE); else ViewChanged(); // CONSIDER: one might want to call pOleAdviseHolder->OnDataChanged() here // if there was support for IDataObject } //=--------------------------------------------------------------------------= // COleControl::SetControlSize [callable] //=--------------------------------------------------------------------------= // sets the control size. they'll give us the size in pixels. we've got to // convert them back to HIMETRIC before passing them on! // // Parameters: // SIZEL * - [in] new size // // Output: // BOOL // // Notes: // BOOL COleControl::SetControlSize ( SIZEL *pSize ) { HRESULT hr; SIZEL slHiMetric; PixelToHiMetric(pSize, &slHiMetric); hr = SetExtent(DVASPECT_CONTENT, &slHiMetric); return (FAILED(hr)) ? FALSE : TRUE; } //=--------------------------------------------------------------------------= // COleControl::RecreateControlWindow [callable] //=--------------------------------------------------------------------------= // called by a [subclassed, typically] control to recreate it's control // window. // // Parameters: // none // // Output: // HRESULT // // Notes: // - NOTE: USE ME EXTREMELY SPARINGLY! THIS IS AN EXTREMELY EXPENSIVE // OPERATION! // HRESULT COleControl::RecreateControlWindow ( void ) { HRESULT hr; HWND hwndPrev = HWND_TOP; // we need to correctly preserve the control's position within the // z-order here. // if (m_hwnd) hwndPrev = ::GetWindow(m_hwnd, GW_HWNDPREV); // if we're in place active, then we have to deactivate, and reactivate // ourselves with the new window ... // if (m_fInPlaceActive) { hr = InPlaceDeactivate(); RETURN_ON_FAILURE(hr); hr = InPlaceActivate((m_fUIActive) ? OLEIVERB_UIACTIVATE : OLEIVERB_INPLACEACTIVATE); RETURN_ON_FAILURE(hr); } else if (m_hwnd) { DestroyWindow(m_hwnd); m_hwnd = NULL; if (m_hwndReflect) { DestroyWindow(m_hwndReflect); m_hwndReflect = NULL; } CreateInPlaceWindow(0, 0, FALSE); } // restore z-order position // if (m_hwnd) SetWindowPos(m_hwnd, hwndPrev, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE); return m_hwnd ? S_OK : E_FAIL; } // from Globals.C. don't need to mutex it here since we only read it. // extern HINSTANCE g_hInstResources; //=--------------------------------------------------------------------------= // COleControl::GetResourceHandle [callable] //=--------------------------------------------------------------------------= // gets the HINSTANCE of the DLL where the control should get resources // from. implemented in such a way to support satellite DLLs. // // Output: // HINSTANCE // // Notes: // HINSTANCE COleControl::GetResourceHandle ( void ) { if (!g_fSatelliteLocalization) return g_hInstance; // if we've already got it, then there's not all that much to do. // don't need to crit sect this one right here since even if they do fall // into the ::GetResourceHandle call, it'll properly deal with things. // if (g_hInstResources) return g_hInstResources; // we'll get the ambient localeid from the host, and pass that on to the // automation object. // // crit sect this for apartment threading support. // EnterCriticalSection(&g_CriticalSection); if (!g_fHaveLocale) // if we can't get the ambient locale id, then we'll just continue // with the globally set up value. // if (!GetAmbientProperty(DISPID_AMBIENT_LOCALEID, VT_I4, &g_lcidLocale)) goto Done; g_fHaveLocale = TRUE; Done: LeaveCriticalSection(&g_CriticalSection); return ::GetResourceHandle(); }