/* jpegapi.h -- header file for JPEG image compression interface. * Written by Ajai Sehgal * (c) Copyright Microsoft Corporation * * 08-27-1997 (kurtgeis) Removed dependency on Gromit/Fletcher funky data * types and includes. */ #include "jinclude.h" #include "jpeglib.h" #include "jerror.h" /* get library error codes too */ #ifndef __JPEGAPI_H__ #define __JPEGAPI_H__ // kurtgeis: Moved out of Fletcher code base. Pushed exception handling down // into the library, so that the actual calls could return HRESULTs. // Class to wrap a thrown HRESULT class THROWN { public: // Default constructor THROWN() { m_hr = S_OK; } // THROWN( HRESULT) // // Purpose: // Construct a throw object for an hresult. // THROWN( HRESULT hr ) { m_hr = hr; } HRESULT Hr() { return m_hr; } // The HRESULT thrown private: HRESULT m_hr; // Associated HResult; }; // Destroy the JPEG handle HRESULT DestroyJPEGCompressHeader(HANDLE hJpegC); HRESULT DestroyJPEGDecompressHeader(HANDLE hJpegD); // Takes the parameters for a tile write and creates a JPEG table for it HRESULT JPEGCompressHeader(BYTE *prgbJPEGBuf, UINT tuQuality, ULONG *pcbOut, HANDLE *phJpegC, J_COLOR_SPACE ColorSpace ); HRESULT JPEGDecompressHeader(BYTE *prgbJPEGBuf, HANDLE *phJpegD, ULONG ulBufferSize ); // Takes a raw RGBA image buffer and spits back a JPEG data stream. HRESULT JPEGFromRGBA(BYTE *prgbImage, BYTE *prgbJPEGBuf,UINT tuQuality, ULONG *pcbOut, HANDLE hJpegC,J_COLOR_SPACE ColorSpace, UINT nWidth, UINT nHeight ); // Takes a JPEG data stream and spits back a raw RGBA image buffer. // iraklis's comment: the second argument is the RGBA buffer to be // loaded with the decompressed tile; we are // asserting that it is of the right size (i.e. sizeof (TIL)) HRESULT RGBAFromJPEG(BYTE *prgbJPEG, BYTE *prgbImage, HANDLE hJpegD, ULONG ulBufferSize, BYTE bJPEGConversions, ULONG *pulReturnedNumChannels, UINT nWidth, UINT nHeight ); #endif // __JPEGAPI_H__