/*++ Copyright (c) 2000 Microsoft Corporation Module Name: TermServLayer.cpp Abstract: Notes: This is a general purpose shim for Quake engine based games. History: 12/12/2000 clupu Created --*/ #include "precomp.h" IMPLEMENT_SHIM_BEGIN(TermServLayer) #include "ShimHookMacro.h" APIHOOK_ENUM_BEGIN APIHOOK_ENUM_ENTRY(GetVersion) APIHOOK_ENUM_END /*++ This stub function returns Windows 95 credentials. --*/ DWORD APIHOOK(GetVersion)( void ) { return ORIGINAL_API(GetVersion)(); } /*++ Register hooked functions --*/ BOOL NOTIFY_FUNCTION( DWORD fdwReason ) { return TRUE; } HOOK_BEGIN APIHOOK_ENTRY(KERNEL32.DLL, GetVersion) CALL_NOTIFY_FUNCTION HOOK_END IMPLEMENT_SHIM_END