# Microsoft Developer Studio Project File - Name="DBManager" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=DBManager - Win32 Unicode Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "DBMgr.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "DBMgr.mak" CFG="DBManager - Win32 Unicode Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "DBManager - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "DBManager - Win32 Unicode Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/Dev/Raptor/DBManager", AWUCAAAA" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "DBManager - Win32 Unicode Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "DBManager___Win32_Unicode_Debug" # PROP BASE Intermediate_Dir "DBManager___Win32_Unicode_Debug" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 1 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=fl32.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "_WINDLL" /D "_USRDLL" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "UNICODE" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\Common\Include" /I "..\Inc" /D "WIN32" /D "_USRDLL" /D "_UNICODE" /D "_DEBUG" /D "USE_STDAFX" /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /i "..\Inc" /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 rpcrt4.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /dll /debug /machine:I386 /out:"\bin\IntelDebugUnicode/DBManager.dll" /pdbtype:sept # ADD LINK32 rpcrt4.lib commonlib.lib netapi32.lib /nologo /subsystem:windows /dll /incremental:no /pdb:"..\Bin\DBManager.pdb" /debug /machine:I386 /out:"..\Bin\DBManager.dll" /libpath:"..\Lib" # SUBTRACT LINK32 /pdb:none /nodefaultlib !ELSEIF "$(CFG)" == "DBManager - Win32 Unicode Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "DBManager___Win32_Unicode_Release" # PROP BASE Intermediate_Dir "DBManager___Win32_Unicode_Release" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "\Lib\IntelReleaseUnicode" # PROP Intermediate_Dir "IntelReleaseUnicode" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=fl32.exe # ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "NDEBUG" /D "_WINDLL" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "UNICODE" /D "USE_STDAFX" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O1 /D "NDEBUG" /D "_WINDLL" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "UNICODE" /D "USE_STDAFX" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 rpcrt4.lib /nologo /subsystem:windows /dll /machine:I386 /out:"\bin\IntelReleaseUnicode/DBManager.dll" # ADD LINK32 rpcrt4.lib /nologo /subsystem:windows /dll /machine:I386 /out:"\bin\IntelReleaseUnicode/DBManager.dll" # Begin Custom Build - Performing registration OutDir=\Lib\IntelReleaseUnicode TargetPath=\bin\IntelReleaseUnicode\DBManager.dll InputPath=\bin\IntelReleaseUnicode\DBManager.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Cannot register Unicode DLL on Windows 95 :end # End Custom Build !ENDIF # Begin Target # Name "DBManager - Win32 Unicode Debug" # Name "DBManager - Win32 Unicode Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\DBMgr.cpp # End Source File # Begin Source File SOURCE=.\DBMgr.def # End Source File # Begin Source File SOURCE=.\DBMgr.rc # End Source File # Begin Source File SOURCE=.\mcsdebug_stub.cpp !IF "$(CFG)" == "DBManager - Win32 Unicode Debug" # ADD CPP /I "..\Common\CommonLib" !ELSEIF "$(CFG)" == "DBManager - Win32 Unicode Release" !ENDIF # End Source File # Begin Source File SOURCE=.\MgeDB.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD BASE CPP /Yc"stdafx.h" # ADD CPP /Yc"stdafx.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\MgeDB.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\StringConversion.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\MgeDB.rgs # End Source File # Begin Source File SOURCE=.\Registry.rc2 # End Source File # End Group # End Target # End Project