//+-------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1994 - 1996. // // File: wizdbg.hxx // // Contents: Debug macros in addition to the ones in ..\folderui\dbg.h // // History: 4-28-1997 DavidMun Created // //--------------------------------------------------------------------------- #ifndef __WIZDBG_HXX_ #define __WIZDBG_HXX_ // // Technically this isn't a debug macro; but it's frequently used with them // #define HRESULT_FROM_LASTERROR HRESULT_FROM_WIN32(GetLastError()) // // This is defined for debug and retail both. In retail, the DEBUG_OUT // section is removed by the precompiler. // #define DEBUG_OUT_HRESULT(hr) \ DEBUG_OUT((DEB_ERROR, \ "**** ERROR RETURN <%s @line %d> -> %08lx\n", \ __FILE__, \ __LINE__, \ hr)) #define BREAK_ON_FAIL_HRESULT(hr) \ if (FAILED(hr)) \ { \ DEBUG_OUT_HRESULT(hr); \ break; \ } #define TRACE_CONSTRUCTOR(ClassName) TRACE(ClassName, ClassName) #define TRACE_DESTRUCTOR(ClassName) TRACE(ClassName, ~##ClassName) #define TRACE_METHOD TRACE #if (DBG == 1) VOID DebugMessageBox(ULONG flLevel, LPTSTR ptszFormat, ...); #if (defined(DBG_MSGBOX)) // // Debug outs show up in message boxes instead of going to debugger // #undef DEBUG_OUT #define DEBUG_OUT(x) DebugMessageBox x #endif // (defined(DBG_MSGBOX)) #endif // (DBG == 1) #endif // __WIZDBG_HXX_