// This file is for things that are common across projects #ifndef __INCLUDE_COMMON #define __INCLUDE_COMMON // And of course, DBG #ifdef DBG #ifndef DBG #define DBG 1 #endif //!DBG #endif //!DBG #ifdef DBG #ifndef DBG #define DBG 1 #endif //!DBG #endif //!DBG // Include WINDOWS headers #include #include // Include 'pen' stuff #include "penwin32.h" // We really don't want these defines to mean anything #define INLINE #define EXPORT #define _loadds #define _far #define _pascal #define PUBLIC #define PRIVATE #define BLOCK // Use const only when ROM_IT is set. Most tables need to be modifiable // at train/tune time, but should be ROM in the final release. #ifdef ROM_IT #define ROMMABLE const #else #define ROMMABLE #endif // Include the memory management functions #include "memmgr.h" // Include the system dependent file management layer #include "cestubs.h" #ifndef UNDER_CE #include #include "util.h" #endif // Include the common error handling stuff #include "errsys.h" #define ALC_NUMERIC_PUNC 0x00001000L // Non digit characters in numbers #define ALC_BEGINPUNC 0x20000000L // English: [ { ( " etc. #define ALC_ENDPUNC 0x40000000L // English: ] } ) " etc. #define ALC_JIS2 0x00040000L // kanji JPN, ShiftJIS 2+3 LPPENDATA WINAPI BeginEnumStrokes(HPENDATA); LPPENDATA WINAPI EndEnumStrokes(HPENDATA); BOOL WINAPI GetPenDataStroke(LPPENDATA, UINT, LPPOINT FAR*, LPVOID FAR*, LPSTROKEINFO); // include the unicode checking string functions #include // Include the math code #include "math.h" #include "mathx.h" #ifndef abs #define abs(x) ((x) < 0 ? -(x) : (x)) #endif // Include the 'Mars' stuff #include "frame.h" #include "glyph.h" // For now, include the XJIS layer. When we switch to UNICODE // this will be replaced #include "xjis.h" #include "unicode.h" // Fundemental types and structures everybody needs to know about typedef struct tagCHARSET { ALC recmask; // Specifies which character types are to be returned ALC recmaskPriority; // What types should be at the top of the list. UINT uDir; // direction of writing. } CHARSET; #define MAX_ALT_LIST 20 typedef struct tagALT_LIST { UINT cAlt; // Count of valid alternatives FLOAT aeScore[MAX_ALT_LIST]; // Scores for each alternatives wchar_t awchList[MAX_ALT_LIST]; // List of alternatives } ALT_LIST; extern void SortAltList(ALT_LIST *pAltList); #define HWX_SUCCESS 0 #define HWX_FAILURE 1 #define HWX_ERROR 2 // Partial recognition modes #define RECO_MODE_REMAINING 0 #define RECO_MODE_INCREMENTAL 1 // Include support for translations between codepage 1252 and unicode. #include "cp1252.h" // Include the XRCRESULT support. #include "xrcreslt.h" #include "langtax.h" #include "foldchar.h" #endif // !__INCLUDE_COMMON