# Microsoft Developer Studio Project File - Name="TTS Engine" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) External Target" 0x0106 CFG=TTS Engine - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "TTS Engine.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "TTS Engine.mak" CFG="TTS Engine - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "TTS Engine - Win32 Release" (based on "Win32 (x86) External Target") !MESSAGE "TTS Engine - Win32 Debug" (based on "Win32 (x86) External Target") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" !IF "$(CFG)" == "TTS Engine - Win32 Release" # PROP BASE Use_MFC # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Cmd_Line "NMAKE /f "TTS Engine.mak"" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "TTS Engine.exe" # PROP BASE Bsc_Name "TTS Engine.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Cmd_Line "..\..\..\common\bin\spgrazzle.cmd free exec build -z -F -I" # PROP Rebuild_Opt "-c" # PROP Target_File "obj\i386\spttseng.dll" # PROP Bsc_Name "" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "TTS Engine - Win32 Debug" # PROP BASE Use_MFC # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Cmd_Line "NMAKE /f "TTS Engine.mak"" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "TTS Engine.exe" # PROP BASE Bsc_Name "TTS Engine.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Cmd_Line "..\..\..\common\bin\spgrazzle.cmd exec build -z -F -I" # PROP Rebuild_Opt "-c" # PROP Target_File "objd\i386\spttseng.dll" # PROP Bsc_Name "" # PROP Target_Dir "" !ENDIF # Begin Target # Name "TTS Engine - Win32 Release" # Name "TTS Engine - Win32 Debug" !IF "$(CFG)" == "TTS Engine - Win32 Release" !ELSEIF "$(CFG)" == "TTS Engine - Win32 Debug" !ENDIF # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\alloops.cpp # End Source File # Begin Source File SOURCE=.\alphanorm.cpp # End Source File # Begin Source File SOURCE=.\backend.cpp # End Source File # Begin Source File SOURCE=.\data.cpp # End Source File # Begin Source File SOURCE=.\datenorm.cpp # End Source File # Begin Source File SOURCE=.\disambig.cpp # End Source File # Begin Source File SOURCE=.\duration.cpp # End Source File # Begin Source File SOURCE=.\frontend.cpp # End Source File # Begin Source File SOURCE=.\mainnorm.cpp # End Source File # Begin Source File SOURCE=.\miscdata.cpp # End Source File # Begin Source File SOURCE=.\miscnorm.cpp # End Source File # Begin Source File SOURCE=.\morph.cpp # End Source File # Begin Source File SOURCE=.\normdata.cpp # End Source File # Begin Source File SOURCE=.\numnorm.cpp # End Source File # Begin Source File SOURCE=.\pitchprosody.cpp # End Source File # Begin Source File SOURCE=.\reverbfx.cpp # End Source File # Begin Source File SOURCE=.\spttseng.cpp # End Source File # Begin Source File SOURCE=.\spttseng.idl # End Source File # Begin Source File SOURCE=.\spttsengui.cpp # End Source File # Begin Source File SOURCE=.\stdafx.cpp # End Source File # Begin Source File SOURCE=.\stdsentenum.cpp # End Source File # Begin Source File SOURCE=.\syllabletagger.cpp # End Source File # Begin Source File SOURCE=.\timenorm.cpp # End Source File # Begin Source File SOURCE=.\ttsengine.cpp # End Source File # Begin Source File SOURCE=.\ttspropertiesdialog.cpp # End Source File # Begin Source File SOURCE=.\voicedataobj.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\alloops.h # End Source File # Begin Source File SOURCE=.\backend.h # End Source File # Begin Source File SOURCE=.\feedchain.h # End Source File # Begin Source File SOURCE=.\frontend.h # End Source File # Begin Source File SOURCE=.\morph.h # End Source File # Begin Source File SOURCE=.\normdata.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\reverbfx.h # End Source File # Begin Source File SOURCE=.\sentitemmemory.h # End Source File # Begin Source File SOURCE=.\spttseng.h # End Source File # Begin Source File SOURCE=.\spttsengdebug.h # End Source File # Begin Source File SOURCE=.\spttsengui.h # End Source File # Begin Source File SOURCE=.\stdafx.h # End Source File # Begin Source File SOURCE=.\stdsentenum.h # End Source File # Begin Source File SOURCE=.\ttsengine.h # End Source File # Begin Source File SOURCE=.\ttspropertiesdialog.h # End Source File # Begin Source File SOURCE=.\voicedataobj.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project