!IF 0

Copyright (c) 1989  Microsoft Corporation

Module Name:

    sources.

Abstract:

    This file specifies the target component being built and the list of
    sources files needed to build that component.  Also specifies optional
    compiler switches and libraries that are unique for the component being
    built.

Author:

    Steve Wood (stevewo) 12-Apr-1989

Revision History:

!ENDIF

MAJORCOMP = opengl
MINORCOMP = scrnsave

TARGETNAME = ssflwbox
TARGETPATH = obj
TARGETTYPE = UMAPPL_NOLIB

LINKLIBS = \
	$(SDK_LIB_PATH)\opengl32.lib\
        $(SDK_LIB_PATH)\comdlg32.lib\
        $(SDK_LIB_PATH)\comctl32.lib\
        $(SDK_LIB_PATH)\glaux.lib\
        $(SDK_LIB_PATH)\glu32.lib


INCLUDES = \
        ..;\
	..\..\common;\
        ..\..\..\toolkits\libaux

SOURCES = \
	..\ssflwbox.c\
	..\geom.c\
	..\ssflwbox.rc

C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE

USE_MSVCRT = 1

#SSDEV = 1
!if "$(SSDEV)" == ""
UMAPPLEXT = .scr
!else
C_DEFINES = $(C_DEFINES) -DSS_DEBUG -DSS_DEVELOP
!endif

UMTYPE = windows
UMAPPL = ssflwbox
UMLIBS= \
        ..\..\common\km\$(O)\sscommon.lib\
        $(O)\geom.obj\
        $(O)\ssflwbox.res

PRECOMPILED_INCLUDE = ..\precomp.h
PRECOMPILED_PCH = precomp.pch
PRECOMPILED_OBJ = precomp.obj