/******************************************************************************* * * (C) COPYRIGHT MICROSOFT CORPORATION, 1998 * * TITLE: WIADEFUI.CPP * * VERSION: 1.0 * * AUTHOR: ShaunIv * * DATE: 5/13/1999 * * DESCRIPTION: * *******************************************************************************/ #include "precomp.h" #pragma hdrstop #include #include #include #include #include #include "resource.h" #include "wiauiext.h" #include "uicommon.h" #include "apdropt.h" // DLL reference counters static LONG g_nServerLocks = 0; static LONG g_nComponents = 0; // DLL instance HINSTANCE g_hInstance; void DllAddRef() { WIA_PUSHFUNCTION(TEXT("DllAddRef")); InterlockedIncrement(&g_nComponents); } void DllRelease() { WIA_PUSHFUNCTION(TEXT("DllRelease")); InterlockedDecrement(&g_nComponents); } class CWiaDefaultUiClassFactory : public IClassFactory { private: LONG m_cRef; public: // IUnknown STDMETHODIMP QueryInterface( const IID &iid, void **ppv); STDMETHODIMP_(ULONG) AddRef(void); STDMETHODIMP_(ULONG) Release(void); // IClassFactory STDMETHODIMP CreateInstance( IUnknown *pUnknownOuter, const IID &iid, void **ppvObject ); STDMETHODIMP LockServer( BOOL bLock ); CWiaDefaultUiClassFactory() : m_cRef(1) { WIA_PUSHFUNCTION(TEXT("CWiaDefaultUiClassFactory::CWiaDefaultUiClassFactory")); } ~CWiaDefaultUiClassFactory(void) { WIA_PUSHFUNCTION(TEXT("CWiaDefaultUiClassFactory::~CWiaDefaultUiClassFactory")); } }; STDMETHODIMP CWiaDefaultUiClassFactory::QueryInterface( const IID &iid, void **ppvObject ) { WIA_PUSHFUNCTION(TEXT("CWiaDefaultUiClassFactory::QueryInterface")); if ((iid==IID_IUnknown) || (iid==IID_IClassFactory)) { *ppvObject = static_cast(this); } else { *ppvObject = NULL; return(E_NOINTERFACE); } reinterpret_cast(*ppvObject)->AddRef(); return(S_OK); } STDMETHODIMP_(ULONG) CWiaDefaultUiClassFactory::AddRef(void) { WIA_PUSHFUNCTION(TEXT("CWiaDefaultUiClassFactory::AddRef")); return(InterlockedIncrement(&m_cRef)); } STDMETHODIMP_(ULONG) CWiaDefaultUiClassFactory::Release(void) { WIA_PUSHFUNCTION(TEXT("CWiaDefaultUiClassFactory::Release")); if (InterlockedDecrement(&m_cRef)==0) { delete this; return 0; } return(m_cRef); } STDMETHODIMP CWiaDefaultUiClassFactory::CreateInstance( IUnknown *pUnknownOuter, const IID &iid, void **ppvObject ) { WIA_PUSHFUNCTION(TEXT("CWiaDefaultUiClassFactory::CreateInstance")); // // No aggregation supported // if (pUnknownOuter) { return(CLASS_E_NOAGGREGATION); } CWiaDefaultUI *pWiaUIExtension = new CWiaDefaultUI(); if (!pWiaUIExtension) { return(E_OUTOFMEMORY); } HRESULT hr = pWiaUIExtension->QueryInterface( iid, ppvObject ); pWiaUIExtension->Release(); return (hr); } STDMETHODIMP CWiaDefaultUiClassFactory::LockServer(BOOL bLock) { WIA_PUSHFUNCTION(TEXT("CWiaDefaultUiClassFactory::LockServer")); if (bLock) { InterlockedIncrement(&g_nServerLocks); } else { InterlockedDecrement(&g_nServerLocks); } return(S_OK); } class CWiaAutoPlayDropTargetClassFactory : public IClassFactory { private: LONG m_cRef; public: // IUnknown STDMETHODIMP QueryInterface( const IID &iid, void **ppv); STDMETHODIMP_(ULONG) AddRef(void); STDMETHODIMP_(ULONG) Release(void); // IClassFactory STDMETHODIMP CreateInstance( IUnknown *pUnknownOuter, const IID &iid, void **ppvObject ); STDMETHODIMP LockServer( BOOL bLock ); CWiaAutoPlayDropTargetClassFactory() : m_cRef(1) { WIA_PUSHFUNCTION(TEXT("CWiaAutoPlayDropTargetClassFactory::CWiaAutoPlayDropTargetClassFactory")); } ~CWiaAutoPlayDropTargetClassFactory(void) { WIA_PUSHFUNCTION(TEXT("CWiaAutoPlayDropTargetClassFactory::~CWiaAutoPlayDropTargetClassFactory")); } }; STDMETHODIMP CWiaAutoPlayDropTargetClassFactory::QueryInterface( const IID &iid, void **ppvObject ) { WIA_PUSHFUNCTION(TEXT("CWiaAutoPlayDropTargetClassFactory::QueryInterface")); if ((iid==IID_IUnknown) || (iid==IID_IClassFactory)) { *ppvObject = static_cast(this); } else { *ppvObject = NULL; return(E_NOINTERFACE); } reinterpret_cast(*ppvObject)->AddRef(); return(S_OK); } STDMETHODIMP_(ULONG) CWiaAutoPlayDropTargetClassFactory::AddRef(void) { WIA_PUSHFUNCTION(TEXT("CWiaAutoPlayDropTargetClassFactory::AddRef")); return(InterlockedIncrement(&m_cRef)); } STDMETHODIMP_(ULONG) CWiaAutoPlayDropTargetClassFactory::Release(void) { WIA_PUSHFUNCTION(TEXT("CWiaAutoPlayDropTargetClassFactory::Release")); if (InterlockedDecrement(&m_cRef)==0) { delete this; return 0; } return(m_cRef); } STDMETHODIMP CWiaAutoPlayDropTargetClassFactory::CreateInstance( IUnknown *pUnknownOuter, const IID &iid, void **ppvObject ) { WIA_PUSHFUNCTION(TEXT("CWiaAutoPlayDropTargetClassFactory::CreateInstance")); // // No aggregation supported // if (pUnknownOuter) { return(CLASS_E_NOAGGREGATION); } CWiaAutoPlayDropTarget *pWiaAutoPlayDropTarget = new CWiaAutoPlayDropTarget(); if (!pWiaAutoPlayDropTarget) { return(E_OUTOFMEMORY); } HRESULT hr = pWiaAutoPlayDropTarget->QueryInterface( iid, ppvObject ); pWiaAutoPlayDropTarget->Release(); return (hr); } STDMETHODIMP CWiaAutoPlayDropTargetClassFactory::LockServer(BOOL bLock) { WIA_PUSHFUNCTION(TEXT("CWiaAutoPlayDropTargetClassFactory::LockServer")); if (bLock) { InterlockedIncrement(&g_nServerLocks); } else { InterlockedDecrement(&g_nServerLocks); } return(S_OK); } extern "C" BOOL WINAPI DllMain( HINSTANCE hinst, DWORD dwReason, LPVOID lpReserved ) { switch (dwReason) { case DLL_PROCESS_ATTACH: SHFusionInitializeFromModuleID( hinst, 123 ); g_hInstance = hinst; DisableThreadLibraryCalls(hinst); WIA_DEBUG_CREATE(hinst); break; case DLL_PROCESS_DETACH: SHFusionUninitialize(); WIA_REPORT_LEAKS(); WIA_DEBUG_DESTROY(); break; } return(TRUE); } extern "C" STDMETHODIMP DllRegisterServer(void) { return WiaUiUtil::InstallInfFromResource( g_hInstance, "RegDllCommon" ); } extern "C" STDMETHODIMP DllUnregisterServer(void) { return WiaUiUtil::InstallInfFromResource( g_hInstance, "UnregDllCommon" ); } extern "C" STDMETHODIMP DllCanUnloadNow(void) { WIA_PUSHFUNCTION(TEXT("DllCanUnloadNow")); if (g_nServerLocks == 0 && g_nComponents == 0) { WIA_TRACE((TEXT("Can unload"))); return S_OK; } else { WIA_ERROR((TEXT("Can't unload module!"))); return S_FALSE; } } extern "C" STDAPI DllGetClassObject( const CLSID &clsid, const IID &iid, void **ppvObject ) { WIA_PUSHFUNCTION(TEXT("DllGetClassObject")); HRESULT hr = E_FAIL; // // Make sure we've got a valid ppvObject // if (!ppvObject) { return(E_INVALIDARG); } // // Make sure this component is supplied by this server // if (CLSID_WiaDefaultUi == clsid) { // // Create class factory // CWiaDefaultUiClassFactory *pWiaDefaultUiClassFactory = new CWiaDefaultUiClassFactory; if (pWiaDefaultUiClassFactory) { // // Get the requested interface // hr = pWiaDefaultUiClassFactory->QueryInterface( iid, ppvObject ); // // Release the 'new-ed' instance // pWiaDefaultUiClassFactory->Release(); } else { hr = E_OUTOFMEMORY; } } else if (CLSID_WiaAutoPlayDropTarget == clsid) { // // Create class factory // CWiaAutoPlayDropTargetClassFactory *pWiaAutoPlayDropTargetClassFactory = new CWiaAutoPlayDropTargetClassFactory; if (pWiaAutoPlayDropTargetClassFactory) { // // Get the requested interface // hr = pWiaAutoPlayDropTargetClassFactory->QueryInterface( iid, ppvObject ); // // Release the 'new-ed' instance // pWiaAutoPlayDropTargetClassFactory->Release(); } else { hr = E_OUTOFMEMORY; } } else { hr = CLASS_E_CLASSNOTAVAILABLE; } return (hr); }